A piano is playing alone, and the camera zooms into a picture with various enemies. Then, when lightning strikes, the piano stops playing, and the game starts.
The minigame takes place in a first-person perspective from the two players. The two players use flashlights to see in the dark and need to find three of the eleven enemies: Koopa Troopa, Goomba, Amp, Red Boo, Flutter (or Butterfly), Fly Guy, Whomp, Thwomp, Piranha Plant, Lava Bubble, and penguin. When the minigame starts, the game randomly chooses about five to six of said enemies. Each enemy has a designated spot in the house, but when checking furniture, the player may find hidden ghosts that startle and stun the character for a short time. The first player to find three foes wins. If neither player finds three enemies within five minutes, the minigame ends in a tie.
These enemies are hidden in objects such as pictures, vases, the piano, and the table. Some pieces of furniture even hint at containing an enemy. For example, the painting a Red Boo can be found in depicts a moving image of said enemy if it is hidden within the painting.
The lights come on, and all the enemies and the two participants are posing for the photo. The winner and the loser make their winning and losing poses, respectively. The photo is taken, and the camera zooms out to show said picture hanging on the wall, with two ghosts laughing next to it.
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