User:Salmancer/Bonus Game House

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The three Bonus Game Houses, when their bonus games are playable
The three Bonus Game Houses, when their bonus games are not playable
All three of the Bonus Game Houses. The bottom screenshot has them all closed.

A Bonus Game House is a kind of Toad House that appear in Super Mario Run. They are special buildings for the Mushroom Kingdom. They have a similar appearance to to Yellow Toad Houses from prior games of the Super Mario series, as they have light yellow caps with stars instead of spots. Each Bonus Game House takes up a 1 x 1 space, and Toads are never seen standing next to or interacting with them. There are three different Bonus Game Houses. As limited items, only one of each can ever be obtained, and as special buildings, they have no rank.

If the player taps a Bonus Game House they can play a bonus game for that house. They can be played only as Small Mario, fully ignoring the player's currently selected character. Bonus games are timed. "Toad House Minigame" is the background music for all bonus games. After a Bonus Game House's bonus game is played the house shrinks and closes so the bonus game cannot be played again Tapping on a closed Bonus Game House one displays the timer until the Bonus Game House returns to normal and the corresponding Bonus Game is playable again, and the timer counts down in real time.

  • Red Bonus Game House: The first of the Bonus Game Houses. It costs 0 coins to purchase and has no further requirements to unlock. Buying it and placing it is mandatory to complete the game's tutorial. It is the only Bonus Game House players that do not purchase the full game can acquire. The Red Bonus Game House's bonus game uses a Ghost House interior, rather than a Toad House interior. The minigame has Mario walk forward and choose one of two Warp Doors, separated by solid terrain. The higher door leads to a higher area, while the lower door leads to a lower area, but only one has a large box of coins to collect. They are separated by bridges that are too high to jump up. Next, Mario must choose between four Warp Doors, separated by additional bridges that let him jump up to higher doors. However, as Mario cannot fall through bridges, taking the top Warp Door earlier prevents him from using the bottom two doors. Once through, Mario ends in an area of the same height as the door he entered. One area has three rows of coins, another has two rows of coins, and the last two have only one coin. All four rows have a treasure chest at the end. Once Mario reaches the end, all chests open to reveal Rally Tickets, but Mario receives the tickets only from the chest he walked into. All but one chest have one Rally Ticket; the last one has three Rally Tickets. There is a 90-second timer, though since Mario moves automatically, it does not elapse unless the player stalls by wall-jumping. It takes four hours for a Red Bonus Game House to open again.
  • Blue Bonus Game House: The second of the Bonus Game Houses. It costs 500 coins to purchase, but it first has to be unlocked by collecting 50 Yellow Toads and 30 Purple Toads (double check these values) Its bonus game is based on the bonus game from Super Mario World. Mario is standing below a set of nine blocks in a three-by-three grid; the outer blocks revolve around the center one clockwise. Each outer block's icon changes between a single coin, three coins, and Rally Tickets, while the inner block displays only three coins. Mario has 99 seconds to hit each spinning block to make the icon stop. Once all blocks are hit, the blocks stop moving and Mario is rewarded based on the number of lines of each icon he made. Lines of Coin icons are worth 500 coins each, lines of three-coin icons are worth 1,000 coins each, and lines of Rally Ticket icons are worth three Rally Tickets each. It takes six hours for a Blue Bonus Game House to open again.
  • Yellow Bonus Game House: The third of the Bonus Game Houses. It costs 1800 coins to purchase, but it first has to be unlocked by collecting 50 Yellow Toads. Its bonus game is based on the one of the bonus stages from the version of Mario Bros. in Super Mario Bros. 3. It has Mario in an enclosed room where a green pipe shoots out coins, Rally Tickets, and fireballs. Mario is freely allowed to move around, changing directions at walls as though he is in a Tower. Coins, including the occasional Pink Coin, spill onto the ground and quickly disappear. Rally Tickets flutter downward, and fireballs fall off the screen in an arc. Mario has 30 seconds to collect as many items as he can while avoiding the fireballs, which end the game instantly. It takes eight hours for a Yellow Bonus Game House to open again.