Invincibility!: Difference between revisions
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{{levelbox | {{levelbox | ||
|image=[[File:Tree Zone Area 1.png]] | |image=[[File:Tree Zone Area 1.png]] | ||
|world=[[Tree Zone]] | |world=[[Tree Zone]] | ||
|game=''[[Super Mario Land 2: 6 Golden Coins]]'' | |game=''[[Super Mario Land 2: 6 Golden Coins]]'' | ||
|limit=500 seconds | |limit=500 seconds | ||
|before=[[ | |before=[[Mushroom Zone|**]] | ||
|after=[[ | |after=[[In the Trees|>>]] | ||
}} | }} | ||
''' | '''Invincibility!'''<ref>Hamm & Rudolf GmbH, Frankfurt. ''Super Game Boy'' Player's Guide. Page 22.</ref> is the first level in the [[Tree Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. | ||
==Layout== | ==Layout== | ||
The player starts at a stretch of flat land, leading to what is presumably the roots of a tree. On these roots there are several gaps in the roots which contain several [[Bopping Toady|Bopping Toadies]] and [[Ragumo]], that also appear on top of the roots. Later in the level several [[Kyotonbo]] and [[Spikey (Super Mario Land 2: 6 Golden Coins)|Spikey]]s appear to block the player. On the roots there is several [[Hidden Block]]s which lead to a [[1 UP Heart|1-Up Heart]], and inside the roots lays a [[? Block]] which contains a either a [[Fire Flower]] or a [[Super Mushroom|Mushroom]]. After the ? Block is the level's | The player starts at a stretch of flat land, leading to what is presumably the roots of a tree. On these roots there are several gaps in the roots which contain several [[Bopping Toady|Bopping Toadies]] and [[Ragumo]], that also appear on top of the roots. Later in the level several [[Kyotonbo]] and [[Spikey (Super Mario Land 2: 6 Golden Coins)|Spikey]]s appear to block the player. On the roots there is several [[Hidden Block]]s which lead to a [[1 UP Heart|1-Up Heart]], and inside the roots lays a [[? Block]] which contains a either a [[Fire Flower]] or a [[Super Mushroom|Mushroom]]. After the ? Block is the level's [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]]. After the bell the roots form a tree. Inside the tree is a Ragumo, several [[coin]]s and twelve ? Blocks eleven of which have coins with the one other containing either a Mushroom or a Fire Flower. On the top of the tree (which must be climbed in order to complete the level) there is a Kyotonbo. After the tree there is several other sets of enemies, and three [[block]]s which lead to the end of the level. | ||
==Enemies== | ==Enemies== | ||
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse" style="text-align: center" | {|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center" | ||
!Sprite | !Sprite | ||
!Name | !Name | ||
Line 44: | Line 40: | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=根っこコース<ref>「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins''), page 30.</ref> | |||
|JapR=Nekko Kōsu | |||
|JapM=Roots Course | |||
|Ger=Baumstamm-Level | |Ger=Baumstamm-Level | ||
|GerM=Tree Trunk Level | |GerM=Tree Trunk Level |
Revision as of 14:16, January 18, 2022
Template:Levelbox Invincibility![1] is the first level in the Tree Zone in Super Mario Land 2: 6 Golden Coins.
Layout
The player starts at a stretch of flat land, leading to what is presumably the roots of a tree. On these roots there are several gaps in the roots which contain several Bopping Toadies and Ragumo, that also appear on top of the roots. Later in the level several Kyotonbo and Spikeys appear to block the player. On the roots there is several Hidden Blocks which lead to a 1-Up Heart, and inside the roots lays a ? Block which contains a either a Fire Flower or a Mushroom. After the ? Block is the level's Mid-Point Bell. After the bell the roots form a tree. Inside the tree is a Ragumo, several coins and twelve ? Blocks eleven of which have coins with the one other containing either a Mushroom or a Fire Flower. On the top of the tree (which must be climbed in order to complete the level) there is a Kyotonbo. After the tree there is several other sets of enemies, and three blocks which lead to the end of the level.
Enemies
Sprite | Name | Count |
---|---|---|
Bopping Toady | 13 | |
Kyotonbo | 4 | |
Ragumo | 4 | |
Spikey | 3 |
Level map
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | 根っこコース[2] Nekko Kōsu |
Roots Course |
German | Baumstamm-Level |
Tree Trunk Level |
Italian | Tronco d'albero[3] |
Tree Trunk |
Trivia
- It is possible to get several Bopping Toadies stuck in midair by luring them into a small tunnel.[4]
References
- ^ Hamm & Rudolf GmbH, Frankfurt. Super Game Boy Player's Guide. Page 22.
- ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins), page 30.
- ^ Super Mario Bros. Enciclopedia; pag. 77
- ^ https://www.youtube.com/watch?v=HB7tU55FjnE