Moped Mayhem

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“Sped through one of our Moped Mayhem courses yet? Can you believe that we get 30 competitors on those tracks?”
MC Ballyhoo, Mario Party 8
Moped Mayhem
MP8 Moped Mayhem.png
Appears in Mario Party 8
Type Extra mini-game
Initial record 3'00"00 (course 1)
4'00"00 (course 2)
5'00"00 (course 3)
Music It's a Dead Heat

Moped Mayhem is an unlockable extra minigame in Mario Party 8 that can only be played in the Extras Zone.


Moped Mayhem's intro scene

The camera will show the 30 competitors (including the human players) upon the mopeds, and the game will play a racing jingle before the race starts. The starting grid for a race is always made up of seven rows in a 5-4-5-4-5-4-3 manner from the front row to the back row, with the human player(s) always starting in the back row. In two-player mode, the screen splits to show the second player. The lights will beep twice, then turn green, which officially starts the race and the minigame.

When the player plays as a Mii, it will replace one of the characters in the race.


This game is a racing minigame with three optional courses. It has 30 competitors, ranging from the original playable characters to Shy Guy and even Thwomp. They will race around the chosen course three times and compete for first place. Players cannot go the wrong way around the course. There is a ten minute time limit for this minigame, if the elapsed time reaches 9'30"00, a 30-second countdown will appear at the bottom of the screen.


This minigame has a unique CPU system due to the fact that there are 30 competitors instead of the usual four or eight. A CPU's starting position often has no effect on the position the CPU will finish in the race. While most of the CPU racers will keep ideal speed during a race, two CPU racers will always go very slow in a race (in 2-player mode, there is a chance that only one CPU will go very slow), so the human player usually will place no worse than 28th in this minigame, even if they do time out in Course 3, unless they do very poorly. These CPU racers will often be lapped by the first place racer before they even enter their second lap. Several CPU racers will also go fairly slow, so they may be lapped by the first place racer as well before they even enter their final lap.

If the human player does not finish in first, there is a chance that a CPU character that is not playable in Mario Party 8 finishes in first. Also, at least 20 CPU racers will be on the final lap by the time the first place racer finishes.


The player will cross the finish line, and the following happens depending on the number of human players and the result:

  • In 1-player mode, the winning music plays if they finish tenth or better or they beat their best time; in case of the latter condition, they will do a victory pose while still on their moped as the announcer calls "New Record!". Either of these two conditions will result in hearing the character's minigame victory voice line. Otherwise, the Draw music plays if they finish between 11th and 20th, and the losing music plays if they finish 21st or worse.
  • In 2-player mode, the player with the faster time does a victory pose and the respective character's minigame victory voice line is heard, but if the finishing times are the same, the minigame ends in a tie, and no one will do a victory pose (even though the displayed positions are different).
  • However, if ten minutes pass before the last human player is able to finish, none of the ending conditions above will apply, and the Draw music will always play and there will be no victory pose (even if one player finishes in 2-player mode).


  • Wii Remote
    • Steer your cycle
  • Buttons
    • Two Button – Accelerate
    • One Button – Brake

In-game text[edit]

  • Rules"Complete three laps first in a 30-competitor cycle race!"
  • Hint"Brake a little before a turn to keep your speed in check. Also, try to hug the inside curve!"


While the only playable characters are the usual characters in the game as well as Miis, a large amount of other characters appear during the minigame as well.

Names in other languages[edit]

Language Name Meaning
Spanish Motomaratón Motomarathon
French Grand Prix en Furie Furious Grand Prix
German Moped Grand Prix -
Italian Superminimoto


Mario timing out in 28th place in both the 1-player and 2-player modes.
Mario timing out in 28th place in both the 1-player and 2-player modes.
Mario timing out in 28th place in both the 1-player and 2-player modes.
  • If ten minutes pass before the race is completed, the timer will display 9'59"99 rather than 10'00"00, and even in 2-player mode, Tie will not appear on the screen, despite the fact the Draw music always plays.
  • In 1-player mode, the red dot is the 1st place racer, and it disappears once the 1st place racer finishes; in 2-player mode, the red dot is P2's racer.
  • The minigame's time limit is the same as a race's time limit in Mario Kart 8.
  • When played in Course 3, there will always be one or two CPU racers timing out due to the race's ten-minute time limit.
    • This makes it impossible to finish this course in 30th place without timing out.
    • In 2-player mode, there is a 1-in-29 chance that only one CPU racer times out in a race. In all other cases, two CPU racers will time out.
    • Usually, the losing music plays in 1-player mode if the player doesn't beat their best time and finishes 21st or worse, but if they time out, the Draw music will play instead.
    • Also, even if one player finishes in 2-player mode, if the other player gets a time out, the Draw music will still play.