World 6-1 (Super Mario Bros. 2): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "<references/> {{" to "<references/> {{")
Line 25: Line 25:
==References==
==References==
<references/>
<references/>
{{SMB2 Levels}}
{{SMB2 Levels}}
{{SMB2}}
{{SMB2}}
[[Category:Super Mario Bros. 2 Levels]]
[[Category:Super Mario Bros. 2 Levels]]
[[Category:Deserts]]
[[Category:Deserts]]

Revision as of 05:22, September 12, 2020

Template:Levelbox World 6-1 (Chapter 6-1 in Yume Kōjō: Doki Doki Panic; titled Go to the World of Deserts Again[1]) is the first level of World 6 in Super Mario Bros. 2.

Layout

NES version

This level starts like any level from World 2 does: as the desert is explored, numerous enemies and obstacles must be beaten, such as quicksand and swarms of Cobrats and Pokeys. Then a fort is entered, where 21 jars are seen. Only one of them has the key that is necessary to open the door showing Green Birdo's whereabouts. Another jar leads to a 1-Up Mushroom.

Trivia

  • Despite the Nintendo Power level title suggesting a direct revisit of the setting from World 2, it is stated that "World 6-1 looks a lot like the World of Deserts in World 2"[1].

External links

References

  1. ^ a b Super Mario Bros. 2 Inside Out, Part II. Page 14.

Template:SMB2 Levels