One Noisy Morning: Difference between revisions

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{{Worldbox
{{world infobox
|image=[[File:Sugarpirates.png]]
|image=[[File:Sugarpirates.png]]
|app=''[[Wario Land II]]''
|game=''[[Wario Land II]]''
|lev=5
|levels=5
|before=<<
|before=<<
|after=[[SS Tea Cup|>>]]
|after=[[SS Tea Cup|>>]]
}}
}}
'''One Noisy Morning''' is the first of several chapters in ''[[Wario Land II]]''. During this chapter, [[Captain Syrup]]'s [[Black Sugar Gang]] infiltrate [[Wario]]'s castle and cause havoc inside the building. They manage to steal Wario's treasures, flooding several of the rooms and install a giant alarm clock to serve Wario an unpleasant awakening. Wario's main occupation in this chapter is to drive the Black Sugar Pirates out and undo all the chaos they caused. In the end he discovers that his treasures are gone and he chases the escaping culprits to their [[SS Tea Cup|ship]]. The main boss of this chapter is the [[Giant Snake]].
'''One Noisy Morning''' is the first of several chapters in ''[[Wario Land II]]''. During this chapter, [[Captain Syrup]]'s [[Black Sugar Gang]] infiltrate [[Wario]]'s castle and cause havoc inside the building. They manage to steal Wario's treasures, flooding several of the rooms and install a giant alarm clock to serve Wario an unpleasant awakening. Wario's main occupation in this chapter is to drive the Black Sugar Gang out and undo all the chaos they caused. In the end he discovers that his treasures are gone and he chases the escaping culprits to their [[SS Tea Cup|ship]]. The main boss of this chapter is the [[giant snake]].
 
Two secret exits are hidden in this chapter, however, only one of them leads to a different ending, while the other serves as an alternative Chapter 2, leading to Chapter 3. One of these hidden exits is located in Story 1-1 while the other one can be found in Story 1-5.


Two secret exits are hidden in this chapter, however, only one of them leads to a different ending, while the other serves as an alternative [[Go_to_the_cellar!!|Chapter 2]], leading to Chapter 3. One of these hidden exits is located in Story 1-1 while the other one can be found in Story 1-5.
==List of Stories==
==List of Stories==
*[[Turn Off the Alarm Clock!]]
*[[Turn off the alarm clock!]]
*[[Turn Off the Giant Faucet!]]
*[[Turn off the giant faucet!]]
*[[Let the Water Out!]]
*[[Let the water out!]]
*[[Go Down to the Cellar]]
*[[Go down to the cellar]]
*[[Defeat the Giant Snake]]
*[[Defeat the giant snake]]


==Encountered Enemies==
==Encountered Enemies==
Line 21: Line 20:
*[[D-Bat]]
*[[D-Bat]]
*[[D.D.]]
*[[D.D.]]
*[[Flame (enemy)|Flame]]
*[[Drill]]
*[[Flying Fish (Wario Land II)|Flying Fish]]
*[[Flame (Wario Land II)|Flame]]
*[[Kamukamu]]{{footnote|main|*}}
*[[Pirate Goom]]
*[[Pirate Goom]]
*[[Punch (enemy)|Punch]]
*[[Punch (enemy)|Punch]]
*[[Sawfish]]
*[[Tobī]]
*[[White Puff]]
*[[Pouncer|Weight]]
*[[White puff]]
*[[Zombie]]
*[[Zombie]]
'''{{footnote|note|*|Only appears in Game Boy version.}}'''


===Sub-Bosses and Bosses===
===Sub-Bosses and Bosses===
*[[Alarm Clock (enemy)|Alarm Clock]]
*[[Alarm clock (obstacle)|Alarm clock]]
*[[Giant Snake]]
*[[Giant snake]]


==Featured Conditions==
==Featured Conditions==
*[[Bubble Wario]]
*[[Bubble Wario]] (via bubble)
*[[Flat Wario]]
*[[Flat Wario]] (via D-Bat)
*[[Flaming Wario|Hot Wario]]
*[[Flaming Wario|Hot Wario]] (via Flame)
*[[Zombie Wario]]
*[[Zombie Wario]] (via zombie)


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=第1章 さわがしい朝
|Jap=第1章 さわがしい朝
|JapR=Dai 1-shō sawagashī asa
|JapR=Dai 1-shō: Sawagashii asa
|JapM=Chapter 1: The Noisy Morning}}
|JapM=Chapter 1: The Noisy Morning
 
}}
<br clear=all>
{{WL2}}
{{WL2}}
[[Category:Worlds]]
{{WL2 levels}}
[[Category:Wario Land II]]
[[Category:Wario Land II chapters]]

Latest revision as of 09:05, August 29, 2022

One Noisy Morning
The Black Sugar Gang approaches Wario Castle in the morning.
Game Wario Land II
Level(s) 5
<< List of worlds >>

One Noisy Morning is the first of several chapters in Wario Land II. During this chapter, Captain Syrup's Black Sugar Gang infiltrate Wario's castle and cause havoc inside the building. They manage to steal Wario's treasures, flooding several of the rooms and install a giant alarm clock to serve Wario an unpleasant awakening. Wario's main occupation in this chapter is to drive the Black Sugar Gang out and undo all the chaos they caused. In the end he discovers that his treasures are gone and he chases the escaping culprits to their ship. The main boss of this chapter is the giant snake.

Two secret exits are hidden in this chapter, however, only one of them leads to a different ending, while the other serves as an alternative Chapter 2, leading to Chapter 3. One of these hidden exits is located in Story 1-1 while the other one can be found in Story 1-5.

List of Stories[edit]

Encountered Enemies[edit]

* - Only appears in Game Boy version.

Sub-Bosses and Bosses[edit]

Featured Conditions[edit]

Names in other languages[edit]

Language Name Meaning
Japanese 第1章 さわがしい朝
Dai 1-shō: Sawagashii asa
Chapter 1: The Noisy Morning