Wing and a Scare: Difference between revisions

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{{minigame-infobox
{{minigame infobox
| image = [[File:WingandAScare.png|260px]]
|image=[[File:WingandAScare.png|260px]]
| appeared_in = ''[[Mario Party 8]]''
|appears_in=''[[Mario Party 8]]''
| type = Duel mini-game
|type=Duel minigame
| controls = '''Wii Remote:''' Tilt the plane<br>'''Buttons:''' None
|track=It's on Now
| song = It's on Now
|sample=[[File:MP8 It's on Now.oga]]
}}
}}
'''Wing and a Scare''' is a Duel [[minigame]] in ''[[Mario Party 8]]''. Its name is a pun on the idiom "on a wing and a prayer", which refers to doing something with the hope of success even though there is little chance of it happening.  
'''Wing and a Scare''' is a Duel [[minigame]] in ''[[Mario Party 8]]''. Its name is a pun on the idiom "on a wing and a prayer," which refers to doing something with the hope of success even though there is little chance of it happening.  
__NOTOC__
__NOTOC__
==Introduction==
==Introduction==
Players act as airplane pilots and take off from a stone platform, flying forward through a city suspended in the air.  
Players act as airplane pilots and take off from a stone platform, flying forward through a city suspended in the air.
==Gameplay==
==Gameplay==
The objective is to reach the finish first. Players must use the [[Wii#Wii Remote|Wii Remote]] to maneuver their planes through holes or openings of various shapes in a series of walls. As the minigame progresses, columns, floating landmasses, and rotating holes are introduced as obstacles. If both players make it to the goal at the same time, or if five minutes pass, the minigame ends in a tie.
The objective is to reach the finish first. Players must use the [[Wii#Wii Remote|Wii Remote]] to maneuver their planes through holes or openings of various shapes in a series of walls. As the minigame progresses, columns, floating landmasses, and rotating holes are introduced as obstacles. If a player hits an obstacle or trap, their plane rebounds. If both players make it to the goal at the same time or if five minutes pass, the minigame ends in a tie.


==Ending==
==Ending==
Unless there is a tie, the minigame ends with the winner flying through the city with confetti falling behind him or her.
Unless there is a tie, the minigame ends with the winner flying through the city with confetti falling behind them.
 
==Controls==
*'''Wii Remote:''' Tilt the plane
*'''Buttons:''' None


==In-game text==
==In-game text==
Line 22: Line 27:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Fra=Obstacles en Altitude
|Jap=くぐってグライダー
|FraM=Height Obstacles
|JapR=Kugutte guraidā
|JapM=Crossing gliders
|Fre=Obstacles en Altitude
|FreM=Height Obstacles
|Ger=Der richtige Dreh
|Ger=Der richtige Dreh
|GerM=The right spin
|GerM=The right spin
|Spa=Vuelo acrobático
|Spa=Vuelo acrobático
|SpaM=Acrobatic flight
|SpaM=Acrobatic Flight
|Ita=Volo a Ostacoli
|Ita=Volo a Ostacoli
|ItaM=Obstacle Flight}}
|ItaM=Obstacle Flight
|Kor=회전 글라이더
|KorR=Hoejeon Geullaideo
|KorM=Spinning Glider
}}


==Trivia==
==Trivia==
* This minigame is somewhat similar to the ''[[WarioWare: Twisted!]]'' microgame [[Barrel Roll]].
* This minigame is somewhat similar to the ''[[WarioWare: Twisted!]]'' microgame [[Barrel Roll]].


{{MP8 Minigames}}
{{MP8 minigames}}
[[Category:Duel Minigames]]
[[Category:Duel minigames]]
[[Category:Mario Party 8 Minigames]]
[[Category:Mario Party 8 minigames]]

Latest revision as of 09:26, January 8, 2024

Wing and a Scare
Wario in Wing and a Scare from Mario Party 8
Appears in Mario Party 8
Type Duel minigame
Music track It's on Now
Music sample

Wing and a Scare is a Duel minigame in Mario Party 8. Its name is a pun on the idiom "on a wing and a prayer," which refers to doing something with the hope of success even though there is little chance of it happening.

Introduction[edit]

Players act as airplane pilots and take off from a stone platform, flying forward through a city suspended in the air.

Gameplay[edit]

The objective is to reach the finish first. Players must use the Wii Remote to maneuver their planes through holes or openings of various shapes in a series of walls. As the minigame progresses, columns, floating landmasses, and rotating holes are introduced as obstacles. If a player hits an obstacle or trap, their plane rebounds. If both players make it to the goal at the same time or if five minutes pass, the minigame ends in a tie.

Ending[edit]

Unless there is a tie, the minigame ends with the winner flying through the city with confetti falling behind them.

Controls[edit]

  • Wii Remote: Tilt the plane
  • Buttons: None

In-game text[edit]

  • Rules"Tilt the wings of your plane as you try to clear the obstacles and reach the finish line first."
  • Hint"If you hit an obstacle or trap, your aircraft will rebound and you'll lose time!"

Names in other languages[edit]

Language Name Meaning Notes
Japanese くぐってグライダー[?]
Kugutte guraidā
Crossing gliders
French Obstacles en Altitude[?] Height Obstacles
German Der richtige Dreh[?] The right spin
Italian Volo a Ostacoli[?] Obstacle Flight
Korean 회전 글라이더[?]
Hoejeon Geullaideo
Spinning Glider
Spanish Vuelo acrobático[?] Acrobatic Flight

Trivia[edit]