Hammer Chime: Difference between revisions
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{{ | {{minigame infobox | ||
| image = [[File: | |image=[[File:Hammer Chime MPDS.png]] | ||
| | |appears_in=''[[Mario Party DS]]'' | ||
| type = Boss | |type=Boss minigame | ||
| | |track=Boss Battle | ||
|sample=[[File:MPDS Boss Battle.oga]] | |||
}} | }} | ||
'''Hammer Chime''' is a | '''Hammer Chime''' is a boss [[minigame]] against [[Hammer Bro]] in ''[[Mario Party DS]]''. Its name is a pun on "{{wp|U Can't Touch This|Hammer time}}." | ||
==Gameplay== | ==Gameplay== | ||
The | The minigame's objective is to follow the pattern. The player has five lives, while Hammer Bro has three. Hammer Bro hits four colored drums in a random order with his [[hammer]]s, then releases a musical note to attack the player. Using the [[Nintendo DS#Stylus|stylus]], the player has to play the same drums in order before the musical note hits them. If the player does not hit the same combination in time, they lose a life. If the player manages to play the combination in time, a charged musical note is released and sent to Hammer Bro, hurting him and causing him to lose a life. After Hammer Bro loses all three lives, he is defeated, and the player clears [[Toadette's Music Room]] and gains the second [[Sky Crystal]]. | ||
==Ending== | |||
Hammer Bro vibrates slightly from the shock of the last strike and collapses to the ground. | |||
==Rewards== | ==Rewards== | ||
When replaying the boss minigame in Free Play, the player can win a | When replaying the boss minigame in Free Play, the player can win a reward based on how many times they have beaten this boss. | ||
*'''First win:''' Toadette's Chair | |||
*'''Second win:''' Toadette's Piano | |||
*'''Third win:''' Toadette's Timpani | |||
*'''Fourth win:''' Hammer Bro's Hammer | |||
*'''Fifth win:''' Beaten Hammer Bro | |||
==Controls== | ==Controls== | ||
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==In-game text== | ==In-game text== | ||
* '''Rules''' – ''"Memorize the tune that Hammer Bro plays, then repeat it before his music notes strike you."'' | * '''Rules''' – ''"Memorize the tune that Hammer Bro plays, then repeat it before his {{color|music notes|red}} strike you."'' | ||
* '''Tips''' – ''"Even if you hit the wrong drum, you can try again if the music note hasn't reached you yet. Take your time, despite the danger!"'' | * '''Tips''' – ''"Even if you hit the wrong drum, you can try again if the {{color|music note|red}} hasn't reached you yet. Take your time, despite the danger!"'' | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=たいけつハンマーブロス | |||
|JapR=Taiketsu Hanmā Burosu | |||
|JapM=Hammer Bro Showdown | |||
|Spa=El loco de los timbales | |Spa=El loco de los timbales | ||
|SpaM= | |SpaM=Kettledrum Crazy | ||
| | |Fre=Mélodie Marteau | ||
| | |FreM=Hammer Melody/Crazy Melody | ||
|Ger=Im Takt der Hämmer | |Ger=Im Takt der Hämmer | ||
|GerM=The beat of the hammers | |GerM=The beat of the hammers | ||
|Ita=Tamburi Battenti | |Ita=Tamburi Battenti | ||
|ItaM=Struck Drums | |ItaM=Struck Drums | ||
|Kor=대결 해머브러스 | |||
|KorR=Daegyeol Haemeobeureoseu | |||
|KorM=Showdown Hammer Bro | |||
}} | }} | ||
{{MPDS | {{MPDS minigames}} | ||
[[Category: | [[Category:Boss minigames]] | ||
[[Category:Mario Party DS | [[Category:Mario Party DS minigames]] | ||
[[it:Tamburi Battenti]] |
Revision as of 02:44, January 8, 2024
Hammer Chime | |||
---|---|---|---|
Appears in | Mario Party DS | ||
Type | Boss minigame | ||
Music track | Boss Battle | ||
|
Hammer Chime is a boss minigame against Hammer Bro in Mario Party DS. Its name is a pun on "Hammer time."
Gameplay
The minigame's objective is to follow the pattern. The player has five lives, while Hammer Bro has three. Hammer Bro hits four colored drums in a random order with his hammers, then releases a musical note to attack the player. Using the stylus, the player has to play the same drums in order before the musical note hits them. If the player does not hit the same combination in time, they lose a life. If the player manages to play the combination in time, a charged musical note is released and sent to Hammer Bro, hurting him and causing him to lose a life. After Hammer Bro loses all three lives, he is defeated, and the player clears Toadette's Music Room and gains the second Sky Crystal.
Ending
Hammer Bro vibrates slightly from the shock of the last strike and collapses to the ground.
Rewards
When replaying the boss minigame in Free Play, the player can win a reward based on how many times they have beaten this boss.
- First win: Toadette's Chair
- Second win: Toadette's Piano
- Third win: Toadette's Timpani
- Fourth win: Hammer Bro's Hammer
- Fifth win: Beaten Hammer Bro
Controls
- – Beat your drums
In-game text
- Rules – "Memorize the tune that Hammer Bro plays, then repeat it before his red strike you."
- Tips – "Even if you hit the wrong drum, you can try again if the red hasn't reached you yet. Take your time, despite the danger!"
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | たいけつハンマーブロス[?] Taiketsu Hanmā Burosu |
Hammer Bro Showdown | |
French | Mélodie Marteau[?] | Hammer Melody/Crazy Melody | |
German | Im Takt der Hämmer[?] | The beat of the hammers | |
Italian | Tamburi Battenti[?] | Struck Drums | |
Korean | 대결 해머브러스[?] Daegyeol Haemeobeureoseu |
Showdown Hammer Bro | |
Spanish | El loco de los timbales[?] | Kettledrum Crazy |