List of enemy Skills in Puzzle & Dragons: Super Mario Bros. Edition

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Ludwig using Skill Magic in Puzzle & Dragons: Super Mario Bros. Edition
Ludwig using Skill Magic

This is a list of Skills used by enemies in courses in Puzzle & Dragons: Super Mario Bros. Edition. For a list of Skills used by the player's teammates, see List of Puzzle & Dragons: Super Mario Bros. Edition characters.

Skill Used by Description Notes
Armor Break Banzai Bill Increases ATK by 1.5x for five turns, but also halves DEF for five turns.
Attack Stance Boom Boom Whomp Raises ATK and DEF by 2.5x for 3 turns. Boom Boom may only use this skill in some courses.
Attribute Buffer An unused thumbnail icon for Bowser and Koopalings + Bowser Jr. Reduces attribute damage by 25% for the entire group for 99 turns.
Attribute Change An unused thumbnail icon for Bowser and Koopalings + Bowser Jr. Inflicts normal damage to the player's team and changes the attribute of itself.
Bash Big Cheep Cheep Goomba Inflicts 1.3x damage to the player's team.
Beetle Guard Buzzy Beetle Protects the group from being affected by player Skills that inflict status effects for five turns.
Beetle Protection Big Bony Beetle Protects the group from being affected by player Skills that inflict status effects for 20 turns.
Beetle Shield Bony Beetle Protects the group from being affected by player Skills that inflict status effects for 10 turns.
Berserk Bowser Doubles own ATK and halves DEF for 99 turns.
Big Shell Big Green Koopa Paratroopa Nullifies Fire and Dark damage for three turns.
Big Tantrum Flutter and Flame Chomp Doubles ATK for itself for six turns.
Bind Lakitu Paralyzes any of the player's teammates for two or three turns.
Bind Attack An unused thumbnail icon for Bowser and Koopalings + Bowser Jr. Bowser Jr. Inflicts damage to the player's team and paralyzes one teammate. Damage output is approximately 70% of the enemy's base ATK. Bowser and his minions can paralyze a teammate for one turn, while Bowser Jr. can paralyze a teammate for three.
Binding Spell Link=Morton Inflicts damage to the player's team and paralyzes two teammates for 2 turns. Damage output is approximately 70% of the enemy's base ATK. Morton will only use this Skill in the Special Worlds.
Blind Attack Dry Bones Lemmy Inflicts half the damage and partial blindness to their Orb field.
Bomb Attack Link=Bob-omb Inflicts heavy damage to the player's team. This is the only Skill Bob-ombs use.
Bone Shell Dry Bones Nullifies Wood and Light damage for three turns.
Boo Mischief Boo Crew Reduces the player's Orb move time by two seconds for five turns.
Boo Trick Boo Big Boo Boo Reduces the player's Orb move time by one second for five turns.
Bowser Breath Bowser Reduces the player's health by 75%. In Score Attack, Bowser will only use this Skill.
Bowser Claw Dry Bowser Attacks the player's team at the start of the battle. Stronger than First Strike.
Bowser's Roar Bowser Resistance to Light damage for five turns. Identical to Light Protection. Only used in Score Attack and on the first turn.
Bowser Smash Dry Bowser Reduces the player's health by 99%. Stronger than Bowser Breath.
Bowser's World An unused thumbnail icon for Bowser and Koopalings + Bowser Jr. Inflicts multiple hits for 1.5x damage to the player's team as well as neutralizing any status defects for the entire group.
Charge Bowser Jr. Heavy Para-Beetle Flame Chomp King Bill Link=Morton Increases ATK by 1.5x for itself for their next turn. Can be stacked with other ATK raising Skills.
Charming Magic Wendy Recovers HP and inflicts full blind status. Wendy will only use this Skill in the Special Worlds.
Cloud Barrier Lakitu Absorbs Light damage for five turns.
Cloud Guard Lakitu Nullifies Light damage for five turns.
Cloud Shield Sprite of Spiny Egg & Lakitu's card, from Puzzle & Dragons: Super Mario Bros. Edition. Increases resistance against Light damage for five turns. This Skill will always be used at the start of the battle. Similar to Light Protection.
Crush Link=Thwomp Inflicts 1.5x damage to the player's team.
Curse Boo Boo Inflicts 1.2x damage to the player's team.
Dark Bind Heavy Para-Beetle Para-Beetle Paralyzes any team members with Dark as their main and sub-attributes. Identical to Light Bind.
Dark Change Sledge Bro Inflicts damage to the player's team and changes their Light Orbs into Dark Orbs. Damage output is approximately 70% of the enemy's base ATK.
Dark Protection Boom Boom Sledge Bro Resistance to Dark damage for a set amount of turns (commonly five).
Double Bind Lakitu Paralyzes two teammates for two to three turns. Similar to Roar.
Draining Spell Boomerang Bro Larry Recovers HP equal to 1.5x damage done. Special worlds only.
Duo Power 2-Goomba Tower Increases ATK by 1.5x for itself for their next turn.
Fierce Roar Chain Chomp Paralyzes three teammates for two or three turns.
Fire Change Fire Bro Inflicts damage to the player's team and changes their Water Orbs into Fire Orbs. Damage output is approximately 70% of the enemy's base ATK.
First Strike 2-Goomba Tower 3-Goomba Tower Banzai Bill Boom Boom IggyBullet Bill Dry Bones & Cheep Cheep Fire Bro Flame Chomp Flutter & Flame Chomp King Bill Bomb-omb Attacks the player's team at the start of battle. Occasionally used by Bullet Bills and Flame Chomps. Boom Boom may only use this Skill in some courses. Iggy will only use this Skill in the Normal Worlds. Damage output is approximately 70% of the enemy's base ATK.
Flame Dance Chain Chomp Chain Chomp Doubles own ATK for 5 turns.
Frenzied Blows
Frenzied Blow (PAL)
Big Green Koopa Paratroopa Big Yellow Koopa Paratroopa Big Paragoomba Cheep Chomp Boom Boom Bowser Fire Bro Ice Bro Boomerang Bro Hammer Bro Sledge Bro Red Koopa Troopa & Cheep Cheep Dry Bones & Cheep Cheep Blooper Link=Cheep Cheep Wiggler and Flame Chomp Flutter & Flame Chomp Lakitu Bomb-omb Chain Chomp Boo Boo Crew Larry Lemmy Link=Morton Wendy Iggy Ludwig Inflicts multiple hits for 1.5x damage to the player's team.
Fury Stance Big Whomp Whomp & Boos Raises ATK and DEF by 2.5x for 3 turns.
Giga Crush Link=Thwimp Inflicts 2x damage to the player's team.
Giga Piranha Drain Petey Piranha Restores HP equal to 1.5x damage done. Similar to Draining Spell.
Green Shell Green Koopa Troopa Nullifies Fire damage for two turns.
Grudge Big Boo Boo Crew Inflicts 1.5x damage to the player's team.
Guard Break Bullet Bill Increases ATK by 1.3x for all enemies for five turns, but halves their DEF for five turns.
Heal Ice Bro Lakitu Heals a small amount of HP for the group. Can only be used once.
Heal Bubble Cheep Cheep Recovers a small amount of HP. Can only be used once.
Heal Ring Big Cheep Cheep Recovers a medium amount of HP. Can only be used once.
Heal Wave Cheep Chomp Recovers a large amount of HP. Can only be used once.
Healing Magic Bowser Jr. Heals a significant amount of HP for the entire group, and reduces damage from an attribute for three turns. Stacks with Attribute Buffer.
Iggy's Hurricane Iggy Inflicts 1.2x damage to the player's team and changes their Wood Orbs into Heart Orbs.
Ink Attack Blooper Link=Cheep Cheep Inflicts half the damage to the player's team and partial blindness to their Orb field.
Ink Bomb Blooper Nanny & Baby Inflicts normal damage to the player's team and major blindness to their Orb field.
Ink Cannon Blooper Nanny & Babies Inflicts 1.5x damage to the player's team and almost full blindness to their Orb field.
Junior Rebounds An unused thumbnail icon for Bowser and Koopalings + Bowser Jr. Brings Bowser Jr. back to the battle at full health when defeated.
Junior Smash Bowser Jr. Halves the player's team HP.
King's Spite King Boo Inflicts double damage to the player's team.
Larry's Tornado Larry Inflicts 1.2x damage to the player's team and changes their Fire Orbs into Wood Orbs.
Lemmy's Nightmare Lemmy Inflicts 1.2x damage to the player's team and changes their Light Orbs into Dark Orbs. Stronger than Light Change.
Light Bind Big Bony Beetle Bony Beetle Buzzy Beetle Paralyzes any team members with Light as their main and sub-attributes. Buzzy Beetle and Bony Beetles' Light Bind lasts for two turns, while Big Bony Beetles' lasts for three.
Light Change Hammer Bro Sprite of Spiny Egg & Lakitu's card, from Puzzle & Dragons: Super Mario Bros. Edition. Bowser Jr. Inflicts damage to the player's team and changes their Dark Orbs into Light Orbs. Damage output is approximately 70% of the enemy's base ATK.
Light Protection Boom Boom Resistance to Light damage for five turns.
Lost and Found Bomb-omb Uses its turn to prepare for its next attack, which on the next turn will inflict heavy damage to the player's team. In the Special Worlds, this is the only skill Bomb-omb and Lakitu will use.
Ludwig's Volcano Ludwig Inflicts 1.2x damage to the player's team and paralyzes one team member for 2 turns. Ludwig only uses this skill in Special Worlds and in Score Attack.
Morton's Flame Link=Morton Inflicts major damage to the player's team and changes their Water Orbs into Fire Orbs. Stronger than Fire Change.
Mega Crush Thwomp Inflicts 1.7x damage to the player's team.
Mega Piranha Drain Fire Piranha Plant Absorbs Fire damage for two turns.
Mega Support Heavy Para-Beetle Paralyzes two teammates for two turns.
Mega Tag Team Link=Cheep Cheep Recovers HP and inflicts full blind status. Same as Charming Magic.
Menace Link=Chain Chomp Bowser Jr. Paralyzes any of the player's teammates for two or three turns. Same as Bind.
Ocean Support Dry Bones & Cheep Cheep Recovers HP fully. Same as Super Heal.
Orb Refresh Boom Boom Resets the player's entire Orb field.
Outburst Wiggler Raises ATK power by 1.3x for six turns.
Piranha Drain Piranha Plant Absorbs Wood damage for two turns.
Poison Mist Bone Piranha Plant Inflicts the player's team with Poison, reducing damage every turn. Poison damage is equal to 30% of the enemy's base ATK.
Poison Smog Big Bone Piranha Plant Inflicts the player's team with Poison, reducing damage every turn. Poison damage is equal to 60% of the enemy's base ATK.
Rampage Bullet Bill & Goomba Red Koopa Troopa & Cheep Cheep Dry Bones & Cheep Cheep Raises enemy ATK by 1.5x for 10 turns.
Reckless Rampage Sprite of Goombas & Bullet Bills' card, from Puzzle & Dragons: Super Mario Bros. Edition. Boom Boom Doubles own ATK for 5 turns.
Red Shell Red Koopa Troopa Nullifies Wood damage for two turns.
Refresh Attack Bowser Jr. Boom Boom Inflicts damage to the player's team and resets the player's entire Orb field. Damage output is approximately 70% of the enemy's base ATK.
Roar Bowser Chain Chomp Paralyzes two teammates for two or three turns.
Run Away Blue Coin Coffer Green Coin Coffer King Blue Coin Coffer King Green Coin Coffer King Purple Coin Coffer King Red Coin Coffer King Yellow Coin CofferPurple Coin Coffer Red Coin Coffer Yellow Coin Coffer Runs away from battle.
Rush Big Paragoomba 3-Goomba Tower Inflicts 1.3x damage to the player's team.
Sea Support Red Koopa Troopa & Cheep Cheep Recovers a medium amount of the enemy's total HP. Same as Heal Ring.
Sightless Spell Lemmy Inflicts 1.4x damage and major blindness. Lemmy only uses this Skill in the Special Worlds. Stronger than Blind Attack.
Skill Magic Ludwig Prevents the player team from using Skills for five turns. Ludwig only uses this Skill in the special worlds. Also known as Uproar, which is used by Whomp and Boos.
Spiky Shell Spiny Inflicts heavy damage to the player's team. In the main game, Spinies only attack with this Skill. Not used in Score Attack.
Status Barrier Bowser Jr. Link=Lemmy Boo Protects the enemy from being affected by player Skills that inflict status effects for 99 turns. This Skill will always be used on the enemy's first turn. Lemmy will not use this Skill in the Special Worlds and Bowser Jr. will not use this Skill in World 8-Tower 3
Super Boost Gold Goomba Raises ATK by 1.5x for all enemies for 99 turns. Always used by a Gold Goomba on its first turn.
Supercharge Bowser Jr. Doubles own ATK for its next turn.
Super Heal Lakitu Sprite of Spiny Egg & Lakitu's card, from Puzzle & Dragons: Super Mario Bros. Edition. Dry Bowser Cheep Chomp Fully heals the enemy. Can only be used once.
Support Para-Beetle Bowser Jr. Inflicts partial blindness to the player's Orb field. Bowser Jr. only uses this Skill when fought with Bowser and His Minions.
Tackle Boom Boom Paragoomba Petey Piranha Ludwig 2-Goomba Tower Inflicts 1.5x damage to the player's team.
Tag Team Link=Cheep Cheep Recovers HP and inflicts major blind status.
Tantrum Wiggler and Flame Chomp Rasies ATK by 1.5x for itself for six turns.
Time Magic Iggy Reduces the time to move orbs by two seconds for five turns. Iggy will always use this Skill on his first turn.
Trio Power 3-Goomba Tower Doubles own ATK for its next turn.
Uproar Whomp & Boos Prevents the player team from using Skills for five turns. Same as Skill Magic.
Water Balm Ludwig Absorbs Water damage for five turns.
Wood Balm Wendy Absorbs Wood damage for five turns.
Water Change Ice Bro Inflicts damage to the player's team and changes their Wood Orbs into Water Orbs. Damage output is approximately 70% of the enemy's base ATK.
Water Protection Boom Boom Resistance to Water damage for five turns.
Wendy's Splash Wendy Inflicts 1.2x damage to the player's team and changes their Wood Orbs into Water Orbs. Stronger than Water Change.
Winged Green Shell Green Koopa Paratroopa Nullifies Fire and Dark damage for two turns.
Winged Red Shell Red Koopa Paratroopa Nullifies Wood and Light damage for two turns.
Winged Yellow Shell Yellow Koopa Paratroopa Nullifies Dark damage for two turns. Identical to Yellow Shell.
Wood Change Boomerang Bro Inflicts damage to the player's team and changes their Fire Orbs into Wood Orbs. Damage output is approximately 70% of the enemy's base ATK.
Yellow Shell Yellow Koopa Troopa Nullifies Dark damage for two turns. Identical to Winged Yellow Shell.