World 6-1 (Super Mario Bros. 2): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Per proposal.)
Line 15: Line 15:


==Layout==
==Layout==
[[File:World 6 (Super Mario Bros. 2).png|thumb|left|NES]]
[[File:SMB2 World 6-1 Cobrats.png|thumb|left|NES version]]
This level starts like any level from World 2 does: as the desert is explored, numerous enemies and obstacles must be beaten, such as quicksand and swarms of [[Cobrat]]s and [[Pokey]]s. Then a fort is entered, where 21 [[jar]]s are seen. Only one of them has the [[key]] that is necessary to open the door showing [[Birdo (species)|Green Birdo]]'s whereabouts. Another jar leads to a [[1-Up Mushroom]].
This level starts like any level from World 2 does: as the desert is explored, numerous enemies and obstacles must be beaten, such as quicksand and swarms of [[Cobrat]]s and [[Pokey]]s. Then a fort is entered, where 21 [[jar]]s are seen. Only one of them has the [[key]] that is necessary to open the door showing [[Birdo (species)|Green Birdo]]'s whereabouts. Another jar leads to a [[1-Up Mushroom]].
{{br|left}}
{{br|left}}
==Trivia==
==Trivia==
*Despite the [[Nintendo Power]] level title suggesting a direct revisit of the setting from [[World 2 (Super Mario Bros. 2)|World 2]], it is stated that "World 6-1 looks a lot like the World of Deserts in World 2"<ref name=IO/>.
*Despite the [[Nintendo Power]] level title suggesting a direct revisit of the setting from [[World 2 (Super Mario Bros. 2)|World 2]], it is stated that "World 6-1 looks a lot like the World of Deserts in World 2"<ref name=IO/>.

Revision as of 01:26, December 4, 2019

Template:Levelbox World 6-1 (Chapter 6-1 in Yume Kōjō: Doki Doki Panic; titled Go to the World of Deserts Again[1]) is the first level of World 6 in Super Mario Bros. 2.

Layout

NES version

This level starts like any level from World 2 does: as the desert is explored, numerous enemies and obstacles must be beaten, such as quicksand and swarms of Cobrats and Pokeys. Then a fort is entered, where 21 jars are seen. Only one of them has the key that is necessary to open the door showing Green Birdo's whereabouts. Another jar leads to a 1-Up Mushroom.

Trivia

  • Despite the Nintendo Power level title suggesting a direct revisit of the setting from World 2, it is stated that "World 6-1 looks a lot like the World of Deserts in World 2"[1].

External links

References

  1. ^ a b Super Mario Bros. 2 Inside Out, Part II. Page 14.

Template:SMB2 Levels