Witch (boss): Difference between revisions

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(The other witch enemies are not the same being.)
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|full_name=Sabasa
|full_name=Sabasa
|first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[1992]])
|first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[1992]])
|affiliation=[[Wario]]
|affiliation=[[Wario]], [[Pumpkin Zone]]
|species=Witch
|species=Witch
|latest_appearance=''[[Mario vs. Wario]]'' ([[1993]])
|latest_appearance=''[[Mario vs. Wario]]'' ([[1993]])
}}
}}
'''Sabasa''' is a [[Witch]] boss in the world of ''[[Super Mario Land 2: 6 Golden Coins]]'' called [[Pumpkin Zone]]. Sabasa battles out with [[Mario]] in her kitchen where she teleports around the room and casts fire bolts with her wand. Some of these fire bolts falls down under the boiling-pots that stands in the middle of her kitchen and warms them so much that the lids on them fly high up in the air. While Mario battles her, he should stand on a boiling pot, and as it shoots up, either shoot or leap on her, keeping in mind the ceiling is full of spikes. Three hits will defeat her.
'''Sabasa''' is a witch that appears as a boss in the world of ''[[Super Mario Land 2: 6 Golden Coins]]'' called [[Pumpkin Zone]]. Sabasa battles out with [[Mario]] in her kitchen where she teleports around the room and casts fire bolts with her wand. Some of these fire bolts falls down under the pots that stands in the middle of her kitchen and boils them so much that the lids on them fly high up in the air. If Mario stands on these pots they will propel him into the spikes above. He should jump on her head or fire his own [[Fireballs]] at her. Three jumps or six fireballs will defeat her.


[[File:Witch-SML2.png|frame|left]]
[[File:Witch-SML2.png|frame|left]]
What would appear to be Sabasa also appears in a certain [[Mario Zone]] stage (which happens to be surrounded by a rather creepy aura, in fitting with the Sabasa character), where she snatches [[1-Up Heart]]s from [[? Block]]s and runs away from them, attempting to keep Mario from retrieving them. If Mario manages to catch up to and defeat the witch, though, she will reward him with the missing heart. Sabasa also appears as a "nothing" icon in the roulette [[minigame]]s and could therefore be considered a recurring villain of ''Super Mario Land 2''.


She reappears in the ''[[Mario vs. Wario]]'' comic. She starts by saying "You wont get away for me, my pretty!" (this is a reference to the Wizard of Oz) and launches fire balls at Mario. He ducks the flames and they hit a large bird (that may be [[Kurosu]]) who was in the nearby bush. She then launches her lids at Mario. He then jumps over the lids and lands on them, getting them stuck to his shoes but also allowing him to walk on water. He walks across a lake and "thanks" Sabasa for her "help".
She reappears in the ''[[Mario vs. Wario]]'' comic. She starts by saying "You wont get away for me, my pretty!" (this is a reference to the Wizard of Oz) and launches fire balls at Mario. He ducks the flames and they hit a large bird (that may be [[Kurosu]]) who was in the nearby bush. She then launches her lids at Mario. He then jumps over the lids and lands on them, getting them stuck to his shoes but also allowing him to walk on water. He walks across a lake and "thanks" Sabasa for her "help".
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==Names in Other Languages==
==Names in Other Languages==
{{Foreignname|
{{Foreignname|
|Jap=サバーサ
|JapR=Sabāsa
|JapM=
|Ger=Heiße Hexe
|Ger=Heiße Hexe
|GerM="Hot Witch"}}
|GerM="Hot Witch"
}}
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{{SML2}}
{{SML2}}

Revision as of 20:59, January 9, 2013

Template:Anotherlanguage Template:Character-infobox Sabasa is a witch that appears as a boss in the world of Super Mario Land 2: 6 Golden Coins called Pumpkin Zone. Sabasa battles out with Mario in her kitchen where she teleports around the room and casts fire bolts with her wand. Some of these fire bolts falls down under the pots that stands in the middle of her kitchen and boils them so much that the lids on them fly high up in the air. If Mario stands on these pots they will propel him into the spikes above. He should jump on her head or fire his own Fireballs at her. Three jumps or six fireballs will defeat her.

The Witch in Super Mario Land 2: 6 Golden Coins

She reappears in the Mario vs. Wario comic. She starts by saying "You wont get away for me, my pretty!" (this is a reference to the Wizard of Oz) and launches fire balls at Mario. He ducks the flames and they hit a large bird (that may be Kurosu) who was in the nearby bush. She then launches her lids at Mario. He then jumps over the lids and lands on them, getting them stuck to his shoes but also allowing him to walk on water. He walks across a lake and "thanks" Sabasa for her "help".

Names in Other Languages

Template:Foreignname