Mario Clash (Nintendo Music)

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Mario Clash
Album art for Mario Clash on Nintendo Music
Composed by:
Ryōji Yoshitomi (uncredited)
Publisher Nintendo
Release date World July 30, 2026[1]
Format Digital
System Virtual Boy
Number of tracks 22
Length 25:08[2]

Mario Clash is a digital soundtrack corresponding to the Mario Clash game for the Virtual Boy system that was made available on Nintendo Music on July 30, 2026 alongside four other Virtual Boy soundtracks, including Virtual Boy Wario Land and Mario's Tennis.

Tracklist[edit]

The banner image for Mario Clash on Nintendo Music.
The Mario Clash banner, found at the top of the page.
Image English title Japanese title Length Extend to... supported Playlist(s)
Mario Clash Characters Other
Thumbnail for "Game Start" from Mario Clash for Nintendo Music. Game Startup ゲーム起動
Gēmu kidō
0:17 A red "X" mark, used to indicate when something is false or not applicable.
Thumbnail for "Opening" from Mario Clash for Nintendo Music. Opening オープニング
Ōpuningu
1:29 A red "X" mark, used to indicate when something is false or not applicable. Top tracks
Thumbnail for "Title Screen" from Mario Clash for Nintendo Music. Title Screen タイトル
Taitoru
2:19 A green check mark, used to indicate when something is true or applicable. Top tracks, Extended-Playback Collection
Thumbnail for "Sage Start 1" from Mario Clash for Nintendo Music. Stage Start 1 ステージスタート 1
Sutēji sutāto 1
0:05 A red "X" mark, used to indicate when something is false or not applicable. Top tracks
Thumbnail for "Stage BGM 1" from Mario Clash for Nintendo Music. Stage BGM 1 ステージBGM 1
Sutēji BGM 1
2:49 A green check mark, used to indicate when something is true or applicable. Top tracks, Extended-Playback Collection
Thumbnail for "Stage Clear" from Mario Clash for Nintendo Music. Stage Clear ステージクリア
Sutēji kuria
0:51 A green check mark, used to indicate when something is true or applicable. Top tracks, Extended-Playback Collection
Thumbnail for "Bonus Chance" from Mario Clash for Nintendo Music. Bonus Chance ボーナスチャンス
Bōnasu chansu
0:35 A green check mark, used to indicate when something is true or applicable. Top tracks, Extended-Playback Collection
Thumbnail for "Bonus Chance Results" from Mario Clash for Nintendo Music. Bonus Chance Results ボーナスチャンス リザルト
Bōnasu chansu rizaruto
0:46 A green check mark, used to indicate when something is true or applicable. Top tracks, Extended-Playback Collection
Thumbnail for "Stage BGM 2" from Mario Clash for Nintendo Music. Stage BGM 2 ステージBGM 2
Sutēji BGM 2
2:49 A green check mark, used to indicate when something is true or applicable. Top tracks, Extended-Playback Collection
Thumbnail for "Stage Start 2" from Mario Clash for Nintendo Music. Stage Start 2 ステージスタート 2
Sutēji sutāto 2
0:05 A red "X" mark, used to indicate when something is false or not applicable. Top tracks
Thumbnail for "Stage BGM 3" from Mario Clash for Nintendo Music. Stage BGM 3 ステージBGM 3
Sutēji BGM 3
2:47 A green check mark, used to indicate when something is true or applicable. Top tracks, Extended-Playback Collection
Thumbnail for "Fever Time" from Mario Clash for Nintendo Music. Fever Time パワーアップ
Pawā appu
0:20 A green check mark, used to indicate when something is true or applicable. Top tracks, Extended-Playback Collection
Thumbnail for "Stage BGM 4" from Mario Clash for Nintendo Music. Stage BGM 4 ステージBGM 4
Sutēji BGM 4
2:51 A green check mark, used to indicate when something is true or applicable. Top tracks, Extended-Playback Collection
Thumbnail for "Break Time" from Mario Clash for Nintendo Music. Break Time BREAK TIME 0:18 A red "X" mark, used to indicate when something is false or not applicable.
Thumbnail for "Stage BGM 5" from Mario Clash for Nintendo Music. Stage BGM 5 ステージBGM 5
Sutēji BGM 5
2:51 A green check mark, used to indicate when something is true or applicable. Top tracks, Extended-Playback Collection
Thumbnail for "100000 Points" from Mario Clash for Nintendo Music. 100,000 Points スコア100000
Sukoa 100000
0:11 A red "X" mark, used to indicate when something is false or not applicable.
Thumbnail for "Game Over" from Mario Clash for Nintendo Music. Game Over ゲームオーバー
Gēmu ōbā
0:06 A red "X" mark, used to indicate when something is false or not applicable.
Thumbnail for "Results" from Mario Clash for Nintendo Music. Results リザルト
Rizaruto
0:15 A red "X" mark, used to indicate when something is false or not applicable. Top tracks
Thumbnail for "Top Score" from Mario Clash for Nintendo Music. Top Score トップスコア
Toppu sukoa
0:28 A green check mark, used to indicate when something is true or applicable. Top tracks, Extended-Playback Collection
Thumbnail for "Top Score (Ranked)" from Mario Clash for Nintendo Music. Top Score (Ranked) トップスコア(ランクイン)
Toppu sukoa (ranku in)
0:56 A green check mark, used to indicate when something is true or applicable. Top tracks, Extended-Playback Collection
Thumbnail for "You Win!" from Mario Clash for Nintendo Music. You Win! YOU WIN! 1:07 A green check mark, used to indicate when something is true or applicable. Extended-Playback Collection
Thumbnail for "Top Score (999,999 Points)" from Mario Clash for Nintendo Music. Top Score (999,999 Points) トップスコア(999999)
Toppu sukoa (999999)
1:02 A green check mark, used to indicate when something is true or applicable. Top tracks, Extended-Playback Collection

Playlists[edit]

Playlist Tracks Length
Cover image for the Top tracks playlist from Mario Clash on Nintendo Music
Top tracks
  • Opening
  • Title Screen
  • Stage Start 1
  • Stage BGM 1
  • Stage Clear
  • Bonus Chance
  • Bonus Chance Results
  • Stage BGM 2
  • Stage Start 2
  • Stage BGM 3
  • Fever Time
  • Stage BGM 4
  • Stage BGM 5
  • Results
  • Top Score
  • Top Score (Ranked)
  • Top Score (999,999 Points)
23:11[3] (17 tracks)
Cover image for the Extended-Playback Collection playlist from Mario Clash on Nintendo Music
Extended-Playback Collection
  • Title Screen
  • Stage BGM 1
  • Stage Clear
  • Bonus Chance
  • Bonus Chance Results
  • Stage BGM 2
  • Stage BGM 3
  • Fever Time
  • Stage BGM 4
  • Stage BGM 5
  • Top Score
  • Top Score (Ranked)
  • You Win!
  • Top Score (999,999 Points)
22:25[3] (14 tracks)

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Note(s) Ref.
Japanese マリオクラッシュ
Mario Kurasshu
Mario Clash [4]

References[edit]

  1. ^ Nintendo of America (July 31, 2026). Enter the Third Dimension! – Virtual Boy – Nintendo Classics. YouTube. Retrieved July 31, 2026.
  2. ^ Polley001. Nintendo Music Information Database. Google Sheets (English). Retrieved July 30, 2026.
  3. ^ a b Polley001. Nintendo Music Playlist Database. Google Sheets (English). Retrieved July 30, 2026.
  4. ^ Mario Clash on Nintendo Music (Japanese).