A Shy Guy wants candies. The players must look through a candy dish, finding the candy that Shy Guy wants to the player to get.
If the player finds the correct candy, they score. If they give the wrong candy, they must try again. The candies are designed to look very similar, some only differing in shape or in the orientation of the wrapper pattern, and more candy is poured onto the plate several times. Whoever gives Shy Guy the most correct candy, wins.
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