World 3 (Puzzle & Dragons: Super Mario Bros. Edition)

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World 3
World 3
World 3 Map
Game Puzzle & Dragons: Super Mario Bros. Edition
Level(s) 10
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World 3 is the third world in Puzzle & Dragons: Super Mario Bros. Edition. This world takes place in a desert. Orbs are scattered about the map, and there is a large sinkhole in the second half of the world. This world consists of ten levels and a Toad House. Morton Koopa Jr. is the boss of this world and is fought in his castle and airship. The world's theme is a remix of the theme from World 2 of New Super Mario Bros. Wii. Clearing World 3-Tower unlocks Fire Mario and Fire Luigi as Leaders, and clearing World 3-Airship unlocks the Lucky ? Blocks section at Toad Houses.

A more difficult version of World 3 exists as a Special World: ★World 3.

Courses[edit]

Course Preview Terrain Course type ? Block items Enemies found here Boss(es) Teammate(s) unlocked
World 3-1 Screenshot of World 3-1, from Puzzle & Dragons: Super Mario Bros. Edition. Desert (Sand Geysers) Normal Course
FireWaterWoodLightDarkHeart
P-Wing Star Coin Coin Yellow Koopa Troopa Red Koopa Troopa Red Koopa Paratroopa Yellow Koopa Paratroopa Yellow Koopa Paratroopa Yellow Koopa Paratroopa None
World 3-2 Screenshot of World 3-2, from Puzzle & Dragons: Super Mario Bros. Edition. Desert Ruins, Cavern 3-Color Course
FireWaterWoodLightDarkHeart
Green Star Coin Gold Mushroom Coin Green Koopa Paratroopa Buzzy Beetle Red Koopa Paratroopa Piranha Plant Normal exit: Red Koopa Paratroopa Dry Bones Red Koopa Paratroopa None
Secret exit: Piranha Plant Buzzy Beetle Piranha Plant
World 3-Ghost House Screenshot of World 3-Ghost House, from Puzzle & Dragons: Super Mario Bros. Edition. Ghost House Normal Course
FireWaterWoodLightDarkHeart
Super Mushroom Ice Flower P-Wing Coin Dry Bones Red Coin Coffer Boo Big Boo Big Boo None
World 3-3 Screenshot of World 3-3, from Puzzle & Dragons: Super Mario Bros. Edition. Underwater (Pipes, Blocks), Sewers 3-Color Course
FireWaterWoodLightDarkHeart
Star Coin Green Star Coin P-Wing Coin Cheep Cheep Blooper Red Coin Coffer Big Cheep Cheep Big Cheep Cheep Big Cheep Cheep None
World 3-Tower Screenshot of World 3-Tower, from Puzzle & Dragons: Super Mario Bros. Edition. Fortress Normal Course
FireWaterWoodLightDarkHeart
Ice Flower Star Coin Green Star Coin 1-Up Mushroom Coin Dry Bones Bony Beetle Piranha Plant Boom Boom Boom Boom Fire Mario Fire Luigi
World 3-4 Screenshot of World 3-4, from Puzzle & Dragons: Super Mario Bros. Edition. Desert (Sand Geysers, Barrels) 3-Color Course
FireWaterWoodLightDarkHeart
Super Mushroom Ice Flower P-Wing Coin Spiny Fire Piranha Plant Red Coin Coffer Fire Bro Fire Bro Fire Bro None
World 3-5 Screenshot of World 3-5, from Puzzle & Dragons: Super Mario Bros. Edition. Desert (Barrels, Sand Geysers) Normal Course
FireWaterWoodLightDarkHeart
Star Coin 1-Up Mushroom Coin Spiny Red Coin Coffer Red Koopa Paratroopa Fire Piranha Plant Paragoomba Piranha Plant Paragoomba None
World 3-6 Screenshot of World 3-6, from Puzzle & Dragons: Super Mario Bros. Edition. Lava Cavern, Cavern Heartless Course
FireWaterWoodLightDarkHeart
P-Wing Green Star Coin Gold Mushroom 1-Up Mushroom Coin Goomba Fire Piranha Plant Hammer Bro Fire Bro Hammer Bro Fire Bro None
World 3-Castle Screenshot of World 3-Castle, from Puzzle & Dragons: Super Mario Bros. Edition. Castle Normal Course
FireWaterWoodLightDarkHeart
Star Coin 1-Up Mushroom Coin Dry Bones Bony Beetle Thwomp Fire Bro Before Morton joins the player: Morton None
After Morton joins the player: Spiny Egg & Lakitu
World 3-Airship Screenshot of World 3-Airship, from Puzzle & Dragons: Super Mario Bros. Edition. Airship Normal Course
FireWaterWoodLightDarkHeart
Green Star Coin 1-Up Mushroom Coin Paragoomba Bullet Bill Bob-omb Flame Chomp Before Morton joins the player: Morton None
After Morton joins the player: Bullet Bill & Goomba

Course maps[edit]

For a listing of course maps in World 3, see here.

Enemies[edit]

Secret exit[edit]

World 3-2 World 3-2[edit]

To reach the secret exit in this stage, the player needs to enter the purple Warp Pipe at the branching path, which can be found after the second set of enemies in the stage. In order to enter the pipe, the player needs to clear more Dark Orbs than Water Orbs. However, since the course does not have Dark Orbs in it, the player needs to bring an ally that can create them. Upon entering the pipe and defeating the boss at the end, the player unlocks World 3-Ghost House.

Music[edit]

Audio.svg Puzzle & Dragons: Super Mario Bros. Edition - World 3 map
File infoMedia:PDSMBE-World3Theme.oga
Help:MediaHaving trouble playing?

Map gallery[edit]