1-Up (sound effect)

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This article is about the sound effect in Super Mario Bros. For other uses, see 1-Up.
"1-Up"
"1-Up" in Super Mario Bros.
Composed by:
Koji Kondo
First appearance Super Mario Bros. (1985)
Latest appearance The Super Mario Galaxy Movie (2026)
Quoted by
"GO GO Mario!!" (Mario no Daibōken)
"The Mario Drawing Song" (Flipnote Studio)

"1-Up"[1] is a brief six-note musical fanfare composed for Super Mario Bros. by Koji Kondo. It consists of the notes e g E C D G, which play whenever the player collects a 1-Up Mushroom or receives an extra life another way.

Reuses[edit]

The following list does not include ports and remakes of Super Mario Bros.

Game Description
Super Mario Bros.: The Lost Levels Super Mario Bros.: The Lost Levels reuses the audio from Super Mario Bros., including "1-Up".
Super Mario Bros. 3 "1-Up" plays when the player collect a 1-Up Mushroom. It also plays when the player earn extra lives in the Spade Panel minigame, as well as in the N-Mark Spade Panel minigame.
WarioWare: D.I.Y. "1-Up" plays when 9-Volt eats a peach after the player completes his boss microgame.
Taiko no Tatsujin 13[2] and 14[3] "1-Up" plays multiple times in a row during the "Super Mario Bros." track.
Taiko no Tatsujin Wii: Minna de Party Sandaime! "1-Up" plays in the "New Super Mario Bros. Wii Medley" track.
Paper Mario: Color Splash "1-Up" plays when Mario collects an 8-bit 1-Up Mushroom while in the Green Energy Plant. The sound effect for using the 1-Up Mushroom Battle Card does not change.
WarioWare Gold "1-Up" plays in the Sounds of Super Mario Bros. and Super Mario Bros. microgames.
Paper Mario: The Origami King "1-Up" plays when Mario is revived by a 1-Up Mushroom in battle while having the Retro Soundbox equipped.

History[edit]

Super Mario series[edit]

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Super Mario Bros.[edit]

Super Mario Bros. marks the first appearance of "1-Up". It is also featured in the Super Mario World original soundtrack.

Super Mario Bros. Special[edit]

In Super Mario Bros. Special, the first two notes sound different. This was fixed with other games.

Icon of an audio speaker. 1-UP - The arrangement heard in Super Mario Bros. Special (PC-88)
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Icon of an audio speaker. 1-UP - The arrangement heard in Super Mario Bros. Special (Sharp X1)
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Super Mario World / Super Mario All-Stars / Super Mario All-Stars + Super Mario World[edit]

Super Mario World, alongside Super Mario All-Stars and its rerelease Super Mario All-Stars + Super Mario World, has an arrangement of "1-Up". It is also featured in the game's official soundtrack.

Icon of an audio speaker. 1UP - The arrangement heard in Super Mario World and Super Mario All-Stars
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Super Mario 64 / Super Mario 64 DS[edit]

Super Mario 64 and its remake, Super Mario 64 DS, has an arrangement of "1-Up".

Icon of an audio speaker. 1UP - The arrangement heard in Super Mario 64 and Super Mario 64 DS
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New Super Mario Bros. series[edit]

The New Super Mario Bros. features the original version of "1-Up" with higher bit depth.

In New Super Mario Bros., a repeating pizzicato string arrangement of "1-Up" is incorporated into the theme that plays on the results and total points screen after completing a Vs. Battle minigame. It is titled "Minigames: Vs. Battle - Final Results" in the Nintendo Music app. Another arrangement of "1-Up" is also incorporated into "Minigames: Game Explanation".

Icon of an audio speaker. 1-Up
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Icon of an audio speaker. 1-Up (Multiplayer) - The arrangement heard in New Super Mario Bros. Wii and New Super Mario Bros. U
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Icon of an audio speaker. Minigames: Vs. Battle - Final Results - The arrangement heard in New Super Mario Bros.
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Icon of an audio speaker. Minigames: Game Explanation - The arrangement heard in New Super Mario Bros.
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Super Mario Galaxy / Super Mario Galaxy 2[edit]

Icon of an audio speaker. 1-Up - The first arrangement heard in Super Mario Galaxy and Super Mario Galaxy 2.
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Icon of an audio speaker. 5-Up - The second arrangement heard in Super Mario Galaxy. It is essentially the same as above, but with pizzicato strings added.
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Icon of an audio speaker. 20-Up - The third arrangement heard in Super Mario Galaxy. It is identical to both of the above, but with orchestra hits added.
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Super Mario 3D Land / Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]

In Super Mario 3D Land, a unique arrangement of "1-Up" with orchestra hits plays when Mario or Luigi gains their 1,000th, 1,100, or 1,110th extra life.[4]

Icon of an audio speaker. 1-Up - The first arrangement heard in Super Mario 3D Land
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Icon of an audio speaker. 1000-Up / 1100-Up / 1110-Up - The second arrangement heard in Super Mario 3D Land
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Icon of an audio speaker. 1-Up - The arrangement heard in Super Mario 3D World and Super Mario 3D World + Bowser's Fury. It is identical to the one heard in Super Mario 3D Land, but with higher quality.
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0:02
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Super Mario Maker series[edit]

An "X" icon with sound waves, used to indicate missing media files. It has been requested that at least one audio and/or video file related to this section be uploaded. Specifics: "NoUp" SFX for 3D World theme and SMB2 Mushroom from Super Mario Maker 2
Please upload music, sound effects, voice clips, or any videos for this section. See the help page for help getting started.

Unique arrangements of "1-Up" play whenever the player gains a 1-Up that is not applied to their life counter instantly. These sound effects are named "NoUp" internally and are used in the 10 Mario Challenge and 100 Mario Challenge game modes in Super Mario Maker, and in the Endless Challenge game mode in Super Mario Maker 2.

In Super Mario Maker, an arrangement plays upon booting up the game. This arrangement is reused when clearing a level with the Builder Mario amiibo costume.

In Super Mario Maker 2, an arrangement plays whenever a player receives a notification pop-up in Course World. Additionally, the "NoUp" sound effect in the New Super Mario Bros. U theme was removed and replaced with a generic item collection sound effect.

Icon of an audio speaker. Game Startup - The arrangement heard in Super Mario Maker
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Icon of an audio speaker. M1M3_NoUp - The arrangement heard in Super Mario Maker & Super Mario Maker 2 (SMB & SMB3 styles)
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Icon of an audio speaker. MW_NoUp - The arrangement heard in Super Mario Maker & Super Mario Maker 2 (SMW style)
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Icon of an audio speaker. WU_NoUp - The arrangement heard in Super Mario Maker (NSMBU style)
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Super Mario Run[edit]

In Super Mario Run, performing various actions such as obtaining a Bubble or revealing a hidden color coin will cause an arrangement of the last four notes of "1-Up" to be played.

Super Mario Odyssey[edit]

In Super Mario Odyssey, as an Easter egg, the pause and unpause sound effects form an arrangement of "1-Up" when played in sequence.

Icon of a film clapperboard. Super Mario Odyssey - A sequence of pausing and unpausing which results in "1-Up"
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Super Mario Bros. Wonder[edit]

Icon of an audio speaker. 1-UP - The first arrangement heard in Super Mario Bros. Wonder
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Icon of an audio speaker. 1-UP - The first arrangement heard in Super Mario Bros. Wonder in stereo
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Icon of an audio speaker. 1-UP (Badge Shop) - The second arrangement heard in Super Mario Bros. Wonder
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Icon of an audio speaker. 5-UP (Badge Shop) - The third arrangement heard in Super Mario Bros. Wonder
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Icon of an audio speaker. 99-UP (Badge Shop) - The fourth arrangement heard in Super Mario Bros. Wonder
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0:03
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Paper Mario series[edit]

Paper Mario[edit]

In Paper Mario, an arrangement of "1-Up" plays when Mario falls in battle, but is then revived by a Life Shroom item.

Paper Mario: The Thousand-Year Door[edit]

In Paper Mario: The Thousand-Year Door and its Nintendo Switch remake, an arrangement of "1-Up" plays when Mario levels up and chooses a stat to upgrade.

Icon of an audio speaker. 1-UP - The arrangement heard in Paper Mario: The Thousand-Year Door
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Paper Mario: Sticker Star[edit]

In Paper Mario: Sticker Star, an arrangement of "1-Up" plays when Mario uses the Big 1UP or Big Shiny 1UP sticker in battle.

Icon of an audio speaker. SEQ_BTL_MARIO_1UP - The arrangement heard in Paper Mario: Sticker Star
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Paper Mario: Color Splash[edit]

In Paper Mario: Color Splash, "1-Up" plays after Mario uses the 1-Up Mushroom Battle Card. The original version from Super Mario Bros. plays if he picks up an 8-bit 1-up Mushroom in the Green Energy Plant.

Icon of an audio speaker. SE_ITEM_1up - The arrangement heard in Paper Mario: Color Splash
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Paper Mario: The Origami King[edit]

In Paper Mario: The Origami King, "1-Up" plays if Mario is revived by a 1-Up Mushroom in battle. If he has the Retro Soundbox equipped, the original version from Super Mario Bros. plays instead.

Icon of an audio speaker. 1-Up - The arrangement heard in Paper Mario: The Origami King
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0:02
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Mario & Luigi series[edit]

Each game in the Mario & Luigi series plays an arrangement of "1-Up" in battles when a downed character is revived. Reviving a character is usually done through the use of a 1-Up Mushroom or 1-Up DX item.

Mario & Luigi: Superstar Saga[edit]

Mario & Luigi: Superstar Saga features multiple arrangements of "1-Up".

  • Reviving a downed character in battle will play an arrangement of "1-Up".
  • Obtaining a key item, a gear item from a character, or Hee Beans after playing a minigame will play a fanfare that is an additional arrangement of "1-Up".
  • Getting a 'GREAT' rating when executing an attack will play a sped-up version of "1-Up" in C# major.

Mario & Luigi: Partners in Time / Mario & Luigi: Bowser's Inside Story[edit]

In Mario & Luigi: Partners in Time, an arrangement of "1-Up" plays when a downed character is revived in battle. This arrangement of "1-Up" also plays when a 1-Up Mushroom or 1-Up Super is obtained from a block in the field; this is the only game in the Mario & Luigi series to play "1-Up" alongside obtaining a 1-Up Mushroom from a block. Like in Mario & Luigi: Superstar Saga, getting a 'GREAT' rating when executing an attack will play a sped-up additional arrangement of "1-Up".

Icon of an audio speaker. SE_1UP - The arrangement heard when reviving a character in Mario & Luigi: Partners in Time and Mario & Luigi: Bowser's Inside Story. This one is a little slightly high pitched here.
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Icon of an audio speaker. SE_BTL_GREAT - The arrangement heard when getting a 'GREAT' in Mario & Luigi: Partners in Time
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Mario vs. Donkey Kong[edit]

Icon of an audio speaker. 1-UP - The arrangement heard in Mario vs. Donkey Kong
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Icon of an audio speaker. 1-UP - The first arrangement heard in the Nintendo Switch remake of Mario vs. Donkey Kong
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Icon of an audio speaker. 1-UP (Bonus Game HUD) - The second arrangement heard in the remake of Mario vs. Donkey Kong (Bonus Game HUD)
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Animal Crossing series[edit]

In every mainline Animal Crossing game, "1-Up" plays when hitting the Bell rock once bags of 1,000 Bells or more come out. Additionally, a 1-Up Mushroom appears as a furniture item in every game since Animal Crossing: Wild World, and it plays "1-Up" when interacted with.

nintendogs + cats[edit]

In nintendogs + cats, one of the six pre-made melodies in the Keyboard toy, titled "1UP" and represented by the 1-Up Mushroom sprite from Super Mario Bros., is a slowed-down arrangement of the "1-Up" jingle. Unlike the other two themes from Super Mario Bros. featured in the Keyboard, this arrangement does not use the original instruments, instead using a piano sound. As it plays, the keys on the Keyboard that play each of the six notes are highlighted.

The Super Mario Bros. Movie[edit]

A dramatic, orchestral arrangement of "1-Up" scored by Brian Tyler plays in The Super Mario Bros. Movie as Donkey Kong saves Luigi's life by stopping the winch from lowering Luigi's cage into lava. In the soundtrack, this arrangement plays 2 minutes and 52 seconds into "Fighting Tooth and Veil".

It's Me, Mario! Stop Motion Shorts[edit]

During the My Mario outro card seen in every It's Me, Mario! Stop Motion Shorts episode, a xylophone arrangement of "1-Up" plays.

Icon of an audio speaker. 1-Up - The arrangement heard in It's Me, Mario! Stop Motion Shorts
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List of Super Mario appearances[edit]

Games[edit]

Work System Year Type Title Credits
Super Mario Bros. Nintendo Entertainment System 1985 Original Koji Kondo
Super Mario Bros.: The Lost Levels Family Computer Disk System 1986 Original Koji Kondo
Super Mario Bros. Game & Watch (Crystal Screen) 1986 Arrangement
Super Mario Bros. Special NEC PC-88 1986 Arrangement
Super Mario Bros. Special Sharp X1 1986 Arrangement
Super Mario Bros. Game & Watch (Special Edition) 1987 Past arrangement (Super Mario Bros. (Game & Watch, Crystal Screen))
Super Mario Bros. Special Samsung SPC-1500 1987 Arrangement
Super Mario Bros. Game & Watch (New Wide Screen) 1988 Past arrangement (Super Mario Bros. (Game & Watch, Crystal Screen))
Super Mario Bros. 2 Nintendo Entertainment System 1988 Arrangement
Super Mario Bros. 3 Nintendo Entertainment System 1988 Original Koji Kondo
Super Mario Land Game Boy 1989 Arrangement
Alleyway Game Boy 1989 Arrangement
Super Mario World Super Nintendo Entertainment System 1990 Arrangement Koji Kondo
Super Mario All-Stars Super Nintendo Entertainment System 1993 Past arrangement (Super Mario World) Koji Kondo
Donkey Kong Game Boy 1994
Hotel Mario Philips CD-i 1994
Super Mario All-Stars + Super Mario World Super Nintendo Entertainment System 1994 Past arrangement (Super Mario World) Koji Kondo
Super Mario World 2: Yoshi's Island Super Nintendo Entertainment System 1995 Arrangement
Super Mario RPG: Legend of the Seven Stars Super Nintendo Entertainment System 1996 Arrangement
Super Mario 64 Nintendo 64 1996 Arrangement Koji Kondo
Super Mario Bros. Game & Watch (Mini Classics) 1998
Mario Party Nintendo 64 1998 Arrangement
Super Mario Bros. Deluxe Game Boy Color 1999 Arrangement
Mario Golf Nintendo 64 1999 Past arrangement (Mario Party)
Mario Golf Game Boy Color 1999 Arrangement
Mario Party 2 Nintendo 64 2000 Past arrangement (Mario Party)
Paper Mario Nintendo 64 2000 Arrangement
Super Mario Advance Game Boy Advance 2001 Arrangement
Super Mario World: Super Mario Advance 2 Game Boy Advance 2001 Arrangement
Mario Kart: Super Circuit Game Boy Advance 2001 Arrangement
Super Mario Sunshine Nintendo GameCube 2002
Yoshi's Island: Super Mario Advance 3 Game Boy Advance 2002 Arrangement
Mario Golf: Toadstool Tour Nintendo GameCube 2003 Arrangement
Super Mario Advance 4: Super Mario Bros. 3 Game Boy Advance 2003 Past arrangement (Super Mario World: Super Mario Advance 2)
Mario & Luigi: Superstar Saga Game Boy Advance 2003
Mario vs. Donkey Kong Game Boy Advance 2004 Arrangement
Paper Mario: The Thousand-Year Door Nintendo GameCube 2004
Super Mario 64 DS Nintendo DS 2004 Past arrangement (Super Mario 64)
Mario & Luigi: Partners in Time Nintendo DS 2005 Arrangement
Mario Superstar Baseball Nintendo GameCube 2005
New Super Mario Bros. Nintendo DS 2006 Arrangement
Super Mario Galaxy Wii 2007 Arrangement
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