In this game, the player must use the stylus to speedily slide down a handrail. Every time the player slides the stylus, their speed grows. When the player reaches the bottom of the rail, their speed determines how far their jump will be. The player who makes the farthest jump wins the minigame.
The winners and the losers do their winning and loses respectively on the red rug. If all the players missed making their farthest jumps or if both players get the same jump score in the Duel variant, it is considered a tie.
If both players get the same score in the Duel variant that breaks the current record, it counts as a new record even though no one won, as it will say "Tie" after the "New Record" fanfare. This also applies to the other Duel minigames with a record system.
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