1-Up (sound effect)
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- This article is about the sound effect in Super Mario Bros. For other uses, see 1-Up.
| "1-Up" | |||
|---|---|---|---|
| "1-Up" in Super Mario Bros. | |||
| Composed by: Koji Kondo | |||
| First appearance | Super Mario Bros. (1985) | ||
| Latest appearance | The Super Mario Galaxy Movie (2026) | ||
| |||
"1-Up"[1] is a brief six-note musical fanfare composed for Super Mario Bros. by Koji Kondo. It consists of the notes e g E C D G, which play whenever the player collects a 1-Up Mushroom or receives an extra life another way.
Reuses[edit]
The following list does not include ports and remakes of Super Mario Bros.
| Game | Description |
|---|---|
| Super Mario Bros.: The Lost Levels | Super Mario Bros.: The Lost Levels reuses the audio from Super Mario Bros., including "1-Up". |
| Super Mario Bros. 3 | "1-Up" plays when the player collect a 1-Up Mushroom. It also plays when the player earn extra lives in the Spade Panel minigame, as well as in the N-Mark Spade Panel minigame. |
| WarioWare: D.I.Y. | "1-Up" plays when 9-Volt eats a peach after the player completes his boss microgame. |
| Taiko no Tatsujin 13[2] and 14[3] | "1-Up" plays multiple times in a row during the "Super Mario Bros." track. |
| Taiko no Tatsujin Wii: Minna de Party Sandaime! | "1-Up" plays in the "New Super Mario Bros. Wii Medley" track. |
| Paper Mario: Color Splash | "1-Up" plays when Mario collects an 8-bit 1-Up Mushroom while in the Green Energy Plant. The sound effect for using the 1-Up Mushroom Battle Card does not change. |
| WarioWare Gold | "1-Up" plays in the Sounds of Super Mario Bros. and Super Mario Bros. microgames. |
| Paper Mario: The Origami King | "1-Up" plays when Mario is revived by a 1-Up Mushroom in battle while having the Retro Soundbox equipped. |
History[edit]
Super Mario series[edit]
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Super Mario Bros.[edit]
Super Mario Bros. marks the first appearance of "1-Up". It is also featured in the Super Mario World original soundtrack.
Super Mario Bros. Special[edit]
In Super Mario Bros. Special, the first two notes sound different. This was fixed with other games.
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Super Mario World / Super Mario All-Stars / Super Mario All-Stars + Super Mario World[edit]
Super Mario World, alongside Super Mario All-Stars and its rerelease Super Mario All-Stars + Super Mario World, has an arrangement of "1-Up". It is also featured in the game's official soundtrack.
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Super Mario 64 / Super Mario 64 DS[edit]
Super Mario 64 and its remake, Super Mario 64 DS, has an arrangement of "1-Up".
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New Super Mario Bros. series[edit]
The New Super Mario Bros. features the original version of "1-Up" with higher bit depth.
In New Super Mario Bros., a repeating pizzicato string arrangement of "1-Up" is incorporated into the theme that plays on the results and total points screen after completing a Vs. Battle minigame. It is titled "Minigames: Vs. Battle - Final Results" in the Nintendo Music app. Another arrangement of "1-Up" is also incorporated into "Minigames: Game Explanation".
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Super Mario Galaxy / Super Mario Galaxy 2[edit]
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Super Mario 3D Land / Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]
In Super Mario 3D Land, a unique arrangement of "1-Up" with orchestra hits plays when Mario or Luigi gains their 1,000th, 1,100, or 1,110th extra life.[4]
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Super Mario Maker series[edit]
| It has been requested that at least one audio and/or video file related to this section be uploaded. Specifics: "NoUp" SFX for 3D World theme and SMB2 Mushroom from Super Mario Maker 2 Please upload music, sound effects, voice clips, or any videos for this section. See the help page for help getting started. |
Unique arrangements of "1-Up" play whenever the player gains a 1-Up that is not applied to their life counter instantly. These sound effects are named "NoUp" internally and are used in the 10 Mario Challenge and 100 Mario Challenge game modes in Super Mario Maker, and in the Endless Challenge game mode in Super Mario Maker 2.
In Super Mario Maker, an arrangement plays upon booting up the game. This arrangement is reused when clearing a level with the Builder Mario amiibo costume.
In Super Mario Maker 2, an arrangement plays whenever a player receives a notification pop-up in Course World. Additionally, the "NoUp" sound effect in the New Super Mario Bros. U theme was removed and replaced with a generic item collection sound effect.
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Super Mario Run[edit]
In Super Mario Run, performing various actions such as obtaining a Bubble or revealing a hidden color coin will cause an arrangement of the last four notes of "1-Up" to be played.
Super Mario Odyssey[edit]
In Super Mario Odyssey, as an Easter egg, the pause and unpause sound effects form an arrangement of "1-Up" when played in sequence.
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Super Mario Bros. Wonder[edit]
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Paper Mario series[edit]
Paper Mario[edit]
In Paper Mario, an arrangement of "1-Up" plays when Mario falls in battle, but is then revived by a Life Shroom item.
Paper Mario: The Thousand-Year Door[edit]
In Paper Mario: The Thousand-Year Door and its Nintendo Switch remake, an arrangement of "1-Up" plays when Mario levels up and chooses a stat to upgrade.
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Paper Mario: Sticker Star[edit]
In Paper Mario: Sticker Star, an arrangement of "1-Up" plays when Mario uses the Big 1UP or Big Shiny 1UP sticker in battle.
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Paper Mario: Color Splash[edit]
In Paper Mario: Color Splash, "1-Up" plays after Mario uses the 1-Up Mushroom Battle Card. The original version from Super Mario Bros. plays if he picks up an 8-bit 1-up Mushroom in the Green Energy Plant.
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Paper Mario: The Origami King[edit]
In Paper Mario: The Origami King, "1-Up" plays if Mario is revived by a 1-Up Mushroom in battle. If he has the Retro Soundbox equipped, the original version from Super Mario Bros. plays instead.
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Mario & Luigi series[edit]
Each game in the Mario & Luigi series plays an arrangement of "1-Up" in battles when a downed character is revived. Reviving a character is usually done through the use of a 1-Up Mushroom or 1-Up DX item.
Mario & Luigi: Superstar Saga[edit]
Mario & Luigi: Superstar Saga features multiple arrangements of "1-Up".
- Reviving a downed character in battle will play an arrangement of "1-Up".
- Obtaining a key item, a gear item from a character, or Hee Beans after playing a minigame will play a fanfare that is an additional arrangement of "1-Up".
- Getting a 'GREAT' rating when executing an attack will play a sped-up version of "1-Up" in C# major.
- In the remake, Mario & Luigi: Superstar Saga + Bowser's Minions, a different sound that does not feature "1-Up" plays when getting Great and Excellent ratings.
Mario & Luigi: Partners in Time / Mario & Luigi: Bowser's Inside Story[edit]
In Mario & Luigi: Partners in Time, an arrangement of "1-Up" plays when a downed character is revived in battle. This arrangement of "1-Up" also plays when a 1-Up Mushroom or 1-Up Super is obtained from a block in the field; this is the only game in the Mario & Luigi series to play "1-Up" alongside obtaining a 1-Up Mushroom from a block. Like in Mario & Luigi: Superstar Saga, getting a 'GREAT' rating when executing an attack will play a sped-up additional arrangement of "1-Up".
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Mario vs. Donkey Kong[edit]
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Animal Crossing series[edit]
In every mainline Animal Crossing game, "1-Up" plays when hitting the Bell rock once bags of 1,000 Bells or more come out. Additionally, a 1-Up Mushroom appears as a furniture item in every game since Animal Crossing: Wild World, and it plays "1-Up" when interacted with.
nintendogs + cats[edit]
In nintendogs + cats, one of the six pre-made melodies in the Keyboard toy, titled "1UP" and represented by the 1-Up Mushroom sprite from Super Mario Bros., is a slowed-down arrangement of the "1-Up" jingle. Unlike the other two themes from Super Mario Bros. featured in the Keyboard, this arrangement does not use the original instruments, instead using a piano sound. As it plays, the keys on the Keyboard that play each of the six notes are highlighted.
The Super Mario Bros. Movie[edit]
A dramatic, orchestral arrangement of "1-Up" scored by Brian Tyler plays in The Super Mario Bros. Movie as Donkey Kong saves Luigi's life by stopping the winch from lowering Luigi's cage into lava. In the soundtrack, this arrangement plays 2 minutes and 52 seconds into "Fighting Tooth and Veil".
It's Me, Mario! Stop Motion Shorts[edit]
During the My Mario outro card seen in every It's Me, Mario! Stop Motion Shorts episode, a xylophone arrangement of "1-Up" plays.
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List of Super Mario appearances[edit]
Games[edit]
| Work | System | Year | Type | Title | Credits |
|---|---|---|---|---|---|
| Super Mario Bros. | Nintendo Entertainment System | 1985 | Original | Koji Kondo | |
| Super Mario Bros.: The Lost Levels | Family Computer Disk System | 1986 | Original | Koji Kondo | |
| Super Mario Bros. | Game & Watch (Crystal Screen) | 1986 | Arrangement | ||
| Super Mario Bros. Special | NEC PC-88 | 1986 | Arrangement | ||
| Super Mario Bros. Special | Sharp X1 | 1986 | Arrangement | ||
| Super Mario Bros. | Game & Watch (Special Edition) | 1987 | Past arrangement (Super Mario Bros. (Game & Watch, Crystal Screen)) | ||
| Super Mario Bros. Special | Samsung SPC-1500 | 1987 | Arrangement | ||
| Super Mario Bros. | Game & Watch (New Wide Screen) | 1988 | Past arrangement (Super Mario Bros. (Game & Watch, Crystal Screen)) | ||
| Super Mario Bros. 2 | Nintendo Entertainment System | 1988 | Arrangement | ||
| Super Mario Bros. 3 | Nintendo Entertainment System | 1988 | Original | Koji Kondo | |
| Super Mario Land | Game Boy | 1989 | Arrangement | ||
| Alleyway | Game Boy | 1989 | Arrangement | ||
| Super Mario World | Super Nintendo Entertainment System | 1990 | Arrangement | Koji Kondo | |
| Super Mario All-Stars | Super Nintendo Entertainment System | 1993 | Past arrangement (Super Mario World) | Koji Kondo | |
| Donkey Kong | Game Boy | 1994 | |||
| Hotel Mario | Philips CD-i | 1994 | |||
| Super Mario All-Stars + Super Mario World | Super Nintendo Entertainment System | 1994 | Past arrangement (Super Mario World) | Koji Kondo | |
| Super Mario World 2: Yoshi's Island | Super Nintendo Entertainment System | 1995 | Arrangement | ||
| Super Mario RPG: Legend of the Seven Stars | Super Nintendo Entertainment System | 1996 | Arrangement | ||
| Super Mario 64 | Nintendo 64 | 1996 | Arrangement | Koji Kondo | |
| Super Mario Bros. | Game & Watch (Mini Classics) | 1998 | |||
| Mario Party | Nintendo 64 | 1998 | Arrangement | ||
| Super Mario Bros. Deluxe | Game Boy Color | 1999 | Arrangement | ||
| Mario Golf | Nintendo 64 | 1999 | Past arrangement (Mario Party) | ||
| Mario Golf | Game Boy Color | 1999 | Arrangement | ||
| Mario Party 2 | Nintendo 64 | 2000 | Past arrangement (Mario Party) | ||
| Paper Mario | Nintendo 64 | 2000 | Arrangement | ||
| Super Mario Advance | Game Boy Advance | 2001 | Arrangement | ||
| Super Mario World: Super Mario Advance 2 | Game Boy Advance | 2001 | Arrangement | ||
| Mario Kart: Super Circuit | Game Boy Advance | 2001 | Arrangement | ||
| Super Mario Sunshine | Nintendo GameCube | 2002 | |||
| Yoshi's Island: Super Mario Advance 3 | Game Boy Advance | 2002 | Arrangement | ||
| Mario Golf: Toadstool Tour | Nintendo GameCube | 2003 | Arrangement | ||
| Super Mario Advance 4: Super Mario Bros. 3 | Game Boy Advance | 2003 | Past arrangement (Super Mario World: Super Mario Advance 2) | ||
| Mario & Luigi: Superstar Saga | Game Boy Advance | 2003 | |||
| Mario vs. Donkey Kong | Game Boy Advance | 2004 | Arrangement | ||
| Paper Mario: The Thousand-Year Door | Nintendo GameCube | 2004 | |||
| Super Mario 64 DS | Nintendo DS | 2004 | Past arrangement (Super Mario 64) | ||
| Mario & Luigi: Partners in Time | Nintendo DS | 2005 | Arrangement | ||
| Mario Superstar Baseball | Nintendo GameCube | 2005 | |||
| New Super Mario Bros. | Nintendo DS | 2006 | Arrangement | ||
| Super Mario Galaxy | Wii | 2007 | Arrangement | ||
| Ne |