User:Corrin/Sandbox
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List of costumes
| # | Image | Costume | Origin | Unlock method | Notes |
|---|---|---|---|---|---|
| 1 | Mystery Mushroom[1] | Super Mario Maker | Unlock the Mystery Mushroom course element | Gives Mario a random costume that the player already unlocked. | |
| 2 | Mario[2] | Super Mario Bros. | Clear 100 Mario Challenge on Easy setting or harder or Use Mario amiibo from Super Smash Bros. series or Super Mario series |
A recolor of Mario's original Super Mario Bros. sprite that uses his modern colors. It has a new turning sprite that looks more accurate than the original one. Upon grabbing the Mystery Mushroom, the sound effect after exiting a pipe in Tiny-Huge Island and in the opening of Super Mario 64 can be heard. The "Course Clear" tune is replaced by the one heard after obtaining a Power Star in that game. Mario's jumping sound effects are also replaced by Super Mario World's. The death tune is the Game Over tune from Super Mario 64, and the invincibility tune is replaced with the Wing Mario/Vanish Mario tune from that same game.[3] This costume is also used for Big Mario's modern appearance, except it can wear Shell Helmets and doesn't have any of the costume's unique sound effects. | |
| 3 | Peach[4] | Super Mario Bros. | Clear 100 Mario Challenge on Normal setting or harder or Use Peach amiibo from Super Smash Bros. series or Super Mario series |
Based on Peach's modern appearance as opposed to her original NES sprite from Super Mario Bros.. Upon touching the Mystery Mushroom, the mushroom pickup sound from Super Mario Bros. 2 will play. The jumping sound, death jingle, and "Course Clear" fanfare are also replaced by their Super Mario Bros. 2 equivalents. Peach also takes out her parasol when she jumps or when the player presses | |
| 4 | Luigi[5] | Super Mario Bros. | Clear 100 Mario Challenge on Normal setting or harder or Use Luigi amiibo from Super Smash Bros. series or Super Mario series |
A recolor of his original NES sprite from Super Mario Bros. that uses his modern colors. Therefore, it has the same poses as his brother's. The "Course Clear" and "lose a life" tunes are replaced by the ones heard after obtaining a boss key and getting a Game Over from Luigi's Mansion, respectively. Upon getting the Mystery Mushroom, Luigi's voice can be heard shouting, "Yeah!" | |
| 5 | Bowser[6] | Super Mario Bros. | Clear 100 Mario Challenge on Expert setting or Use Bowser amiibo from Super Smash Bros. series or Super Mario series or Use Hammer Slam Bowser or Dark Hammer Slam Bowser amiibo from Skylanders: SuperChargers series |
Based on Bowser's modern design as opposed to his original Super Mario Bros. appearance. When touching a Mystery Mushroom, the player will hear the organ sound that played when Bowser appeared in the final battle in Super Mario World. The "Course Clear" fanfare is also replaced by the full version of said sound. The "lose a life" is the sound used for Bowser being defeated in Super Mario Bros. If the player completes the 10-Mario Challenge, or 100-Mario Challenge on Easy, while wearing the Bowser costume and watches the end cutscene, Toad will say, "B-B-Bowser? Aaaaghhhh! I thought you'd taken the princess to another castle!" as opposed to, "Mario! It's terrible! Princess Peach has been taken to another castle!" Completing 100-Mario Challenge on Normal or Expert and reaching the end cutscene with it will cause Princess Peach to say "Bowser?! Thanks for saving me... from yourself?" as opposed to, "Thank you, Mario. You're my hero!"' | |
| 6 | Goomba[7] | Super Mario Bros. | Unlock the Mystery Mushroom course element | Has a red coloration similar to that of a Red Paragoomba, possibly to differentiate it from the enemy Goombas. Pressing | |
| 7 | ? Block[8] | Super Mario Bros. | Unlock the Mystery Mushroom course element | Resembles a Coin Box. Mario's legs can be seen underneath it when moving. Pressing | |
| 8 | Trampoline [8] | Super Mario Bros. | Unlock the Mystery Mushroom course element | Based on its modern design opposed to its original NES sprite from Super Mario Bros.. The jump sound has changed to the sound when something bounces on a trampoline. Pressing and holding | |
| 9 | Toad[9] | Super Mario Bros. | Clear 100 Mario Challenge on Easy setting or harder or Use Toad amiibo from Super Mario series |
Based on Toad's modern design as opposed to his original NES sprite from Super Mario Bros., as well as the Pixel Toad from Captain Toad: Treasure Tracker. Toad will shout "Here I go!" upon touching the Mystery Mushroom.[2] Upon reaching the end of a castle, the kidnapped Toad will say "Ah, Captain! It's terrible! Princess Peach has been taken to another castle!" to Mario wearing the Toad costume, in reference to Captain Toad. | |
| 10 | Bowser Jr.[10] | Super Mario Sunshine | Clear 100 Mario Challenge on Normal setting or harder or Use Bowser Jr. amiibo from Super Smash Bros. series |
Bowser Jr. himself has his palette based on Bowser's original sprite in Super Mario Bros. However, he appears in his Junior Clown Car, based on his appearance in Super Smash Bros. Bowser Jr's death and clear sounds are the same, but reuse voice clips from previous games. His running sound is the sound of the Koopa Clown Car moving, and his jump sound is his own jumping sound. His running animation is based on the Clown Kart Dash, his side special move in Super Smash Bros., and when swimming, a bubble encloses the Junior Clown Car. | |
| 11 | Mario (Silver) | Super Mario Maker | Clear 100 Mario Challenge on Expert setting or Use Mario - Silver Edition amiibo from Super Mario series |
A silver palette swap of Mario's modernized Super Mario Bros. sprite. The Gold Mario power-up sound effect from New Super Mario Bros. 2 can be heard when transforming into Silver Mario, and sparkling sound effects are heard while the transformation is active. The Super Star music is also changed to Metal Mario's theme from Super Mario 64.[3] | |
| 12 | Mario (Gold)[3] | Super Mario Maker | Clear 100 Mario Challenge on Expert setting or Use Mario - Gold Edition amiibo from Super Mario series |
A golden palette swap of Mario's modernized Super Mario Bros. sprite. The Gold Mario power-up sound effect from New Super Mario Bros. 2 can be heard when transforming into Gold Mario, and sparkling sound effects are heard while the transformation is active. The Super Star theme is also changed to Metal Mario's theme from Super Mario 64. | |
| 13 | Builder Mario[11] | Super Mario Maker | Clear normal Gnat Attack for the first time | An 8-bit rendition of the attire Mario wears on the boxart and promotional art. Upon transformation, the "Super Mario Maker!" shout from the title screen is heard. In addition, the normal Super Mario Bros. power-up sound is retained, the "course clear" tune is the start-up jingle from Super Mario Maker, and the "lose a life" sound is changed to the Game Over sound from Gnat Attack. Pressing | |
| 14 | Yoshi[5] | Super Mario World 2: Yoshi's Island | Clear 100 Mario Challenge on Easy setting or harder or Use Yoshi amiibo from Super Smash Bros. series or Super Mario series |
Based on Yoshi's modern design as opposed to his sprite from Super Mario Bros. Deluxe. Upon touching a Mystery Mushroom, the sound effect that plays when climbing on Yoshi's back in Super Mario World can be heard. Yoshi's jumping sounds, the "Course Clear" fanfare and the "lose a life" tune are taken from Super Mario World 2: Yoshi's Island.[12] Pressing | |
| 15 | Shy Guy | Super Mario Bros. 2 | Clear 100 Mario Challenge on Easy setting or harder | Shy Guy's original sprite from Super Mario Bros. 2, with added shading and a yellow belt buckle. The sound for picking up a mushroom in Super Mario Bros. 2 is heard upon transformation. It will turn into a Spear Guy upon pressing | |
| 16 | Wario | Wario Land: Super Mario Land 3 | Clear 100 Mario Challenge on Easy setting or harder or Use Wario amiibo from Super Smash Bros. series |
Wario's costume can also be used by tapping the first "M" in the Super Mario Maker logo on the title screen, which turns it into a "W".[13] His sprite has a slight resemblance to the one from the WarioWare, Inc.: Mega Microgame$! microgame Super Wario Bros.. Sound effects from Wario Land: Super Mario Land 3 can be heard, including the "Course Clear" theme.[3] | |
| 17 | Rosalina | Super Mario Galaxy | Clear 100 Mario Challenge on Normal setting or harder or Use Rosalina & Luma amiibo from Super Smash Bros. series |
The power-up sound effect from Super Mario Galaxy and Super Mario Galaxy 2 will play upon touching the Mystery Mushroom. The "course clear" and "lose a life" jingles are replaced with the "You Got a Star" and "Too Bad" fanfares from the latter game.[2] An 8-bit Luma also appears as part of Rosalina's sprite. Rosalina is the most vocal out of the Mario characters; she exclaims "Here I go!" when transforming, yelps when she jumps, and shouts "Yay!" while holding | |
| 18 | Sidestepper | Mario Bros. | Clear 100 Mario Challenge on Expert setting | The Sidestepper's original sprite from Mario Bros.. It changes color from red to purple while dashing, and holding | |
| 19 | Shellcreeper | Mario Bros. | Clear 100 Mario Challenge on Expert setting | The Shellcreeper's original sprite from Mario Bros.. It changes color from green to red while dashing, and holding | |
| 20 | Mario | Mario Bros. | Clear 100 Mario Challenge on Expert setting | Mario's sprite from the NES version of the Mario Bros. arcade game. Upon touching the Mystery Mushroom, the "respawn" sound effect from the NES version will play. When clearing a stage, the "Game Over" theme from Mario Bros. will play. He makes the losing pose when the player presses | |
| 21 | Dr. Mario[14] | Dr. Mario | Clear 100 Mario Challenge on Easy setting or harder or Use Dr. Mario amiibo from Super Smash Bros. series |
Mario's modernized Super Mario Bros. sprite (Costume Mario #2) further modified to look like Dr. Mario. Sound effects from the NES version of Dr. Mario will play. When the | |
| 22 | Kart Mario[15] | Super Mario Kart | Clear 100 Mario Challenge on Easy setting | Mario's modernized Super Mario Bros. sprite (Costume Mario #2), driving a Standard Kart from Mario Kart 8. Upon touching a Mystery Mushroom, the jingle that plays prior to the start of a race in Super Mario Kart can be heard. The course clear jingle is the race finishing jingle also from Super Mario Kart. A Super Glider also appears when jumping. The Super Star music changes to the version from Super Mario Kart when using this suit. | |
| 23 | Waluigi [16] | Mario Tennis | Clear 100 Mario Challenge on Easy setting | An original sprite of Waluigi. When the player transforms, the sound of Waluigi laughing is heard, and when the | |
| 24 | Green Yarn Yoshi [17] | Yoshi's Woolly World | Clear 100 Mario Challenge on Easy setting or harder or Use Green Yarn Yoshi amiibo from Yoshi's Woolly World series |
When using a Green Yarn Yoshi amiibo, the sound effects are changed to ones from Yoshi's Woolly World, including Yoshi's modern voice and the "Course Clear" fanfare.[18] | |
| 25 | Pink Yarn Yoshi | Yoshi's Woolly World | Clear 100 Mario Challenge on Normal setting or harder or Use Pink Yarn Yoshi amiibo from Yoshi's Woolly World series |
When using a Pink Yarn Yoshi amiibo, the sound effects are changed to ones from Yoshi's Woolly World, including Yoshi's modern voice and the "Course Clear" fanfare. | |
| 26 | Light-Blue Yarn Yoshi | Yoshi's Woolly World | Clear 100 Mario Challenge on Normal setting or harder or Use Light Blue Yarn Yoshi amiibo from Yoshi's Woolly World series |
When using a Light Blue Yarn Yoshi amiibo, the sound effects are changed to ones from Yoshi's Woolly World, including Yoshi's modern voice and the "Course Clear" fanfare. | |
| 27 | Mega Yarn Yoshi | Yoshi's Woolly World | Clear 100 Mario Challenge on Expert setting or Use Mega Yarn Yoshi amiibo from Yoshi's Woolly World series |
Near identical to Green Yarn Yoshi, except slightly bigger. | |
| 28 | Donkey Kong Jr.[19] | Donkey Kong Jr. | Clear 100 Mario Challenge on Easy setting or harder | Donkey Kong Jr.'s original sprite from Donkey Kong Jr.. Sound effects from the game can be heard as well. | |
| 29 | Donkey Kong[20] | Donkey Kong | Clear 100 Mario Challenge on Normal setting or harder or Use Donkey Kong amiibo from Super Smash Bros. series or Use Turbo Charge Donkey Kong or Dark Turbo Charge Donkey Kong amiibo from Skylanders: SuperChargers series |
Based on the modern Donkey Kong rather than that of the original Donkey Kong arcade game. However, this costume uses sound effects from said arcade game for all of its sounds, including the victory fanfare when completing a level and the level start theme when collecting the Mystery Mushroom. Pressing | |
| 30 | Diddy Kong[2] | Donkey Kong Country | Clear 100 Mario Challenge on Normal setting or harder or Use Diddy Kong amiibo from Super Smash Bros. series |
Sound effects from Donkey Kong Country can be heard. Pressing | |
| 31 | Kirby[21] | Kirby's Dream Land | Clear 100 Mario Challenge on Normal setting or harder or Use Kirby amiibo from Super Smash Bros. series or Kirby series |
Kirby's original full-color sprite from Kirby's Adventure. Upon picking up a Mystery Mushroom, the power-up sound from that game plays. The "Course Clear" fanfare is replaced by the original version of the Kirby dance heard throughout the Kirby series. The jumping sound and "lose a life" tune also come from Kirby's Adventure. When riding a Goomba's Shoe, he adopts a pose similar to when he is riding a giant shoe in Kirby's Return to Dream Land. | |
| 32 | King Dedede | Kirby's Dream Land | Clear 100 Mario Challenge on Expert setting or Use King Dedede amiibo from Super Smash Bros. series or Kirby series |
A modification of King Dedede's sprite from Kirby's Adventure, adjusted to match his current colors and Small Mario's height. Upon picking a Mystery Mushroom, the power-up-sound from Kirby's Adventure plays. | |
| 33 | Meta Knight[2] | Kirby's Adventure | Clear 100 Mario Challenge on Normal setting or harder or Use Meta Knight amiibo from Super Smash Bros. series or Kirby series |
Meta Knight's original sprite from Kirby's Adventure, though without his sword. Upon picking a Mystery Mushroom, the power-up-sound from Kirby's Adventure plays. When Meta Knight runs at full speed, he runs similarly to how he does in Meta Knightmare from Kirby: Nightmare in Dream Land and Kirby Super Star Ultra. Pressing | |
| 34 | Pit | Kid Icarus | Clear 100 Mario Challenge on Normal setting or harder or Use Pit amiibo from Super Smash Bros. series |
A redesign of Pit's sprite from Kid Icarus shrunken down to fit Small Mario's height and recolored to resemble his appearance in Kid Icarus: Uprising. Sound effects are taken from the Famicom Disk System and 3D Classics Kid Icarus. | |
| 35 | Palutena[3] | Kid Icarus | Clear 100 Mario Challenge on Normal setting or harder or Use Palutena amiibo from Super Smash Bros. series |
Based on Palutena's modern appearance rather than her original NES sprite. Pressing | |
| 36 | Dark Pit[3] | Kid Icarus: Uprising | Clear 100 Mario Challenge on Normal setting or harder or Use Dark Pit amiibo from Super Smash Bros. series |
A recolour of the Pit sprite above (Costume Mario #34) in Dark Pit's colours. When falling in a pit, the Kid Icarus: Uprising rendition of the "lose a life" jingle from Kid Icarus will play. | |
| 37 | Mega Man | Mega Man | Clear 100 Mario Challenge on Normal setting or harder or Use Mega Man amiibo from Super Smash Bros. series |
Based on Mega Man's original sprite from the NES Mega Man games, but scaled down to fit Small Mario's height. When grabbing the Mystery Mushroom, the sound for starting a stage in Mega Man 2 plays. The "course clear" and "lose a life" sounds are the ones from said game. Pressing | |
| 38 | Samus[18] | Metroid | Clear 100 Mario Challenge on Normal setting or harder or Use Samus amiibo from Super Smash Bros. series |
Based on Samus's modern Varia Suit design as opposed to her original NES appearance in Metroid, although there are some similarities to her original sprite. When collected, sound effects from the Famicom Disk System version of Metroid will play. Samus also turns into the Morph Ball when running at full speed. | |
| 39 | Zero Suit Samus | Metroid: Zero Mission | Clear 100 Mario Challenge on Expert setting or Use Zero Suit Samus amiibo from Super Smash Bros. series |
When collected, the "Item Found" jingle from Metroid: Zero Mission will play. | |
| 40 | R.O.B. | Nintendo Entertainment System R.O.B. / Family Computer Robot | Clear 100 Mario Challenge on Normal setting or harder or Use R.O.B. - NES Edition or R.O.B. - Famicom Edition amiibo from Super Smash Bros. series |
Upon touching the Mystery Mushroom, the "Phase Begin" sound effect from Gyromite can be heard. The Japanese version of the game features the Famicom version of R.O.B. while other releases feature the NES version. | |
| 41 | Marth[5] | Fire Emblem: Shadow Dragon | Clear 100 Mario Challenge on Normal setting or harder or Use Marth amiibo from Super Smash Bros. series |
Based on Marth's map sprite from Fire Emblem Fates rather than his original Famicom sprite. Sound effects from the original Fire Emblem: Shadow Dragon and the Blade of Light can be heard, including the level-up jingle. | |
| 42 | Ike[3] | Fire Emblem: Radiant Dawn | Clear 100 Mario Challenge on Normal setting or harder or Use Ike amiibo from Super Smash Bros. series |
Based on Ike's map sprite from Fire Emblem Fates. Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth. Pressing | |
| 43 | Lucina[3] | Fire Emblem Awakening (NTSC) Fire Emblem: Awakening (PAL) |
Clear 100 Mario Challenge on Expert setting or Use Lucina amiibo from Super Smash Bros. series |
Based on Lucina's map sprite from Fire Emblem Awakening. Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth. Pressing | |
| 44 | Robin[2] | Fire Emblem Awakening (NTSC) Fire Emblem: Awakening (PAL) |
Clear 100 Mario Challenge on Expert setting or Use Robin amiibo from Super Smash Bros. series |
Based on Robin's map sprite from Fire Emblem Awakening. Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth. Pressing | |
| 45 | Pikachu | Pokémon Red Version/Blue Version | Clear 100 Mario Challenge on Normal setting or harder or Use Pikachu amiibo from Super Smash Bros. series |
Based on Pikachu's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds. | |
| 46 | Charizard[18] | Pokémon Red Version/Blue Version | Clear 100 Mario Challenge on Normal setting or harder or Use Charizard amiibo from Super Smash Bros. series |
Based on Charizard's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds. | |
| 47 | Jigglypuff[18] | Pokémon Red Version/Blue Version | Clear 100 Mario Challenge on Normal setting or harder or Use Jigglypuff amiibo from Super Smash Bros. series |
Based on Jigglypuff's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds. | |
| 48 | Mewtwo | Pokémon Red Version/Blue Version | Clear 100 Mario Challenge on Normal setting or harder or Use Mewtwo amiibo from Super Smash Bros. series |
Based on Mewtwo's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds. | |
| 49 | Lucario[18] | Pokémon Diamond Version/Pearl Version | Clear 100 Mario Challenge on Expert setting or Use Lucario amiibo from Super Smash Bros. series |
Based on Lucario's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds. | |
| 50 | Greninja[18] | Pokémon X/Y | Clear 100 Mario Challenge on Expert setting or Use Greninja amiibo from Super Smash Bros. series |
An original sprite. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds. | |
| 51 | Captain Olimar | Pikmin | Clear 100 Mario Challenge on Expert setting or Use Olimar amiibo from Super Smash Bros. series |
Olimar's voice from Pikmin 2 can be heard, and the "Course Clear" fanfare is replaced by the tune that plays after obtaining an important item in Pikmin 3. If the player presses | |
| 52 | Pikmin | Pikmin | Clear 100 Mario Challenge on Easy setting or harder | Pikmin sound effects can be heard, the "lose a life" tune is replaced by the Pikmin's own death cries, and the "Course Clear" fanfare is replaced by the tune that plays after obtaining an important item in Pikmin 3. Pressing | |
| 53 | Link[5] | The Legend of Zelda | Clear 100 Mario Challenge on Easy setting or harder or Use Link amiibo from Super Smash Bros. series |
Based on Link's sprite from, and uses sound effects from the Famicom Disk System version of the original The Legend of Zelda, including the fanfare for collecting a piece of the Triforce after clearing a stage. Upon touching the Mystery Mushroom, the original "Item Get" jingle will play. If the player presses | |
| 54 | Zelda[2] | The Legend of Zelda | Clear 100 Mario Challenge on Expert setting or Use Zelda amiibo from Super Smash Bros. series |
Based on Zelda's appearance in The Legend of Zelda: Twilight Princess rather than her original NES sprite. Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: A Link to the Past will play. While holding | |
| 55 | Ganondorf | The Legend of Zelda: Ocarina of Time | Clear 100 Mario Challenge on Easy setting or harder or Use Ganondorf amiibo from Super Smash Bros. series |
Based on Ganondorf's appearance in The Legend of Zelda: Twilight Princess rather than Ganon's original NES sprite. Upon touching the Mystery Mushroom, his jingle from Ganon's Tower in The Legend of Zelda: A Link to the Past will play. When falling in a pit, the sound effect of a boss being defeated from that game will play. When clearing a stage, the first few notes of the encounter theme when Link comes face-to-face with Ganon in The Legend of Zelda: A Link to the Past plays. | |
| 56 | Sheik | The Legend of Zelda: Ocarina of Time | Clear 100 Mario Challenge on Normal setting or harder or Use Sheik amiibo from Super Smash Bros. series |
Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: Ocarina of Time will play. While holding | |
| 57 | Tingle | The Legend of Zelda: Majora's Mask | Clear 100 Mario Challenge on Normal setting | Sounds from The Legend of Zelda: Majora's Mask can be heard: The victory jingle is the tune that plays when the player completes certain time-related events in said game, and the death jingle is one of the tunes that can play when failing certain such events. | |
| 58 | Toon Link | The Legend of Zelda: The Wind Waker | Clear 100 Mario Challenge on Normal setting or harder or Use Toon Link amiibo from Super Smash Bros. series |
Based on Link's appearance from The Wind Waker (large eyes, blond hair, and a greener tunic) to distinguish itself from regular Link. Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: The Wind Waker will play. Toon Link takes out his Deku Leaf every time he jumps.[2] The death tune is the tune that plays when Link gets caught by Moblins while trying to sneak inside the Forsaken Fortress in The Wind Waker. | |
| 59 | Shulk[2] | Xenoblade Chronicles | Clear 100 Mario Challenge on Normal setting or harder or Use Shulk amiibo from Super Smash Bros. series |
Uses Shulk's voice clips from the Japanese version of Xenoblade Chronicles. Pressing | |
| 60 | Ness | EarthBound | Clear 100 Mario Challenge on Normal setting or harder or Use Ness amiibo from Super Smash Bros. series |
When acquired, the PSI Healing sound effect from EarthBound plays. Clearing a stage plays the boss battle victory theme, also from EarthBound.[22]When falling in a pit, the sound effect of Ness's party being defeated from that game will play. When | |
| 61 | Lucas | MOTHER3 | Clear 100 Mario Challenge on Expert setting or Use Lucas amiibo from Super Smash Bros. series |
The sound effect used when acquired is when an important item is gotten in Mother 3. Pressing | |
| 62 | Inkling Squid | Splatoon | Clear 100 Mario Challenge on Normal setting or harder or Use Inkling Squid amiibo from Splatoon series |
Based on the sprite from the Squid Jump minigame in Splatoon, and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of Splatoon. Pressing | |
| 63 | Inkling Boy | Splatoon | Clear 100 Mario Challenge on Expert setting or Use Inkling Boy amiibo from Splatoon series |
When crouching or swimming underwater, he turns into a blue Inkling Squid, and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of Splatoon. | |
| 64 | Inkling Girl | Splatoon | Clear 100 Mario Challenge on Expert setting or Use Inkling Girl amiibo from Splatoon series |
When crouching or swimming underwater, she turns into an orange Inkling Squid, and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of Splatoon. Pressing | |
| 65 | Wii Balance Board | Wii Fit | Clear 100 Mario Challenge on Normal setting or harder | The Balance Board mainly known for being used to play the Wii Fit games, although this particular one appears as the living character and companion to the player from the series, where the sounds of its footsteps and jumping are taken from. Holding | |
| 66 | Wii Fit Trainer[5] | Wii Fit | Clear 100 Mario Challenge on Normal setting or harder or Use Wii Fit Trainer amiibo from Super Smash Bros. series |
Wii Fit Trainer's various poses include the Half-Moon pose while skidding/turning around, and the stretching position while crouching. She will also utter "Up!" or "Phew!" while jumping, as well as "Come on!" while doing a pose by pressing | |
| 67 | Chibi-Robo | Chibi-Robo! | Clear 100 Mario Challenge on Normal setting or harder or Use Chibi-Robo amiibo from Chibi-Robo! series |
Upon touching the Mystery Mushroom, the sound effect for putting on a suit in the original Chibi-Robo! plays. Pressing | |
| 68 | Villager[3] | Animal Crossing | Clear 100 Mario Challenge on Normal setting or harder or Use Villager amiibo from Super Smash Bros. series |
Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the Animal Crossing series can be heard. The "lose a life" jingle is replaced with the theme that plays after fainting from being bitten or stung by a tarantula or scorpion in Animal Crossing: New Leaf. Pressing | |
| 69 | Tom Nook | Animal Crossing | Clear 100 Mario Challenge on Expert setting or Use Tom Nook amiibo from Animal Crossing figure series or Animal Crossing card series |
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| 70 | K.K. Slider | Animal Crossing | Clear 100 Mario Challenge on Easy setting or harder or Use K.K. amiibo from Animal Crossing figure series or Animal Crossing card series |
Upon touching a Mystery Mushroom, K.K. will play a brief tune. Pressing | |
| 71 | Resetti[24] | Animal Crossing | Clear 100 Mario Challenge on Normal setting or harder or Use Resetti amiibo from Animal Crossing figure series or Animal Crossing card series |
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| 72 | Rover | Animal Crossing | Clear 100 Mario Challenge on Expert setting or Use Rover amiibo from Animal Crossing figure series |
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| 73 | Timmy & Tommy | Animal Crossing | Clear 100 Mario Challenge on Normal setting or harder or Use Timmy and Tommy amiibo from Animal Crossing figure series |
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| 74 | Blathers | Animal Crossing | Clear 100 Mario Challenge on Easy setting or harder or Use Blathers amiibo from Animal Crossing figure series |
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| 75 | Mabel[25] | Animal Crossing | Clear 100 Mario Challenge on Normal setting or harder or Use Mabel amiibo from Animal Crossing figure series |
Upon transforming, sound effects from the sewing machine in the Able Sisters shop from Animal Crossing can be heard. | |
| 76 | Kapp'n | Animal Crossing | Clear 100 Mario Challenge on Expert setting or Use Kapp'n amiibo from Animal Crossing figure series or Animal Crossing card series |
Holding |








