Salvo The Slime's Castle: Difference between revisions

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{{level
{{level infobox
|title=Salvo the Slime's Castle
|code=1-8
|code=1-8
|image=[[Image:1-8Spiked.PNG]]
|image=[[File:SMW2YI Salvo The Slimes Castle.png]]
|game=''[[Super Mario World 2: Yoshi's Island]]'', ''Yoshi's Island: Super Mario Advance 3''
|game=''[[Super Mario World 2: Yoshi's Island]]'', ''[[Yoshi's Island: Super Mario Advance 3]]''
|difficulty=Easy
|boss=[[Salvo the Slime]]
|notes=
|before=[[Touch Fuzzy, Get Dizzy|<<]]
|before=[[Touch Fuzzy, Get Dizzy|<<]]
|after= [[Visit Koopa and Para-Koopa|>>]]
|after=[[Visit Koopa And Para-Koopa|>>]]
|secret=[[Exercise in the Skies|**]]
|secret=<sup>[[Poochy Ain't Stupid|E1]]</sup>
}}{{YISMA3 Map|W1}}
|track=Castle & Fortress<br>[[File:SMW2YI Castle and Fortress.oga]]<br>In Front of the Boss' Room<br>[[File:SMW2YI Room Before Boss.oga]]
[[Salvo the Slime's Castle]] is the eighth and last required level to access World Two in the game ''[[Super Mario World 2: Yoshi's Island]]'' and [[Yoshi's Island: Super Mario Advance 3]]. This is the first level in which the player gets to control [[Blue Yoshi]]. It also introduces [[Lemon Drop]]s, [[Spray Fish]], and [[Bandit]]s (as enemies). It also features several never-seen-before challenges, such as Spiked Platforms that can be turned around.
}}
'''Salvo The Slime's Castle''' is the eighth and last required [[level]] to access [[World 2 (Super Mario World 2: Yoshi's Island)|World 2]] in ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island: Super Mario Advance 3]]''. It also introduces [[Slime Drop|Lemon Drop]]s, [[Spray Fish]], and [[Bandit]]s (as enemies). It also features several never-seen-before challenges, such as spiked [[rough platform|spotted platform]]s that can be turned around. This level's playable [[Yoshi (species)|Yoshi]] is the blue Yoshi.
==Overview==
[[File:SMW2YI Salvo The Slimes Castle Spray Fish.png|frame|left|The [[Spray Fish]] can spray Yoshi with water to push him back.]]
The player starts off in a room with several platforms that spin if stood on, a [[Paddle Platform|paddle wheel]] and some [[Lava Bubble]]s. The final spinning platform can be used to get to another part of the room that has [[Red Coin]]s and a [[Smiley Flower|Special Flower]]. At the end of the room is a [[Warp Pipe]].


==Overview==
In the next room, there is a [[Spray Fish]] and a [[liquid lift]] that leads to two rooms, the room on the left contains another Special Flower and the room on the right contains Red Coins, a [[Winged Cloud]] and the [[Checkpoint Ring|Middle Ring]]. At the bottom is a Warp Pipe that spawns [[Shy Guy|Shy-Guy]]s and the entrance to the next room. In the Game Boy Advance [[Yoshi's Island: Super Mario Advance 3|remake]], there is another room that only contains the Warp Pipe for Shy-Guys to spawn.
 
As the level starts, the first thing the player notices is a new obstacle that looks like a spinning, slopped platform. Yoshi has to jump on it and grab the coins above, and presents little trouble. Next is a familiar spinning wheel of platforms. Only the left-most coins are red, although collecting the two remaining ones should be no problem. Forward is another slope, except this time falling means losing a life. The player should grab the coins floating above and continue to some self-spinning purple platforms, avoiding the [[Podoboo]]s and the lava. Next is yet another slope, this time with lots of coins floating. Yoshi must try to grab the coins and jump to the wooden platform to the left to obtain a [[Special Flower]] and a single red coin. After that, the player must just access the [[Warp Pipe|Pipe]].
The next room contains several spotted platforms with spikes on them, if an [[Yoshi's Egg|egg]] is thrown at their [[arrow block]] or the block is hit by Yoshi, they will spin around. In the middle of the room is a [[vase|pot]] that contains a [[key]] to the next room. At the end of the room is a [[Bandit]], an [[Egg Block]], and the door to the next room.


This new room is certainly different to the player. There is a strange, water-controlled platform, a [[Spray Fish]] and a lake with a waterfall in the background. The player, must before anything, jump on the platform (avoiding the fish's water) and grab the first, easy-to-find Special Flower. After that, the player must hop on the platform again and this time [[Flutter Jump]] to the right to access a new pipe and find yet another Special Flower. Finally, and to finish off with the room, the player must flutter jump to the right to find two red coins, a [[Middle Ring]] and a ? Cloud containing five stars. If the player does not have eggs, he or she needs to go back to the room with the fish and enter the right-most pipe for some purple [[Shy Guy]]s. Upon collecting everything and skipping the Shy Guy room, the player has to enter the Pipe for a new area.
In the next room there is an [[arrow wheel|spinning wheel]] that leads straight to a Middle Ring and the boss door.


[[Image: SMW2_SprayFish.PNG|frame|left|The [[Spray Fish]] can spray Yoshi with water to push him back.]]
Similar to [[Burt the Bashful]], [[Salvo the Slime]] is a Lemon Drop transformed by [[Kamek]]'s magic. As Yoshi steps into the room, a Lemon Drop drops down from the ceiling, and Kamek quickly appears in the room and transforms him into Salvo the Slime.
In this part, Flipping Platforms and [[Bandit]]s are introduced to the game. First of all, the player must hit the Help Block for some information and immediately throw an egg at the green block to the right for Green Spiked Platforms to flip. Yoshi must ignore the flipped green platforms and go all the way to the right for a Special Flower. There's also a Bandit here, the player must either ignore it or jump on it a few times for some coins. Now the player needs to go back to where he or she found the green block and jump on the Spiked Platform. Next, he or she has to have Yoshi jump to the right and throw an egg at the ? Cloud for some stars. After that, the player must go back to the green platform and jump to the other way (up) until he or she finds a Spinning Platform Wheel. Yoshi must hop on one of the platforms and follow the way until he or she finds a Red Block, which must be hit with an egg for Red Spiked Platforms to flip. After this, the player must return to the first Green Spiked Platform and jump to the right to the now safe Red Spiked Platform and collect the coins. Above there is a Spinning Platform Wheel. Yoshi needs to jump on any of the platforms and wait for the wheel to take him to the some wooden platforms. Obviously, Yoshi has to jump on these platforms, push the Flower Pot and collect the key that falls. Now with the key, Yoshi has to just jump up, trespassing the wooden platforms and head to the right. If he continues all the way to the right without going down, he or she obtains the last Special Flower of the level. Then the player must go back a little, get some eggs by hitting the Egg Block and hop on the Red Spiked Platforms for the last red coins; continue the way and enter the door.
{{br|left}}


In the new room, the player can notice a Yoshi-sized rotating sphere with an arrow drawing on it. Yoshi must hop on it for the sphere to take Yoshi to the direction the arrow is pointing at. If Yoshi wishes to change direction, or he must do is jump, as while Yoshi is not standing on the sphere, it keeps rotating. While none of the coins in this room are red coins, the player may obtain them anyway. Next, he or she must, before going through the red door at the top, make a stop below where the door is to make contact with a Middle Ring in case Yoshi is in need of extra stars. Once that's done, the player must access the Red Door and face the new boss.
==Boss battle==
[[File:YI Boss Key.png|frame|right|Obtaining the Big Key after the battle]]
To defeat Salvo, Yoshi must throw eggs at him which makes him gradually decrease in size by losing small Lemon Drops from his body. Yoshi can either eat or throw an egg at the Lemon Drops for them to be defeated. In order for Yoshi to get more eggs, he must eat the Lemon Drops left behind by Salvo. As Salvo gets smaller and smaller, he becomes faster and bounce higher, until finally becoming so small he implodes. After that, Salvo leaves a key behind, used to access World 2. To attack Salvo will bounce in Yoshi's direction and will try to push him into the pit of [[lava]] at the end of the room.


===BOSS: Salvo the Slime===
==Enemies==
{{main|Salvo the Slime}}
<gallery>
[[File:SMW2 SalvotheSlime.jpg|left|thumb|The level boss, [[Salvo the Slime]].]]
SMW2YI - Lava Bubble.png|[[Lava Bubble]] (vertical)
[[File:1-8Magic.PNG|frame|right|[[Kamek]] uses his magic to transform a Lemon Drop into Salvo the Slime.]]
File:Spray Fish.PNG|[[Spray Fish]]
Similar to [[Burt the Bashful]], [[Salvo the Slime]] is a gargantuan Lemon Drop transformed by [[Kamek]]'s magic. As Yoshi steps into the room, Lemon Drop drops down from the ceiling, and Kamek quickly appears in the room and yells: "Hi there, cute li'l Yoshi! Does Baby Mario want to go to Bowser's Castle? I'll take him there in a hurry! Tee hee hee..." And just like in Burt's battle, Kamek will fly around and transform the Lemon Drop into Salvo the Slime.
SMW2YI Yellow Shy Guy.png|[[Shy Guy|Shy-Guy]] (yellow)
Bandit-SMW2.png|[[Bandit]]
SMW2YI - Salvo the Slime.png|[[Salvo the Slime]] (boss)
Slimes.png|[[Slime Drop|Lemon Drop]]
</gallery>


To defeat Salvo Yoshi must throw eggs at him which makes him gradually decrease in size by losing small Lemon Drops from his body. Yoshi can either eat or throw an egg at the Lemon Drops for them to be defeated. In order for Yoshi to get more eggs, he must eat the Lemon Drops left behind by Salvo. As Salvo gets smaller and smaller, he becomes faster and bounce higher, until finally becoming so small he implodes. After that, Salvo leaves a key behind, used to access World Two.
==Helpers==
<gallery>
SMW2 Roger Lift.png|[[Liquid lift]]
</gallery>


Oddly, Salvo can't hurt Yoshi, while the Lemon Drops can. Also, Salvo tries to push Yoshi into a pit that has lava below it.
==Gallery==
<gallery>
Icon SMW2-YI - Salvo The Slime's Castle.png|Level icon from ''Super Mario World 2: Yoshi's Island''
SMA3-SalvoTheSlimesCastle-Icon.png|Level icon from ''Yoshi's Island: Super Mario Advance 3''
SMA3-SalvoTheSlimesCastleWorldMap.png|Icon from world map of ''Yoshi's Island: Super Mario Advance 3''
SMA3-SalvoTheSlimesCastleMap.png|Icon from World 1 map from ''Yoshi's Island: Super Mario Advance 3''
SMA3-CastleTitleScreen.png|Sprite from the title screen of ''Yoshi's Island: Super Mario Advance 3''
SMW2_SprayFish.PNG|Screenshot from ''Yoshi's Island: Super Mario Advance 3''
1-8Spiked.PNG
</gallery>


==Names in Other Languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=ビッグスライムの おしろ
|Jap=ビッグスライムの おしろ
|JapR=Biggu Suraimu no Oshiro
|JapR=Biggu Suraimu no Oshiro
|JapM=Salvo the Slime's Castle
|JapM=Big Slime's Castle
|Spa=Castillo de babosón
|Spa=Castillo de Babosón
|SpaM=Castle of Salvo the Slime
|SpaM=Salvo the Slime's Castle
|Fra=Château du Gros Machâlow
|Fre=Château du Gros Machâlow
|FraM=Castle of Salvo the Slime
|FreM=Castle of Salvo the Slime
|Ger=Schleimis Schloß
|Ger=Schleimis Schloß
|GerM=Salvo the Slime's Castle
|GerM=Salvo the Slime's Castle
Line 48: Line 68:
|Chi=大粘凍城堡/大粘冻城堡
|Chi=大粘凍城堡/大粘冻城堡
|ChiR=Dàzhāndòng chéngbǎo
|ChiR=Dàzhāndòng chéngbǎo
|ChiM=Salvo the Slime's Castle}}
|ChiM=Salvo the Slime's Castle
<br clear=all>
}}
{{YoshiLevels}}
{{YI levels}}
[[Category:Yoshi Places]]
[[Category:Yoshi Levels]]
[[Category:Castles]]
[[Category:Castles]]
[[Category:Super Mario World 2: Yoshi's Island]]
[[Category:Super Mario World 2: Yoshi's Island levels]]
[[Category:Yoshi's Island: Super Mario Advance 3]]
[[Category:Yoshi's Island: Super Mario Advance 3 levels]]
[[Category:Yoshi's Island]]

Latest revision as of 09:55, January 8, 2024

Level
Salvo The Slime's Castle
Salvo The Slime's Castle from Super Mario World 2: Yoshi's Island
Level code 1-8
Game Super Mario World 2: Yoshi's Island, Yoshi's Island: Super Mario Advance 3
Boss Salvo the Slime
Music track Castle & Fortress

In Front of the Boss' Room
<< Directory of levels >> E1

Salvo The Slime's Castle is the eighth and last required level to access World 2 in Super Mario World 2: Yoshi's Island and Yoshi's Island: Super Mario Advance 3. It also introduces Lemon Drops, Spray Fish, and Bandits (as enemies). It also features several never-seen-before challenges, such as spiked spotted platforms that can be turned around. This level's playable Yoshi is the blue Yoshi.

Overview[edit]

Spray Fish in Salvo The Slime's Castle from Super Mario World 2: Yoshi's Island
The Spray Fish can spray Yoshi with water to push him back.

The player starts off in a room with several platforms that spin if stood on, a paddle wheel and some Lava Bubbles. The final spinning platform can be used to get to another part of the room that has Red Coins and a Special Flower. At the end of the room is a Warp Pipe.

In the next room, there is a Spray Fish and a liquid lift that leads to two rooms, the room on the left contains another Special Flower and the room on the right contains Red Coins, a Winged Cloud and the Middle Ring. At the bottom is a Warp Pipe that spawns Shy-Guys and the entrance to the next room. In the Game Boy Advance remake, there is another room that only contains the Warp Pipe for Shy-Guys to spawn.

The next room contains several spotted platforms with spikes on them, if an egg is thrown at their arrow block or the block is hit by Yoshi, they will spin around. In the middle of the room is a pot that contains a key to the next room. At the end of the room is a Bandit, an Egg Block, and the door to the next room.

In the next room there is an spinning wheel that leads straight to a Middle Ring and the boss door.

Similar to Burt the Bashful, Salvo the Slime is a Lemon Drop transformed by Kamek's magic. As Yoshi steps into the room, a Lemon Drop drops down from the ceiling, and Kamek quickly appears in the room and transforms him into Salvo the Slime.

Boss battle[edit]

Obtaining the Big Key after the battle

To defeat Salvo, Yoshi must throw eggs at him which makes him gradually decrease in size by losing small Lemon Drops from his body. Yoshi can either eat or throw an egg at the Lemon Drops for them to be defeated. In order for Yoshi to get more eggs, he must eat the Lemon Drops left behind by Salvo. As Salvo gets smaller and smaller, he becomes faster and bounce higher, until finally becoming so small he implodes. After that, Salvo leaves a key behind, used to access World 2. To attack Salvo will bounce in Yoshi's direction and will try to push him into the pit of lava at the end of the room.

Enemies[edit]

Helpers[edit]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ビッグスライムの おしろ
Biggu Suraimu no Oshiro
Big Slime's Castle

Chinese 大粘凍城堡/大粘冻城堡
Dàzhāndòng chéngbǎo
Salvo the Slime's Castle

French Château du Gros Machâlow
Castle of Salvo the Slime
German Schleimis Schloß
Salvo the Slime's Castle
Italian Il castello di Molliccione
Salvo the Slime's Castle
Spanish Castillo de Babosón
Salvo the Slime's Castle