Challenge Area: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "{{[Ss]pace-infobox" to "{{space infobox")
m (Bot: Automated text replacement (-\| *image *= *([^\n\]\|]+)\n\| *width *= *(\d+)(px)?\n +|image=\2px\n))
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{space infobox
{{space infobox
|image=MPIT SpaceChallengeArea.png
|image=[[File:MPIT SpaceChallengeArea.png|250px]]
|width=250px
|purpose=''You must stop here to face a challenge.''
|purpose=''You must stop here to face a challenge.''
|first_appearance=''[[Mario Party: Island Tour]]'' ([[List of games by date#2013|2013]])
|first_appearance=''[[Mario Party: Island Tour]]'' ([[List of games by date#2013|2013]])
}}
}}


A '''Challenge Area''' is a space in ''[[Mario Party: Island Tour]]'' where players must stop moving to face a challenge, functioning similarly to a [[Special Event Space|Dead-End Space]] at the end of the board. They appear only in the [[Perilous Palace Path]] and [[Bowser's Peculiar Peak]] boards. In Perilous Palace Path, players need to hit a switch out of three switches in order to lower a bridge to bypass a [[Thwomp]]. In Bowser's Peculiar Peak, players need to pick a fuse that does not lead to the wall breaking on the path to [[Bowser]].
A '''Challenge Area''' is a space in ''[[Mario Party: Island Tour]]'' where players must stop moving to face a challenge, functioning similarly to a [[Special Event Space|Dead-End Space]] at the end of the board. They appear only in the [[Perilous Palace Path]] and [[Bowser's Peculiar Peak]] boards. In Perilous Palace Path, players need to hit a switch out of three switches in order to lower a bridge to bypass a [[Thwomp]]. The switches come in 3 colors, pink, blue and green. In Bowser's Peculiar Peak, players need to pick the fuse that does not lead to the wall breaking on the path to [[Bowser]]. There are 2 fuses, one red, and one blue.


==Names in other languages==
==Names in other languages==
Line 13: Line 12:
|JapR=Charenji Eria
|JapR=Charenji Eria
|JapM=Challenge Area
|JapM=Challenge Area
|Ita=Area sfida
|ItaM=Challenge area
}}
}}


{{MPIT}}
{{MPIT}}
[[Category:Mario Party: Island Tour spaces]]
[[Category:Mario Party: Island Tour spaces]]

Latest revision as of 16:41, November 21, 2023

Challenge Area
Challenge Area from Mario Party: Island Tour
Purpose You must stop here to face a challenge.
First appearance Mario Party: Island Tour (2013)

A Challenge Area is a space in Mario Party: Island Tour where players must stop moving to face a challenge, functioning similarly to a Dead-End Space at the end of the board. They appear only in the Perilous Palace Path and Bowser's Peculiar Peak boards. In Perilous Palace Path, players need to hit a switch out of three switches in order to lower a bridge to bypass a Thwomp. The switches come in 3 colors, pink, blue and green. In Bowser's Peculiar Peak, players need to pick the fuse that does not lead to the wall breaking on the path to Bowser. There are 2 fuses, one red, and one blue.

Names in other languages[edit]

Language Name Meaning
Japanese チャレンジエリア
Charenji Eria
Challenge Area

Italian Area sfida
Challenge area