Giant Gloved Hand: Difference between revisions

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m (moved Giant Gloved Fist to Master Hand W: Conjectural But Sounds Better)
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{{conjecture}}
{{conjecture}}
[[Image:Giant_Gloved_Fist.png|thumb|The '''Giant Gloved Fist''']]
[[Image:Giant_Gloved_Fist.png|thumb|The '''Master Hand W''']]


The '''Giant Gloved Fist''' is a booby-trap foe crafted by [[Wario]] which [[Mario]] faces in ''[[Super Mario Land 2: 6 Golden Coins]]''.  If Mario steps on the wrong floor panel in the "[[Mario's Castle]]" level, a giant gloved fist in the semblance of Wario's glove will come crashing down to-and-fro at immense speed (although it is slow on Easy Mode.)  In total, Mario will have to get past three in order reach Wario and rid him from his castle.   
The '''Master Hand W''' is a booby-trap foe crafted by [[Wario]] which [[Mario]] faces in ''[[Super Mario Land 2: 6 Golden Coins]]''.  If Mario steps on the wrong floor panel in the "[[Mario's Castle]]" level, a giant gloved fist in the semblance of Wario's glove will come crashing down to-and-fro at immense speed (although it is slow on Easy Mode.)  In total, Mario will have to get past three in order reach Wario and rid him from his castle.   


==Trivia==
==Trivia==

Revision as of 22:05, September 25, 2010

The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.

The Master Hand W

The Master Hand W is a booby-trap foe crafted by Wario which Mario faces in Super Mario Land 2: 6 Golden Coins. If Mario steps on the wrong floor panel in the "Mario's Castle" level, a giant gloved fist in the semblance of Wario's glove will come crashing down to-and-fro at immense speed (although it is slow on Easy Mode.) In total, Mario will have to get past three in order reach Wario and rid him from his castle.

Trivia

  • If Mario jumps over the center floor panels in the areas with these enemies, the trap will never be triggered and he can walk on by. He must jump over the center floor panel three consecutive times in order to avoid confrontation with all three of these fists outright.
  • On Easy Mode, these fists move so slow, they are easy to run past as they smash up and down. On regular difficulty, however, they are almost impossible for the gamer to make his way past them if they are triggered.