Talk:Big Chain Chomp

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Move Super Princess Peach information to ChompEdit

So the large Chain Chomps from SPP are called Big Chain Chomps, even though they have no chain. Chain Chomps that are oversized and have no chain are known as Chomps. This is nothing more than an error and if you look at its japanese name you can see that Chomp Shark had the exact same error.  VOIDTHIS (talk)  13:38, 17 July 2018 (CEST)

A similar discussion is over here, but in regards to the Chomp / Chain Chomp difference - there are instances where "Chain Chomps" are known as "Chomps" (ex. Super Mario RPG, Paper Mario) and instances where "Chomps" are known as "Chain Chomps" (ex. Super Mario Maker), and some languages such as Japanese don't change between the two, so it's possible that the distinction isn't as tight as we've made it out to be. Size is also something that differs depending on the game; for example, the Chain Chomps of Super Mario 64 and Super Mario Sunshine are fairly large, yet the respective games consider them to be normal Chain Chomps. LinkTheLefty (talk) 09:09, 17 July 2018 (EDT)
The fairly large Chain Chomps from SM64 and SMS are described as normal ones, but there aren't even smaller ones to compare them to. However there are Chain Chomps in SPP that are smaller than the Big Chain Chomp, so they are counted as oversized in this game, but they look like Chomps.  VOIDTHIS (talk)  17:15, 17 July 2018 (CEST)
The Big Chain Chomp from Super Princess Peach is still clearly named in relation to the game's standard Chain Chomp, so if anything, that is further evidence that the line between what we consider Chomps and Chain Chomps is thin. Besides, would it not make more sense to split it into a "Big Chain Chomp (Super Princess Peach)" article? LinkTheLefty (talk) 11:34, 17 July 2018 (EDT)
Yeah, I think the Big Chain Chomp (Super Princess Peach) article would be the best thing we could do. I'll make a proposal some time or you can do it yourself if you want.  VOIDTHIS (talk)  18:37, 17 July 2018 (CEST)
The thing is that the other discussion is about merging it with Shark Chomp (Shark Chomp has fairly different behavior, but the behavior of unchained Chomps in general has never been consistent), so the proposal should probably have multiple options to address both, though I agree that if unchained Chomps and Chain Chomps are to remain separate, then it stands out if the Super Princess Peach Big Chain Chomp shares the same space as the others. LinkTheLefty (talk) 13:16, 17 July 2018 (EDT)

I'm going to ask you to review everything mentioned in the article since it seems that some of you didn't read it. Finally, I'm going to give my last argument before you decide to change your vote, since even if I believe something, if others don't believe it, I can't force them.

Do what the above section header indicates and merge to Chomp SharkEdit

  This talk page proposal has already been settled. Please do not edit this section or its subsections. If you wish to discuss the article, please do so in a new section below the proposal.

merge 5-0

See above. "Biggu" in the context of this franchise is almost exclusively used for large enemies and bosses in the Yoshi games. And while it doesn't act really like Chomp Shark, it is worth noting that Blindfold Boo also doesn't act like its SMW2 originator; in fact, that acts like Chomp Shark! Anyways, aside from JP name, these have similar nonstandard eye position, are of the chainless "Chomp" variety, and their position in the glossary does not indicate that in considers it a "new" enemy (those being Walruss and the Starfish). It's certainly not the same thing as what it's merged with now, at any rate.

Proposer: Doc von Schmeltwick (talk)
Deadline: February 26, 2020, 23:59 GMT

SupportEdit

  1. Doc von Schmeltwick (talk) Per above
  2. Power Flotzo (talk) Per Doc.
  3. Niiue (talk) Per proposal.
  4. LinkTheLefty (talk) It's only logical to distinguish the big varieties this way given that Chain Chomps will remain split based on chain status. Per this and all previous support.
  5. Doomhiker (talk) Per all.

OpposeEdit

CommentsEdit

Merge Chomp Shark with this articleEdit

  This talk page proposal has already been settled. Please do not edit this section or its subsections. If you wish to discuss the article, please do so in a new section below the proposal.

Merge Chomp Shark entirely 7-1-0
I was going to wait until the Big Chomp and Little Chomp proposal was over before doing this as two of its options involve these articles, but that proposal is currently stagnating and doesn't actually have a clear consensus, so I'm doing this now because I'm impatient to help push it forward. The Japanese names of Chomp Shark and Big Chain Chomp are Biggu Wanwan and Deka Wanwan respectively, which generally mean the same thing - "Big Chain Chomp". Chomp Shark has a separate article because of its unique behavior in the Yoshi's Island series and non-generic English name (English YI flowering up the names being par for the course), but then the above proposal got the Super Princess Peach one added to the article solely because it had the same Japanese name, despite not sharing its unique behavior or English name. (Note that SPP's English translation kinda sucks; see "Boss P. Plant", "Volcano Plant", and "Mecha-Spike Top".) So if Chomp Shark isn't defined by its behavior, then what does define it? The answer: nothing. They're both giant Chomps, with the only distinguishing factor with how we're handling them now being the Japanese name, which is inconsistent with how we handle other giant enemy variants, whose names tend to vary even in Japanese. Therefore, I don't see a reason to keep them split.

An alternate solution would be to simply undo the above proposal and move the SPP section back here, defining Chomp Shark by it's YI behavior. Keep in mind that YI Piranha Plants (along with other examples I'm not thinking of right away), also have different behavior from other series, and they're not split.

Proposer: 7feetunder (talk)
Deadline: September 1, 2022, 23:59 GMT

Merge Chomp Shark entirelyEdit

  1. 7feetunder (talk) Preferred option.
  2. LinkTheLefty (talk) I've always felt like this is mainly a holdover of the archaic "Chain Chomp=/=Chomp" distinction. And while I'm aware that the Yoshi's Island series usually pegs "Biggu" as something more transformative than the usual giant enemies, I think that's the keyword - "transformative". Chomp Shark is just a regular enemy instead of one of Kamek's various transformed bosses, which is where I think most if not all of the distinction lays. And as I've mentioned here, it seems they were originally to be known as「きょだいワンワン」 (Kyodai Wanwan, Giant Chain Chomp), which incidentally made it to at least one preview and is still used to refer to Incoming Chomps here. That would've fit it much more in line with the typical "Kyodai/Deka" terms. I'm against the alternative because I still agree with the above proposal's assessment that it's not a "new" enemy.
  3. Arend (talk) I had already stated before that I find Chomp Shark not quite distinct enough to be its own article - maybe if it got a Japanese name that isn't just "Big Chain Chomp" or anything related to size, as we have Big Goomba and Giant Goomba share an article, which also tend to have differing Japanese names like Kyodai Kuribo and Deka Kuribo.
  4. ThePowerPlayer (talk) While Chomp Sharks are indeed relatively distinct from Big Chain Chomps in their Yoshi's Island series appearances, after examining the Big Chain Chomp article in detail, they have more similarities than I initially realized. Firstly, the vast majority of Big Chain Chomps cannot be directly harmed, just like Chomp Sharks (to my knowledge, the player can only directly defeat Big Chain Chomps in the Super Mario Maker games and in Super Mario Odyssey, by capturing a T-Rex). Secondly, most Big Chain Chomps are enormous, especially in Paper Mario: Sticker Star, Mario & Luigi: Paper Jam, and Princess from Paper Mario: Color Splash.
  5. Swallow (talk) Per all
  6. TheFlameChomp (talk) Per all.
  7. Archivist Toadette (talk) I was never a fan of the "Chain Chomp ≠ Chomp" argument in the first place. Per all.

Move the SPP section of Chomp Shark back hereEdit

  1. 7feetunder (talk) Second choice.

Do nothingEdit

CommentsEdit

This may be irrelevant, but if we do end up merging Chomp Shark to the Big Chain Chomp article, I think that information on the Chain Chomps in Jungle Hut from Yoshi's Story should also be moved to Big Chain Chomp. These Chain Chomps are mentioned in the Trivia section of the Chomp Shark article as being very similar (like Chomp Sharks, they are enormous and cannot be defeated). On the main Chain Chomp article, their section lists them as being called "Chomp Chomps" by Nintendo 64 Game Secrets, 1999 Edition: Prima's Official Strategy Guide. This name is similar to "Giant Chomp-Chomp", one of the alternate names used for Chomp Shark. Admittedly, the Yoshi's Story Nintendo Player's Guide refers to them as "three mammoth Chomps", without any explicit reference to the name "Big Chain Chomp", but considering that these Chain Chomps are both giant and chainless like Chomp Sharks, I still feel that they would fit best under the merged Big Chain Chomp article. --ThePowerPlayer (talk) 21:38, August 18, 2022 (EDT)

I'd say that might be a separate issue. What about the Chain Chomp from Super Mario 64? It's also referred to as a "Big Chomp" in some material, yet it's the only size that shows up, so there's no frame of reference within the game. Unless you say that the Chomp icon from the Melon Races counts, but that's just a HUD element. LinkTheLefty (talk) 10:10, August 20, 2022 (EDT)

I do wanna say before this ends, I do generally want to keep the Yoshi biggu entities separate from the Kyodai/Dai/Deka/Mega/etc ones, for the simple reason that otherwise Naval Piranha, Hookbill the Koopa, and Knot-Wing the Koopa would be considered interchangeable with Big Piranha Plant, Big Koopa Troopa, and Big Koopa Paratroopa respectively, and Ultimate's Piranha list keeps Naval Piranha and Big Piranha Plant split. That being said, as LTL pointed out, the biggu unique aspect is usually transformational, which is reversed in the case of the Chain Chomps where there was none until the Dai/Deka one in NSMBW. However, YNI choosing to keep the biggu name can be seen as proof they are still intended as separate, though it could just as easily be seen as series legacy naming. Doc von Schmeltwick (talk) 13:54, September 1, 2022 (EDT)

Series legacy naming seems like the more plausible explanation to me.    14:34, September 1, 2022 (EDT)

Shark Chomp Fusion Review by Mega Boo and Big Boo DivisionEdit

Well the other day I was browsing as usual and I realized that Mega Boo had been split from Gran Boo through the Mario portal, (despite them having the same name in Japanese) so I wanted to do a review if it is really okay to keep Gran Chomp from Chomp Shark merged since although they have different names in Japanese, in all the other languages they have different names, in addition to the difference in mechanics, while Gran Chomp acts like a large Chomp, Shark Chomp has the ability to float and devour blocks, which is already enough to separate them personally, plus it is like all the Chomp variants from the Yoshi series, only being Chomps with different forms of attack and action.Sorbetti (talk)

They don't have the same name in Japanese, though; the Mega Boo's name had been used as an informal descriptor once 20 years before. The main reason it's split is that it's already accompanied by "normal" Big Boos, so it presumably wouldn't be one itself. As for the Chomps, "Biggu Wanwan" also covered the Super Princess Peach and Mario Party 3 ones, the latter of which even has a chain and seems more like Super Mario 64's Chain Chomp. Doc von Schmeltwick (talk) 11:12, March 5, 2025 (EST)

Those Chomps are not Shark Chomps, not because they are big Chomps and do not have a chain are they immediately Shark Chomps, Shark Chomps have only appeared in SMW2, Yoshi island DS and Yoshi new island maintaining their behavior, appearance and acting, also I do not think you should trust the game that have names like Mecha Spike Top or also BOSS P.Plant, finally although the guide could name Mega Boo, in the same Yoshi new island game there is a level with the name Shark Chomp, officially making it Finally, when it is mentioned that Mega Boo is accompanied by large Boos? I would like to know since these Boos only look like slightly larger Boos, and if we do not have confirmation that they are large we cannot be sure as in other cases where large enemies are seen but they are only named as if they were the normal size Finally, it is worth mentioning a small investigation that I have done on Japanese names. Most of the time, the Japanese names for large enemies will only be large enemies, although there is a real difference, for example with Punkey the pokey prince who in Japanese is called Biggu Sanbo, the same name as giant pokeys. As far as I am concerned, regarding the names of larger enemies, we should not take Japanese names into consideration so much.Sorbetti (talk)

The Boos that surround it are physically larger than the normal Boos in SMG2, and are about the same size as the Big Boo in the first SMG. Doesn't seem like a stretch to me, IMO. "Biggu" is often separate from "Kyodai/Dai/Deka" in Japanese names, particularly regarding Yoshi bosses. Also, those weird SPP games are exclusive to the English localization; the Japanese one named them perfectly consistently. If one giant chainless Chomp that constantly moves forward while gnashing its jaws endlessly is likened to another, why would specifics that have more to do with gameplay style matter? Doc von Schmeltwick (talk) 16:15, March 5, 2025 (EST)

I apologize for the gigantism names in Japanese, there was a confusion on my part, but this in turn proves a point of mine, by the way, I am totally in favor of the separation of Big Boo and Mega Boo, do not think otherwise, now yes as to what I wanted to say, the Shark Chomps have as a name in Japanese Deku Wan wan, while the Giant Chomps have Biggu Wan wan, however what is that in 2 later games 2 large chomp chomp specimens were named Deku Wan Wan despite not having the behavior of Shark Chomp, but in Yoshi New Island this name is used again to specifically name Shark Chomp, since then Deka Wan Wan has not been used again with any other chompSorbetti (talk)

You have the names mixed up, btw, "Deka" is the "normal" big, while "Biggu" is Chomp Shark and the YI bosses. Doc von Schmeltwick (talk) 17:20, March 5, 2025 (EST)

Oh well, it seems I'm going to have to improve my eyesight, well in any case as I was saying they are still different names, like Mega Boo and Big Boo, that's why I suggested a review, what do you think Doc von Schmeltwick?Sorbetti (talk)

It's hard to cleanly split these in particular with the Mario Party 3 detail. Doc von Schmeltwick (talk) 22:30, March 5, 2025 (EST)

I understand perfectly, however I think this was a specific error in Japan since in other languages it is known as Big Chomp only, also I would not be surprised by this confusion since it was the first entry of the Big Chomps to that series, however unlike the Shark Chomps of the Yoshi franchise, these only have that name in Japanese, while Sharks chomp have different names in both Japanese and other languages, another thing to add is that after these erroneous representations, no Big Chomp has been called "biggu wan wan" again, its last representation was in Yoshi's New Island where it acts as a shark chomp

Also, a detail is that in Mario Party 3's duel mode, when the chomp grows and does the "Yoshi Island Squash" attack, it seems more like an incoming chomp to me because of the way it attacks and the name of the attacktake a lookSorbetti

I wouldn't say that was an "error," it was the only name they had for large Chain Chomps at the time. That duel mode Incoming Chomp comparison is interesting, I was unaware the attack actually had a name. Doc von Schmeltwick (talk) 09:44, March 6, 2025 (EST)

then it makes more sense, as it was the only name for a large-sized chomp they used it, but since NSMBW they created the name for Big Chomp (deka wan wan), so I think it really deserves a division, currently the name (Biggu wan wan) is not used for the Large Chomps and the last time it was seen was in Yoshi New Island fulfilling the characteristics of a Chomp Shark, by the way I don't know if the name of the attack is official, I will continue investigatingSorbetti (talk)

Do you think a future proposal for division would be correct?Sorbetti (talk)

Split Shark Chomp From Big ChompEdit

  This talk page proposal has already been settled. Please do not edit this section or its subsections. If you wish to discuss the article, please do so in a new section below the proposal.

do not split 1-1-7
This merge happened 3 years ago, so I am bringing a proposed division with new information and comparisons with other divisions.

One of the arguments to keep them merged was the Japanese name given to large Chomps in Super Princess Peach and Super Mario Party 3, but these names had no support in other languages where they are only called Big Chain CHomps, also you can understand why the use of this name in both games given that it was the only Japanese name at that time for large chomp, and since New Super Mario Bros Wii Deka Wanwan has been its established name until the most recent games and the name Biggu has not been used again

The name Biggu Wanwan has only been used at present for the Big Chomp of Yoshi Island, this has been used in Yoshi New Island which is the Yoshi game with the inclusion of this most recent character, not counting that in the video game WarioWare Move It he is still called Shark Chomp

Also all this without mentioning that the name Shark Chomp has had support in all other languages apart from Japanese, giving them a differentiation

Yeah, but the name means the same thing, so why would we have to separate them, right? Well, a while ago it happened that Mega Boo was separated from Big Boo for having different names in Japanese and for having a different name in Mario Portal, so if we have a unique name in Japanese for this individual, and we have unique names in the last appearances, we should separate them, although for my part I would consider the appearance of Super Princess Peach and Super Mario Party by Big Chain Chomp and not by Shark Chomp

Proposer: Sorbetti (talk)
Deadline: March 30, 2025, 23:59 GMT

Split and move Shark Chomp data from SPP and SMP3 to Big Chain Chomp (Support)Edit

  1. Sorbetti (talk) Per proposal.

Split and maintain Shark Chomp information from SPP and SMP3 (Support)Edit

  1. Sorbetti (talk) Per proposal.

Leave it as is(Oposse)Edit

  1. Nintendo101 (talk) The reason why Japanese names are often held as important bits of information is because those names are less removed from the people who created and designed the enemies, so they often denote categorical intent. The names in Japan promote the impression that the Big Chain Chomp and Chomp Shark, regardless of how they have been localized into English and other languages, are supposed to be same subject, at least for how the wiki currently treats names like "Biggu" or "Deka" for other large enemies.
  2. LinkTheLefty (talk) What gets me is that this'll break up the variants unevenly. Chomp Shark and Incoming Chomp are both described as giant Chomps, but because a "Big" Chomp debuted later, they'll be considered variants of Chain Chomp instead. Just doesn't look right to me.
  3. Arend (talk) Keep in mind that the Big Chain Chomp in Super Princess Peach is also called Biggu Wanwan in the Japanese version, and so is the Big Chomp from Game Guy's Sweet Surprise from Mario Party 3.
  4. Camwoodstock (talk) Per others; while we understand the thought process, the names just aren't the smoking gun for a split this is making them out to be. Otherwise, we would be splitting Barrels as they appear in Super Mario Bros. Special just for being called Tarusar in-game instead of Taru. You'll need a bit more than just the Japanese names, and this doesn't really convince us past those.
  5. PrincessPeachFan (talk) 'Cause of the proposal to merge Chomp Shark from a couple of years ago.
  6. Power Flotzo (talk) Per all.
  7. Jdtendo (talk) They may be called "Shark Chomps", but they're nothing more than big Chomps.

Super Mario RPG (talk) Per Nintendo101.

CommentsEdit

@Nintendo101,These enemies, unlike this case, are located as the same subjects in all other languages except Japanese, and they do not even present different features between them unlike Big Chain Chomp and Shark Chomp, also if they had the same name in Japanese Nintendo still sees them as different enemies through the Yoshi games, and even rambling in some Japanese pages, the Japanese themselves have these two enemies separated from each other, since they list the appearances of Yoshi Island, Yoshi Island Ds, Yoshi New Island, SMP3, SPP as appearances of Shark Chomp (Biggu Wanwan, while from Wii onwards appearances of Big Chain Chomp (Deka Wanwan)Sorbetti (talk) 17:59, March 16, 2025 (EDT)

@LinkTheLefty Look, what I'm saying may sound strange but this is how I understood it, yes Shark Chomp is a Big Chain Chomp, I don't deny that, but it's more complicated than that, Shark Chomp is the first appearance of a Big Chomp, it's a Chomp of large proportions but at the same time it's not a Big Chain Chomp, do you understand me?

Let me explain it another way, the Chomp Sharks are Large Chomps but they are not Big Chain Chomps, yes Deka and Biggu mean big but they are not the same subject, if you want I could add an option to divide subjects but keep the first appearance of Big Chain Chomps is Yoshi Island with the appearance of Shark Chomp, so you understand better, both are Giant Chomps but they are not the same subject, and this is obvious with the fact that until the most recent game of their appearance (2023) they still have different names

And regarding your concern, everything will remain the same since regardless of whether Shark Chomp is a different Chomp, it is still a Big Chomp so we would continue to keep incoming chomp as a variantSorbetti (talk) 21:22, March 16, 2025 (EDT)

That sounds like it'd be a special case as far as species derivatives go. LinkTheLefty (talk) 06:55, March 17, 2025 (EDT)
And it is, it is a case very far from any other seen on the wiki, for all the reasons mentioned above.Sorbetti (talk) 07:59, March 17, 2025 (EDT)

@Arend That is already mentioned in the text of why I think a separation is fair, and in the section above I had a better discussion with Doc von SchmeltwickSorbetti (talk) 14:22, March 17, 2025 (EDT)

I understand where this is coming from but the point remains that Chomp Shark is called Big Chain Chomp in Japan. While we haven't merged articles based on Japanese name alone such as Bzzap! and Hachi, that's because they're clearly completely different. Chomp Shark/Big Chain Chomp has been indicated to be the same humongous chomper no matter what. Even in SPP, the Big Chain Chomps whole bouncing down ledges deal is clearly invocative of Chomp Shark's behavior. PrincessPeachFan (talk) 13:06, March 17, 2025 (EDT)

I would like to see that "official" confirmation that both individuals are the same, and I hope it's not because of the Japanese names of Big Chain Chomps in SPP and SMP3
And no, since when do the Shark Chomps from Yoshi Island go around jumping? Exactly never. The ones from Yoshi Island don't even seem to be affected by gravity since they float.Sorbetti (talk) 19:06, March 18, 2025 (EDT)

@Camwoodstock We have the different names available in literally all languages as a great proof of why they are different, even in their appearance in WarioWare Move It (2023) they still have the name Shark Chomp as a differentiator, also I mentioned above how a division of Mega Boo and Big Boo recently occurred, being that Mega Boo has the same name in Japanese that has been used many times for Big Boo and also does not have support in other languages besides EnglishSorbetti (talk) 19:22, March 18, 2025 (EDT)

@Nintendo101In that same case we should not merge Naval Piranha with Big Piranha since now Big Piranha are known as Deka, and Naval as Biggu, I only see a poor and uncreative vision on the part of the Japanese when creating their names, describing the subject in the most poor way.Sorbetti (talk) 08:43, March 19, 2025 (EDT)

Oh right. The Japanese ones who made the games in the first place. We do not need to go accusing the developers of being "poor and uncreative" just because they gave the Chompers the same Japanese names. PrincessPeachFan (talk) 09:00, March 19, 2025 (EDT)
Yes, I'm going to do it, there are times when they really show off with names but sometimes they only denote the vaguest characteristics with a name that doesn't fit, plus they still don't have the same Japanese name, just one that means the same thing, which is different.Sorbetti (talk) 11:24, March 19, 2025 (EDT)
I think bosses are in a different categorical situation than recurring enemies. - Nintendo101 (talk) 09:49, March 19, 2025 (EDT)
I don't know, the point of the proposal is that Mega Boo was previously separated from Big Boo despite having the same names in Japanese and both names meaning the same thing, don't you think it's unfair?Sorbetti (talk) 11:24, March 19, 2025 (EDT)

@Nintendo101 @Super Mario RPG @LinkTheLefty @Camwoodstock @Arend @PrincessPeachFan

I'm going to ask you to review everything mentioned in the article since it seems that some of you didn't read it. Finally, I'm going to give my last argument before you decide to change your vote, since even if I believe something, if others don't believe it, I can't force them.

First, the idea for this proposal didn't come out of nowhere. As I mentioned above, it came about because of Mega Boo (Kyodai Teresa) split from Big Boo (Atomikku Teresa/Biggu Teresa/Ōkina Teresa/Deka Teresa/Kyodai Teresa).

As you can see, both individuals have the same names in Japanese, and in fact, Mega Boo wasn't supported in other languages before he was named that way in Mario Portal.

Unlike Shark Chomp (Biggu Wanwan) and Big Chain Chomp (Deka Wanwan), despite the Japanese name indicating the same thing as Mega Boo and Big Boo, Shark Chomp has coverage almost all other languages, including the games themselves. Even in this of Yoshi New Island, they are called Chomp Shark Including Japanese, making the name official, which if you ask me, an appearance in a game, is more believable than Mario Portal. In addition, Biggu Wanwan's name has only been used in the Yoshi series, with its last appearance being in the description of a minigame in Wario ware Move It (2023). Meanwhile, Deka Wanwan has only been used for large variants of chomps that primarily have the same behavior as their smaller variants.

Finally, I already know about the argument that Biggu was used for Super Princess Peach and Super Mario Party, but this name, unlike all the other times it has been used and has been covered in other languages, this time the name is exclusive to Japan (1) (2).

My theory is simple, since the name means the same thing and at that time they did not have a specific name for the normal large chomps, the Japanese used that name, however, since the release of New Super Mario Bros Wii an exclusive name was created for these in Japan , the one called Deka wanwan, which has been used in all games that include common Big Chain Chomps.

That was my argument for why they should be separated. I hope I changed your mind. If not, it was still a good attempt.Sorbetti (talk) 18:41, March 19, 2025 (EDT)

I'm pretty sure this is an attempt to solicit votes in your favor, which is a violation of the rules. Super Mario RPG (talk) 18:50, March 19, 2025 (EDT)
It seems like Sorbetti is just trying to be persuasive, which is completely fine. - Nintendo101 (talk) 18:54, March 19, 2025 (EDT)
The YouTube link you provide uses the name "Biggu Wanwan," which translates to "Big Chain Chomp," not "Chomp Shark," so this remains the enemy's name. I am not opposed to greater clarification on how these names and subjects intersect. There has been confusion on whether all large enemy variants of a particular species are supposed to be the same subject. However, I don't think this is the way to do it. It would require a broader discussion on the site. - Nintendo101 (talk) 18:54, March 19, 2025 (EDT)
Obviously not but he uses Biggu which is what I was referring to, also Can you recommend how to conduct a more structured debate without "attracting votes"? y don't know where do it.Sorbetti (talk) 18:59, March 19, 2025 (EDT)
We've already mentioned that our opposition isn't because of "not getting it", but just because we don't feel like this is a proper application of the "split for different names" method; this hasn't really changed that... ;P  ~Camwoodstock ( talk contribs )   18:56, March 19, 2025 (EDT)
At least it was a good attempt. I hope one day Mario Portal makes pages for the Yoshi series to finish these problems.Sorbetti (talk) 18:59, March 19, 2025 (EDT)

Ultimate Proposal For Split Shark ChompEdit

  This talk page proposal has already been settled. Please do not edit this section or its subsections. If you wish to discuss the article, please do so in a new section below the proposal.

canceled by proposer
Before starting, I would kindly ask you to finish reading the entire proposal before giving your opinion, thank you :)


First, to clarify, I'll again make a comparison with the proposed Mega Boo. Mega Boo is an enemy from SMG2 that appears in the Phantom Galaxy. He's a large Boo accompanied by smaller Boos, like a predecessor of the Boohemoth. This enemy has never had language support of any kind; its Japanese name is Kyodai Teresa, a name that Big Boos have also used. While it does differ from a normal Big Boo, is it really enough to separate them, given that they have the same name as Big Boo in each language? The answer is no. So why was this separation made? Simple, thanks to Mario Portal, a Nintendo website that has a unique name for this individual: Mega Boo.

Now, why mention all of the above? It was for a comparison with the individual that I believe should be separated.

Shark Chomp was first introduced as an enemy in MW2YI. Its mechanic is to chase the player around a specific location, devouring the ground in front of it. This individual's name has been introduced multiple times throughout their appearances, most notably in Yoshi's New Island and WarioWare Move It levels, where they are explicitly known as Shark Chomp.

Then we have the large variant of Chain Chomp, known as Big Chain Chomps, which debuted in (put game). These, as their name suggests, are big variants of the Chomps, maintaining their same characteristics but with larger proportions.

Now, looking at both individuals, one might wonder, why the heck are these two together if they have nothing in common? Just one word: Japanese.

The Japanese language names Shark Chomp as Biggu Wanwan (Big Chomp) and Big Chain Chomp as Deka Wanwan (Big Chomp), so since both names mean the same thing in Japanese, they must be the same, right? Besides, this isn't the only argument for merging them. The strongest argument is that in Mario Party 3 and Super Princess Peach, they are known in Japanese as Biggu Wanwan instead of Deka Wanwan. So, at the end of the day, they are both Great Chain Chomps, so are they the same?

NO! And for that, I've brought a buffet of various arguments.

1. Same Japanese meaning = Same Enemy?

First of all, in MW2YI there are normal-sized Chomps, so to differentiate them from their small variety the name Biggu Wanwan (Big Chomp) is used, this is because the Japanese tend to use names that indicate the most notable characteristic of an enemy causing them to have the same names as others, such as Naval Piranha/Biggu Piranha=same name as Big Piranhas Plants, or with Lava Piranha / Faia Pakkun= Same name as Fire Piranhas plants, or if we go further we also have enemies with a Japanese name that means the same thing, such as: Poison Piranha / Doku Pakkun with Putrid Piranha / Poizon Pakkun, names which both mean the same thing, poison. If they have the same meaning in Japanese, why do we have them separated? Because they are treated as independent enemies and have different physical forms and attacks, like these individuals, like Shark Chomp and Big Chain Chomp,


2.Names in Mario Party 3 and Super Princess Peach

The biggest argument to keep these individuals merged is that in MP3 and SPP, Big Chain Chomps are called Biggu Wanwan / Shark Chomp in Japanese. This has a simple explanation, because it has a name that means Big Chain Chomp, the name may have been confused, this can be understood more when one realizes that since (2005) this name has not been used again for Big Chain Chomps again, demonstrating that it was possibly a confusion, also this without taking into account that in the rest of the languages these 2 individuals are known only as Big Chain Chomps, not Shark Chomps. Demonstrating that this name was not used as a personification of Shark Chomp, but of Big Chain Chomp, but because the Japanese name means the same, it was used but not with the intention of indicating that they are Shark Chomps, but that they are Big Chain Chomps, since even in their descriptions it does not describe any characteristic of Shark Chomps, but of large Chomps.


3. Current Name Distinction

Currently, the name Deka Wanwan has been established for the large-scale variation of Big Chain Chomps, with their last appearance being in Super Mario Maker 2 (2019), where they are called Deka Wanwan.

The last time Biggu Wanwan was used was in WarioWare Move It (2023), where a shark chomp in the form of SMW2YI appears chasing Yoshi in the minigame titled Super Mario World 2: Yoshi Island.

If this last appearance still doesn't convince you, let's go back to 2014 in Yoshi New Island, where in levels 4-6, there is an entire level named after them (Biggu Wanwan Territory), proving that these individuals now have separate names, and that the name hasn't been confused again.


4. Game Credibility VS. Mario Portal Credibility

One of Shark Chomp's strengths is that in every appearance he makes, he's referred to as Shark Chomp. We're talking about appearances in games and guides. However, Mega Boo was only split according to one website. I'm not trying to discredit Mario Portal in any way, but I think there's a clear difference in credibility between a game and Mario Portal (the game being more credible and reliable), so it's a point in favor of separating Shark Chomp from the common Big Chain Chomp.


5. Differences

Big Chain Chomps are larger Chaain Chomps, moving slower, able to destroy more durable objects, and acting like their smaller counterparts.

Shark Chomps float through the air without chains, devouring blocks at high speeds.

These are well-established differences; we haven't seen Big Chain Chomps acting like Shark Chomps, or we haven’t seen Shark Chomps acting like Big Chain Chomps too.

Also, we have pages that have been split due to minor differences: Big Pokey/Pokeynut or Mega Boo/Big Boo.


6.New organization

If the proposal is finalized and an agreement is reached to split the Shark Chomps, the content for Mario Party and Super Princess Peach will be moved to Big Chain Chomp, while the enemy from the Yoshi Island saga will have its own article.

Proposer: Sorbetti (talk)
Deadline: April 19, 2025, 23:59 GMT

SplitEdit

  1. Sorbetti (talk) Per proposal.

Kepp MergedEdit

CommentsEdit

Some of that info (e.g. Mario Portal being the reason for Mega Boo) is off, and I'm pretty sure this is re-proposing too soon. LinkTheLefty (talk) 17:55, April 5, 2025 (EDT)

It was discussed on discord if you want to know more, for my part: Mega Boo (Kyodai) has the same name in Japanese as Big Boo in Mario World, and in the encyclopedia and many other guides they are simply called Big Boo.Sorbetti (talk) 17:59, April 5, 2025 (EDT)
That was determined to (probably?) be meant as a description than a name. And by too soon, I mean this goes against rule 9. LinkTheLefty (talk) 18:04, April 5, 2025 (EDT)
Yes, I didn't know that rule, so I'll be removing this proposal for the 27th. Also, Link, I think you've misunderstood my point. From all the evidence you've given me, I only see one thing.
There are more reasons to split Shark Chomp than Mega Boo, and the concept of why I want to split it works for me in both cases because they're similar.Sorbetti (talk) 18:10, April 5, 2025 (EDT)

ULTIMATE! Ultimate Proposal for split Chomp Shark from Big Chain ChompEdit

  This talk page proposal has already been settled. Please do not edit this section or its subsections. If you wish to discuss the article, please do so in a new section below the proposal.

split with SPP and MP3 info 3-6-1
Before starting, I kindly ask you to finish reading the entire proposal before giving your opinion. Thank you! :)

First, to clarify, I'll again make a comparison with the proposed Mega Boo. Mega Boo is an enemy from SMG2 that appears in the Phantom Galaxy. He's a large Boo accompanied by smaller Boos, like a predecessor of the Boohemoth. This enemy has never had language support of any kind; its Japanese name is Kyodai Teresa, a name that Big Boos have also used as a description in SMW. While it does differ from a normal Big Boo, is it really enough to separate them, given that they share the same name as Big Boo in several languages except English, Italian, and Japanese? The answer is probably not. So why was this separation made? Thanks to its Boohemoth-like mechanics and being accompanied by other large Boos , in addition to its name being currently supported by the Mario Portal.

Now, why mention all of the above? It is for a comparison with the individual that I believe should be separated. Shark Chomp was first introduced as an enemy in MW2YI. Its mechanic is to chase the player around a specific location, devouring the ground in front of it. This individual has had its name introduced multiple times throughout its appearances, most notably in Yoshi's New Island and WarioWare: Move It levels, where it is explicitly known as Shark Chomp.

Then we have the large variant of Chain Chomp, known as Big Chain Chomps, which debuted in The Super Mario Series. These, as their name suggests, are larger variants of the Chomps, maintaining their same characteristics but with larger proportions.

Now, looking at both individuals, one might wonder: why are these two together if they have nothing in common? Just one word: Japanese. The Japanese language refers to Shark Chomp as Biggu Wanwan (Big Chomp) and Big Chain Chomp as Deka Wanwan (Big Chomp), so since both names mean the same thing in Japanese, they must be the same, right? Besides, this isn't the only argument for merging them. The strongest argument is that in Mario Party 3 and Super Princess Peach, they are known in Japanese as Biggu Wanwan instead of Deka Wanwan. So, at the end of the day, they are both Great Chain Chomps, so are they the same?

NO! And for that, I've brought a buffet of various arguments.


1. Same Japanese meaning = Same Enemy?

First of all, in MW2YI, there are normal-sized Chomps, so to differentiate them from their smaller variety, the name Biggu Wanwan (Big Chomp) is used. This is because the Japanese tend to use names that indicate the most notable characteristic of an enemy, causing them to share names with others, such as Naval Piranha/Biggu Piranha, sharing the same name as Big Piranha Plants, or with Lava Piranha/Faia Pakkun, sharing the same name as Fire Piranha Plants. If we go further, we also have enemies with Japanese names that mean the same thing, such as Poison Piranha/Doku Pakkun and Putrid Piranha/Poizon Pakkun, names which both mean the same thing: poison. If they have the same meaning in Japanese, why are we separating them? Because they are treated as independent enemies and have different physical forms and attacks, like Shark Chomp and Big Chain Chomp.

2. Names in Mario Party 3 and Super Princess Peach

The main argument for keeping these individuals merged is that in MP3 and SPP, Big Chain Chomps are referred to as Biggu Wanwan / Shark Chomp in Japanese. This has a simple explanation: they have a name meaning Big Chain Chomp, and this name may have caused confusion. This is further understood when one realizes that since 2005, this name has not been used again for Big Chain Chomps, suggesting it was possibly a misunderstanding. Additionally , in other languages , these two individuals are exclusively known as Big Chain Chomps, not Shark Chomps. This shows that the name was not intended as a personification of Shark Chomp but of Big Chain Chomp. Since the Japanese name conveys the same meaning, it was used without the intention of indicating they are Shark Chomps ; rather , they are Big Chain Chomps-since even in their descriptions, there is no reference to any characteristics of Shark Chomps, only to those of large Chomps.

3. Current Name Distinction

Currently, the name Deka Wanwan has been established for the large variation of Big Chain Chomps, with their most recent appearance in Super Mario Odyssey (2017), where they are called Deka Wanwan. The last time Biggu Wanwan was used was in WarioWare: Move It (2023), where a Shark Chomp from SMW2YI appears chasing Yoshi in the minigame titled Super Mario World 2: Yoshi Island. If this last appearance still doesn't convince you, let's go back to 2014 in Yoshi's New Island, where in levels 4-6, there is an entire level named after them (Biggu Wanwan Territory), proving that these individuals now have distinct names, and that the name has not been confused again.

4. Mega Boo vs. Shark Chomp

The comparison between Mega Boo and Shark Chomp above was not meant to discredit the Mega Boo division of Big Boo. It was made because the situation between Shark Chomp and Mega Boo is identical!

A. Both enemies have a Japanese name that is different but refers to the same concept : a larger enemy.

B. These names are similar to that of the individual they have separated from or wish to separate from, as both signify the same thing.

Mega Boo = 巨大テレサ = a bigger Boo

Big Boo = でかテレサ = a bigger Boo

Shark Chomp = ビッグワンワン = a bigger Chain Chomp

Big Chain Chomp = でかワンワン = a bigger Chain Chomp

Yes, as you can see, although the Japanese names are different, they share the same meaning.

C. Both names have been used to describe the enemy they aim to escape from. In Mario World, Big Boos were labeled as Kyodai Teresa, the Japanese name for Mega Boo.

While, as mentioned in Section 2, Shark Chomp's name, Biggu Wanwan, was also used to describe Big Chain Chomp.

D. Both enemies are enlarged versions of already known enemies, while Mega Boo serves the purpose of being a large enemy, as indicated by his name in several languages. Shark Chomp does not serve the function of being a larger version of the enemy indicated by his name and, in fact, fulfills the function that has been given to it in other languages, resembling a shark that devours everything in its path.

E. Unlike Mega Boo, Shark Chomps have been given a clear name in video games and guides, being Biggu in Japan and Shark Chomp in the rest of the world. Mega Boo only receives his name in Prime Guides and Mario Portal and has never received any more credible name outside the Japanese language.

Now you might be wondering why I'm making these comparisons. Simple; it's to show that both cases are identical; however, only Mega Boo has been separated, while Shark Chomp has many more valid reasons for separation, but that has not been done yet.

5. Differences

Big Chain Chomps are larger Chain Chomps, moving slower, able to destroy more durable objects and acting like their smaller counterparts. Shark Chomps float through the air without chains, devouring blocks at high speeds. These are well-established differences; we haven't seen Big Chain Chomps acting like Shark Chomps, nor have we seen Shark Chomps acting like Big Chain Chomps. If you are not convinced to separate them because their differences are minimal, we have pages that have been split due to minor differences: Big Pokey/Pokeynut or Mega Boo/Big Boo.

6. Overview and Critique of the Previous Merge Proposal

The original merger proposal created by 7feetunder has certain flaws that I'd like to address.

A. As I mentioned before, we have pages for different individuals with Japanese names that, although different, mean the same thing.

B. Unlike cases like Mega Goomba/Giant Goomba, there are too many differences to even consider them the same.

C. Yes, they have differences beyond the name. First , Big Chain Chomps act like Chain Chomps but are larger, move slowly, and possess more strength. While Chomp Shark doesn't behave like a Chain Chomp in any way, first, these enemies have the ability to float; second, they are capable of destroying the ground; and third, they are very fast.

7. Contradictions?

Crazee Dayzees are enemies that appeared in Super Mario World 2: Yoshi's Island. These enemies are called Panji-san in Japan. In the same game, a variant called Bubble Dayzee in English is introduced; however, the Japanese name for this enemy is Panji-san, the same one used for Crazee Dayzee. Japanese guides classify them as the same enemy, and their only mechanical difference is that these enemies spit bubbles. Two proposals were made regarding this; however, the votes against it were much greater than those in favor.

What is the difference between this case and Chomp Shark, which actually has a different Japanese name? Well, I don't know. If you ask me, I think both enemies should remain separate . However, most people only think this way about Bubble Dayzee.

8. Benefits

There are currently several pages on the wiki that talk about Chomp Shark, whether in enemy sections, appearances in other media, level layout, or comparable enemies. However, clicking on the link takes you directly to the Big Chain Chomp page. This is quite confusing. When I was first learning about the wiki, I didn't understand why the Chomp Shark link would take me to Big Chain Chomp page, because they have two different names and behavior. This really confused me, and I think it might confuse new users as well . Having the two pages separated again would resolve these issues and make things much easier to understand.

9. Last Argument

I can understand why the wiki is managed in Japanese over all other languages, as it is the language of the game's creators and developers. However, having two Japanese names, and having distinct names in every other language, is a clear indication that they are different enemies.

10. New organization

If the proposal is finalized and an agreement is reached to split the Shark Chomps, the content for Mario Party and Super Princess Peach will remain in Big Chain Chomp page, while the enemy from the Yoshi Island saga will have its own article. To see this more clearly, I will show my prototypes of the pages after the split.

Big Chain Chomp

Chomp Shark

Proposer: Sorbetti (talk)
Deadline: May 11, 2025, 23:59 GMT

Split (Support)Edit

  1. Sorbetti (talk) Per proposal.
  2. Kirby the Formling (talk) the fact that both New Island and Move it keep Chomp Sharks name showcases that they are meant to be different from regular Big Chain Chomps.
  3. FanOfYoshi (talk) per all.

Nintendo101 (talk) I think there is more to scrutinize amongst our articles, or whether all large variants of enemies are ontologically the same ones. But in isolation, I think the merits for splitting Chomp Sharks from Big Chain Chomp was persuasively argued and it has my support.

Secondary Option: Split with the MP3 y SPP information (Support)Edit

  1. Doc von Schmeltwick (talk) - Per my comments below, thank you. SPP is definitely intended as a throwback to the shark man, and it makes the most sense in my opinion to keep the other "Big Wanwan" with it. (It being treated as a character for that game can be seen as similar to how the "Biggu" bosses work in SMW2, for that matter...)
  2. FanOfYoshi (talk) Second opinion, per doc et les comments.
  3. Kirby the Formling (talk) New preferred choice.
  4. Nintendo101 (talk) Sure.
  5. Sorbetti (talk) Per proposal and per Doc in the comments.
  6. EvieMaybe (talk) yeah, that makes sense. per all, specifically Kirby

Keep Merged (Oppose)Edit

#Doc von Schmeltwick (talk) - Not supporting unless an option to include SPP (and probably MP3, to be honest) is included. All-or-nothing, not arbitrarily picking and choosing based on personal bias.

  1. PrincessPeachFan (talk): I'm sick and tired of this.

Comments, questions and any doubts hereEdit

The SPP enemy is a clear adaptation of this for a different gameplay style that implements traits of Incoming Chomp, which the localization missed (see also: Volcano Plant, Cannon, Raven). They have the same JP name for a reason, not by coincidence, and quite intentionally the only "new" glossary-included enemies to not be vibe-based are Starfish (who given his own identity, isn't "new" in a complete sense) and Walruss, which is reflected by how they are at the tail end of the glossary (and before you say they're only not there because they're filed under their parent species, I'll point out that Dry Bones is filed away from all of the other turtle enemies in favor of nebulously similar ghost-ish enemies, also splitting Boo and Fishin' Boo away from each other - the latter also being away from Lakitu). Not sure what to do about the MP3 one, but I'm more inclined to keep all the "Biggu Wanwan" examples in one place than split them out over arbitrary series traits. I'd be fine to split all, but not just some. Doc von Schmeltwick (talk) 19:48, April 27, 2025 (EDT)

As mentioned in the game's glossary, there is no description of Chomp Shark, only its large size and danger are noted. Its name is not a bad translation compared to others, as it translates to Big Chain Chomp. However , as you can see, the enemy was created to fulfill the role of a large version of Chain Chomp, hence the "Big" was added. These Big Chain Chomps behave by falling from one place and advancing forward; sometimes, they are also used as falling projectiles, but this is nowhere near the behavior of Incoming Chomp. The enemy does not share any characteristics with Chomp Shark, neither in mechanics nor in its mode of action. Furthermore , it does not make sense that its mechanics were adapted for a single game. Why change the size and way of acting? What was the need? If the enemies are strongly inspired by Yoshi's Island, why was Chomp Shark the only one to receive a new design and mechanics? Then, in 2006 , in Yoshi's Island DS, use the same design and mechanics from the original game again? all this together with the arguments of my proposal, is a clear example that they were looking to make a large version of Chain Chomps   Sorbetti   (talk) 20:16, April 27, 2025 (EDT)
Nothing you said there makes any sense at all. It acts more like Shark Chomp than it does the game's normal Chain Chomps, and none of the other enemies' glossary descriptions specifically refer to their game of origin. Its design is not changed even remotely; Ptooie looks more different from its origin, and its behavior remains "move ever forward while biting constantly," so it's not that different. "Falling projectile" is Incoming Chomp's sole defining characteristic, so that argument also makes no sense at all. And of course YIDS is different, it was by a completely different development team in a near-overlapping period, there'd have been virtually no communication going on between their respective developers (and YIDS' graphics were almost entirely traced from SMA3, YTT, and YTaG, so of course they'd look more similar to the originals, while SPP's developers actually demonstrated some skill in spriting from scratch). Considering the same game had "Boss P. Plant" in its initial localization, we can see that literal translations that contradict prior ones are indeed present, so while yes, "Big Chain Chomp" is a more literal interpretation of the same name, it still does not change the obvious fact that the sole "large counterpart" enemy in this game takes after its counterpart in SMW2. Doc von Schmeltwick (talk) 22:34, April 27, 2025 (EDT)
Yes, it seems I misspoke. While the key feature of Incoming Chomps is their falling, it's also the entire atmosphere they generate when they jump from the bottom, the sounds they make as they fall, and especially the fact that they are in the background of the levels. Although the behavior of the SPP big Chomps may closely resemble Incoming Chomps, it does not seem to be inspired in any way; it merely appears that their infinite generation was used as an obstacle.
Now, regarding the main topic, as you can see in the proposal, I came to the conclusion conclusion that Shark Chomp wasn't clearly defined at the beginning. This is why its name was used to symbolize Big Chain Chomps. However, after the name Deka Wanwan was created in New Super Mario Bros. Wii, the Yoshi Island enemy began to evolve into a very distinct entity from Big Chain Chomp. The two have now taken completely different paths as enemies, albeit with a strange origin. However, as I mentioned again, since the name Shark Chomp was only used to personify Big Chain Chomp, this is why keeping them on the Big Chain Chomp page is the best option.
But at the end of the day you're right, I should have the option to keep MP3 and SPP because it's still an opinion.   Sorbetti   (talk) 22:46, April 27, 2025 (EDT)
Thanks for the explanation. To me, this seems not dissimilar to how Big Cheep Cheep was often aggressive and large-mouthed before those traits were given to Cheep Chomp instead, but the original ones are still Big Cheep Cheep since that's what they are treated as in those games. Anyways, in SMW2, if you stand in one place near where Incoming Chomp's spawn, they tend to just fall seemingly endlessly there, which is about what the SPP enemy does, so that's likely intentional. Doc von Schmeltwick (talk) 22:58, April 27, 2025 (EDT)
Wow, that's prety interesting. I didn't know about it, Even though i complete the Game at 100%. And yes, this case is quite similar to Big Cheep Cheep and Cheep Chomp.  Sorbetti   (talk) 00:36, April 28, 2025 (EDT)

While we're at it, can we have an option that groups the Super Princess Peach one with Chomp Sharks but the Mario Party 3 one with Big Chain Chomps? That would actually give us a simple, clearly-defined physical difference to work with: Shark Chomps don't have chains, but Big Chain Chomps do. EDIT: Upon closer inspection, the Mario Party 3 one is strange. The "Big Chomp" is approximately the same size as the Chain Chomps from Merry-Go-Chomp and Spiny Desert, as well as ones from Mario Party 2. It's actually the "Little Chomp" that looks off from the N64 games' regular Chain Chomps, despite Japanese names. If names aren't going to be the end-all, perhaps it's time to readdress that, too. LinkTheLefty (talk) 08:43, April 28, 2025 (EDT)

Seems asymmetrical to base it on chains when we don't for normal Chain Chomps... anyways, the MP Chomps' most common size is probably derived from the Bob-omb Battlefield one, who in turn is inspired by Chomp Shark and Incoming Chomp in size. Note that the Chain Chomp partner in MP3 also seems to take cues from the YI one, so this is just bringing that full-circle. Doc von Schmeltwick (talk) 09:19, April 28, 2025 (EDT)
Maybe, but the partner doesn't seem to be this specific eating chained Chomp, and that doesn't answer how the Little Chomp ought to be handled (I'm thinking it can be a redirect for Game Guy's Sweet Surprise, like "(the) Big Chomp and (the) Little Chomp" already is, since it's a specific-looking Chain Chomp that only appears there, though it'd probably need another proposal). LinkTheLefty (talk) 10:41, April 28, 2025 (EDT)
In the Japanese version, Little Chomp is referred to as a regular Chain Chomp. PrincessPeachFan (talk) 12:56, April 28, 2025 (EDT)
I'm aware, but that doesn't change my current opinion that trying to fit them in the species articles is effectively cramming a square peg in a round hole. LinkTheLefty (talk) 14:57, April 28, 2025 (EDT)

I'm getting sick and tired of this. Chomp Shark was merged with Big Chain Chomp on the grounds that it's called Big Chain Chomp in Japan (Biggu Wan Wan) and so was the Big Chain Chomp from Mario Party 3. PrincessPeachFan (talk) 12:56, April 28, 2025 (EDT)

This is far from the previous proposal, it is better written and covers the whole concept of separation, adding the discussion I had with Doc in the comments, where we came to the conclusion that this is a similar situation to Big Cheep Cheep and Cheep Chomp, where originally Big Cheep Cheep had the Cheep Chomp ability and both enemies were seen as the same, until in more recent games there was a clear separation. It's the same case here. The name Shark Chomp was used for Big Chain Chomps, but after the name Deka Wanwan came out, there has been a clear separation of enemies, since each one now has its own name and distinguishing mechanics. I invite you to read the proposal again, you will not lose anything.   Sorbetti   (talk) 13:57, April 28, 2025 (EDT)
@PrincessPeachFan No offense, but... Being subjectively "sick and tired" isn't a proper argument, is it? I'd suggest to read the proposal's reasoning as a whole before voting. --  FanOfYoshi at 01:38, April 29, 2025 (EDT)