World 1-1 (Super Mario Land): Difference between revisions

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{{italic title|World 1-1 (''Super Mario Land'')}}
{{italic title|id=yes}}
{{levelbox
{{level infobox
|title=World 1-1
|image=[[File:Super Mario Land Empty Block Screenshot.png|160px]]
|image=[[File:Super mario land.png|160px]]
|world=[[Birabuto Kingdom]]
|world=[[Birabuto Kingdom]]
|game=''[[Super Mario Land]]''
|game=''[[Super Mario Land]]''
|limit=400
|limit=400
|after=[[World 1-2 (Super Mario Land)|>>]]
|after=[[World 1-2 (Super Mario Land)|>>]]
|song=
|track=
}}
}}
'''World 1-1''' is the first level of ''[[Super Mario Land]]'', part of the [[Birabuto Kingdom]] of [[Sarasaland]]. Pyramids and palm trees are seen in the background throughout the Egypt-styled stage, while [[Goombo]]s, [[Bombshell Koopa]]s and [[Fighter Fly|Flies]] are the main enemies. There are many pipes, of which [[Warp Pipe|two pipes]] lead to bonus areas.
'''World 1-1''' is the first level of ''[[Super Mario Land]]'', part of the [[Birabuto Kingdom]] of [[Sarasaland]]. Pyramids and palm trees are seen in the background throughout the Egypt-styled stage, while [[Goombo]]s, [[Bombshell Koopa]]s and [[Fighter Fly|Flies]] are the main enemies. There are many pipes, of which [[Warp Pipe|two pipes]] lead to bonus areas.


==Layout==
==Layout==
Mario begins near a [[Warp Pipe|Pipe]] and a [[? Block|Mystery Block]] with a [[Coin]]. A [[Goombo]] walks below a second Mystery Block that contains a [[Super Mushroom]] and another pipe. Furthermore, Mario finds a six [[Hard Block]] structure, with a Coin Mystery Block above it. The next pipe is a Warp Pipe beside a Coin Mystery Block, which sends Mario to an area with eighteen coins. If he takes the pipe, he exits back to the same pipe he entered. There is then a three-block high jump to an elevated area, with a Goombo, three Coin Mystery Blocks and two [[Brick Block]]s.
Mario begins near a [[Warp Pipe|Pipe]] and a [[? Block|Mystery Block]] with a [[coin]]. A [[Goombo]] walks below a second Mystery Block that contains a [[Super Mushroom]] and another pipe. Furthermore, Mario finds a structure of six [[Hard Block]]s, with a [[Coin Block|Multi-Coin]] above it. The next pipe is a Warp Pipe beside a Mystery Block with a coin, which sends Mario to an area with eighteen coins. If he takes the pipe, he exits back to the same pipe he entered. There is then a three-block high jump to an elevated area, with a Goombo, three Mystery Blocks with coins and two [[Brick Block|brick]]s.


Continuing leads to a pipe in front of a line of brick blocks, with two Goombos walking left off the bricks onto the pipe and down to where Mario is standing. He must jump over the pipe and either go over the bricks or slip in the one-block high space between the pipe and block. The fourth of the bricks contains a [[1 UP Heart]], which can be accessed by standing on a Coin Mystery Block below. Mario can also collect a vertical line of seven coins to the right of the brick blocks by jumping down from them.
Continuing leads to a pipe in front of a line of bricks, with two Goombos walking left off the bricks onto the pipe and down to where Mario is standing. He must jump over the pipe and either go over the bricks or slip in the one-block high space between the pipe and block. The fourth of the bricks contains a [[1 UP Heart|1UP heart]], which can be accessed by standing on a Mystery Block with a coin below. Mario can also collect a vertical line of seven coins to the right of the bricks by jumping down from them.


Slightly to the right of this is a [[pit]] which Mario must [[jump]] over, and then a line of three brick blocks under a Mystery Block with a Mushroom or, if Mario is already [[Super Mario (form)|Super Mario]], his first chance to obtain a [[Superball Flower]].
Slightly to the right of this is a [[pit]] which Mario must [[jump]] over, and then a line of three bricks under a Mystery Block with a Mushroom or, if Mario is already [[Super Mario (form)|Super Mario]], his first chance to obtain a [[Superball Flower]].


Ahead, Mario finds a pipe, a Coin Mystery Block and a [[Bombshell Koopa]] walking near a pyramid of [[Empty Block]]s and Coin Mystery Blocks. Passing over another pit, Mario reaches the second functional [[Warp Pipe]] of the level, which if taken drops him into an S-shaped room with 21 coins. If he does not take it, he must pass a Goombo (which otherwise vanishes while Mario is in the bonus room) before encountering his first [[Fighter Fly|Fly]] under another Coin Mystery Block. Jumping over the pipe, there is a Goombo on another pile of six Hard Blocks, underneath a Mystery Block with a [[Super Star|Star]].
Ahead, Mario finds a pipe, a Mystery Block with a coin and a [[Bombshell Koopa]] walking near a pyramid of [[Empty Block]]s and Mystery Blocks with coins. Passing over another pit, Mario reaches the second functional [[Warp Pipe]] of the level, which if taken drops him into an S-shaped room with 21 coins. If he does not take it, he must pass a Goombo (which otherwise vanishes while Mario is in the bonus room) before encountering his first [[Fighter Fly|Fly]] under another Mystery Block with a coin. Jumping over the pipe, there is a Goombo on another pile of six Hard Blocks, underneath a Mystery Block with a [[Super Star|Star]].


Mario must pass through Goombos, Flies and Pipes until he finds a block with a [[Gao]]-like statue in the background. After this, there is a gap leading to the [[Goal (Super Mario Land)|Goal]] area, which contains a block half-pyramid with a metal floor right after it. There are two platforms that can help Mario reach the higher door in the end.
Mario must pass through Goombos, Flies and pipes until he finds a block with a [[Gao]]-like statue in the background. After this, there is a gap leading to the [[goal (Super Mario Land)|goal]] area, which contains a block half-pyramid with a metal floor right after it. There are two platforms that can help Mario reach the higher door in the end.


===Checkpoints===
===Checkpoints===
''Super Mario Land'' contains unmarked [[checkpoint]]s. The places Mario resumes from after a death in World 1-1 are:
''Super Mario Land'' contains unmarked [[checkpoint]]s. The places Mario resumes from after a death in World 1-1 are:
#The start of the level.
#The start of the level.
#Under the last brick block of the group of six before the first pit.
#Under the last brick of the group of six before the first pit.
#One block behind the last pipe before the Mystery Block containing the [[Super Star|Star]].
#One block behind the last pipe before the Mystery Block containing the [[Super Star|Star]].
#One block behind the pit before the [[Gao]]-like background graphic.
#One block behind the pit before the [[Gao]]-like background graphic.


===Changes in Hard Mode===
===Changes in Hard Mode===
*A [[Gao]] is added on the multi-coin Brick Block shortly after the final checkpoint.
*3 extra [[Goombo]]s
 
*11 extra [[Bombshell Koopa]]s
{{br}}
*5 extra [[Fighter Fly|Flies]]
*A [[Gao]] is added on the [[Coin Block|Multi-Coin]] brick shortly after the final checkpoint


===Map===
===Map===
{{Wide image|World 1-1 SML.png|2400|Level map|100%}}
{{Wide image|SML World 1-1 Map.png|2400|Level map|100%}}


==Level statistics==
==Level statistics==
*[[List of power-ups|Power-ups]]: 3 (Two [[Super Mushroom]]s/[[Superball Flower]]s and one [[Super Star|Star]])
*[[List of power-ups|Power-ups]]: 3 (2 [[Super Mushroom]]s/[[Superball Flower]]s and 1 [[Super Star|Star]])
*[[1 UP Heart]]s: 1
*[[1 UP Heart|1UP heart]]s: 1
*Secret areas: 2
*Secret areas: 2


===Enemies===
===Enemies===
*[[Goombo]]s: 10
{|class="wikitable"
*[[Bombshell Koopa]]: 1
|-
*[[Fighter Fly|Flies]]: 3
!Name
*[[Gao]]: 1 (Hard Mode only)
!Count
|-
|[[File:SML_Goombo_Sprite.png]]<br>[[Goombo]]
|10 (13 in Hard Mode)
|-
|[[File:SML Bombshell Koopa Sprite.png]]<br>[[Bombshell Koopa]]
|1 (12 in Hard Mode)
|-
|[[File:SML_Fly.png]]<br>[[Fighter Fly|Flies]]
|3 (8 in Hard Mode)
|-
|[[File:Gao.png]]<br>[[Gao]]
|0 (1 in Hard Mode)
|}


==Gallery==
==Gallery==
<gallery>
<gallery>
MarioSML.PNG
MarioSML.png
SML 1-1.png
SML World 1-1 Screenshot.png
SML Game Over.png
SML Game Over.png
SML-Goal 1-1.png
SML World 1-1 Goal.png
KCDeluxe-SMLGoal.png|1-1 Goal, as depicted in [[Super Mario (Kodansha manga)|the Kodansha ''Super Mario Land'' Vol. 1 manga]]
KCDeluxe-SMLGoal.png|1-1 goal, as depicted in [[Super Mario (Kodansha manga)|the Kodansha ''Super Mario Land'' Vol. 1 manga]]
</gallery>
</gallery>


{{SML}}
{{SML}}
[[Category:Super Mario Land Levels]]
[[Category:Deserts]]
[[Category:Super Mario Land levels]]

Latest revision as of 07:44, April 26, 2023

Level
World 1-1
Screenshot of Mario after using a ? Block
World Birabuto Kingdom
Game Super Mario Land
Time limit 400
<< Directory of levels >>

World 1-1 is the first level of Super Mario Land, part of the Birabuto Kingdom of Sarasaland. Pyramids and palm trees are seen in the background throughout the Egypt-styled stage, while Goombos, Bombshell Koopas and Flies are the main enemies. There are many pipes, of which two pipes lead to bonus areas.

Layout[edit]

Mario begins near a Pipe and a Mystery Block with a coin. A Goombo walks below a second Mystery Block that contains a Super Mushroom and another pipe. Furthermore, Mario finds a structure of six Hard Blocks, with a Multi-Coin above it. The next pipe is a Warp Pipe beside a Mystery Block with a coin, which sends Mario to an area with eighteen coins. If he takes the pipe, he exits back to the same pipe he entered. There is then a three-block high jump to an elevated area, with a Goombo, three Mystery Blocks with coins and two bricks.

Continuing leads to a pipe in front of a line of bricks, with two Goombos walking left off the bricks onto the pipe and down to where Mario is standing. He must jump over the pipe and either go over the bricks or slip in the one-block high space between the pipe and block. The fourth of the bricks contains a 1UP heart, which can be accessed by standing on a Mystery Block with a coin below. Mario can also collect a vertical line of seven coins to the right of the bricks by jumping down from them.

Slightly to the right of this is a pit which Mario must jump over, and then a line of three bricks under a Mystery Block with a Mushroom or, if Mario is already Super Mario, his first chance to obtain a Superball Flower.

Ahead, Mario finds a pipe, a Mystery Block with a coin and a Bombshell Koopa walking near a pyramid of Empty Blocks and Mystery Blocks with coins. Passing over another pit, Mario reaches the second functional Warp Pipe of the level, which if taken drops him into an S-shaped room with 21 coins. If he does not take it, he must pass a Goombo (which otherwise vanishes while Mario is in the bonus room) before encountering his first Fly under another Mystery Block with a coin. Jumping over the pipe, there is a Goombo on another pile of six Hard Blocks, underneath a Mystery Block with a Star.

Mario must pass through Goombos, Flies and pipes until he finds a block with a Gao-like statue in the background. After this, there is a gap leading to the goal area, which contains a block half-pyramid with a metal floor right after it. There are two platforms that can help Mario reach the higher door in the end.

Checkpoints[edit]

Super Mario Land contains unmarked checkpoints. The places Mario resumes from after a death in World 1-1 are:

  1. The start of the level.
  2. Under the last brick of the group of six before the first pit.
  3. One block behind the last pipe before the Mystery Block containing the Star.
  4. One block behind the pit before the Gao-like background graphic.

Changes in Hard Mode[edit]

Map[edit]

Level statistics[edit]

Enemies[edit]

Name Count
Goombo
Goombo
10 (13 in Hard Mode)
SML Bombshell Koopa Sprite.png
Bombshell Koopa
1 (12 in Hard Mode)
SML Fighter Fly
Flies
3 (8 in Hard Mode)
Gao.png
Gao
0 (1 in Hard Mode)

Gallery[edit]