Twist and Route: Difference between revisions

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{{minigame-infobox
{{minigame infobox
| image = [[File:MPDS_TwistandRoute.jpg]] <br> Duel mini-game version
|image=[[File:Twist and Route MPDS.png]]
| appeared_in = ''[[Mario Party DS]]
|appears_in=''[[Mario Party DS]]
| type = 4-player mini-game <br> Duel mini-game
|type=4-Player minigame<br>Duel minigame
| record =
|track=They're Neck and Neck
|sample=[[File:MPDS They're Neck and Neck.oga]]
}}
}}
'''Twist and Route''' is a 4-player and duel [[minigame]] that is found during the events of ''[[Mario Party DS]]''. Its name is a pun on the song "[[wikipedia:Twist and Shout|Twist and Shout]]".
'''Twist and Route''' is a 4-Player and Duel [[minigame]] that appears in ''[[Mario Party DS]]''. Its name is a pun on the title of the song "{{wp|Twist and Shout}}."


==Introduction==
==Introduction==
In the introduction, the camera overviews the playfield that takes in some assembly table filled with plated cogs, bolts, clock plates, mini-watches, assembly pieces and various tools as obstacles. Shortly after that, the camera moves down towards the players' windup cars at the starting line. Soon after that, the minigame starts.
The camera shows the playfield on an assembly table before moving down towards the players' windup cars at the starting line as the minigame starts.  


==Gameplay==
==Gameplay==
The player's windup [[car]] can be identified by simply looking at the emblem imprint on the back of the car near to the windup, the emblem imprint varies which character the player uses during the game.
Each racer has to wind up the mini-car; the player must do this by using the [[Nintendo DS#Stylus|stylus]] to perform clockwise circles on the bottom screen. Once fully wound, the car propels forward for a while depending on how well it was wound up, and the player must steer it using the direction pad or {{button|ds|Y}} and {{button|ds|A}} buttons. If the car slows to a slop, the player must use the stylus to wind it up again. The track is filled with various obstacles that block the road or slow cars down, such as plated cogs, bolts, clock plates, mini-watches, assembly pieces, and various tools. The first player who reaches the finish line wins. If both players reach the finish line at the same time in the Duel variant, or the time limit expires, the result is a tie.
 
The player has to first windup the mini windup car using the [[stylus]] on the bottom screen clockwise. When the player winds the windup car towards the end, the player then releases the stylus. The player can now steer the car within a limited amount of time depending on how well the player cranked. When the player's car stops proceeding to accelerate, the player must repeat this process again so that the car can continue to accelerate.
 
In this minigame, the playfield is filled with obstacles that the players will confront. The large stamp, cogs and bolts simply slow the players' windup cars down. Tools and other bulky objects in the pathway block partially, and the clock plates makes the player's windup car hard to maneuver with turning.
 
The first player who reaches the finish line wins.


==Controls==
==Controls==
* {{button|ds|Stylus}} &ndash; Wind clockwise
*{{button|Padleftright}} {{button|ds|Y}} {{button|ds|A}} &ndash; Steer
* {{button|Padleftright}} {{button|ds|Y}} {{button|ds|A}} &ndash; Steer
*{{button|ds|Stylus}} &ndash; Wind clockwise


==In-game text==
==In-game text==
* '''Rules''' &ndash; ''"Race to the finish in your windup car. You'll have to wind up often, because driving the car and running across obstacles will use up its power."''
*'''Rules''' &ndash; ''"Race to the finish in your windup car. You'll have to wind it up often, because driving the car and running across obstacles will use up its power."''
* '''Tips''' &ndash; ''"Your car is out of power when you see arrows on the Touch Screen. You can wind it up only when the arrows appear, so give it a good crank."''
* '''Tips''' &ndash; ''"Your car is out of power when you see arrows on the Touch Screen. You can wind it up only when the arrows appear, so give it a good crank."''


==Names in Other Languages==
==Names in other languages==
{{Foreignname
{{foreign names
|Fra=Mario Machines
|Fre=Mario Machines
|FraM=Mario Machines; a pun on the video-game series, ''[[wikipedia:Micro Machines (video game series)|Micro Machines]]''.
|FreM=Mario Machines; a pun on the video-game series, ''[[wikipedia:Micro Machines (video game series)|Micro Machines]]''.
|SpaE=Carretera y cuerda
|SpaEM=Road and Wind Up, pun on ''carretera y manta'', meaning "hit the road"
|Ger=Aufzieh-Derby
|GerM=Wind Derby
|SpaM=Road and winder
|Jap=ぜんまいレース
|JapR=Zenmai Rēsu
|JapM=Windup Race
|Kor=태엽 감기 레이스
|KorR=Taeyeop Gamgi Reiseu
|KorM=Windup Race
|Ita=A tutta Molla
|ItaM=Full Spring
}}
}}


<br clear=all>
{{MPDS minigames}}
{{Mario Party DS Minigames}}
[[Category:4-player minigames]]
[[Category:4-player Minigames]]
[[Category:Duel minigames]]
[[Category:Duel Minigames]]
[[Category:Mario Party DS minigames]]
[[Category:Mario Party DS Minigames]]
[[it:A tutta Molla]]

Latest revision as of 11:17, January 8, 2024

Twist and Route
4-player mode for Twist and Route in Mario Party DS
Appears in Mario Party DS
Type 4-Player minigame
Duel minigame
Music track They're Neck and Neck
Music sample

Twist and Route is a 4-Player and Duel minigame that appears in Mario Party DS. Its name is a pun on the title of the song "Twist and Shout."

Introduction[edit]

The camera shows the playfield on an assembly table before moving down towards the players' windup cars at the starting line as the minigame starts.

Gameplay[edit]

Each racer has to wind up the mini-car; the player must do this by using the stylus to perform clockwise circles on the bottom screen. Once fully wound, the car propels forward for a while depending on how well it was wound up, and the player must steer it using the direction pad or Y Button and A Button buttons. If the car slows to a slop, the player must use the stylus to wind it up again. The track is filled with various obstacles that block the road or slow cars down, such as plated cogs, bolts, clock plates, mini-watches, assembly pieces, and various tools. The first player who reaches the finish line wins. If both players reach the finish line at the same time in the Duel variant, or the time limit expires, the result is a tie.

Controls[edit]

  • +Control Pad left or right Y Button A Button – Steer
  • Stylus – Wind clockwise

In-game text[edit]

  • Rules"Race to the finish in your windup car. You'll have to wind it up often, because driving the car and running across obstacles will use up its power."
  • Tips"Your car is out of power when you see arrows on the Touch Screen. You can wind it up only when the arrows appear, so give it a good crank."

Names in other languages[edit]

Language Name Meaning
Japanese ぜんまいレース
Zenmai Rēsu
Windup Race

French Mario Machines
Mario Machines; a pun on the video-game series, Micro Machines.
German Aufzieh-Derby
Wind Derby
Italian A tutta Molla
Full Spring
Korean 태엽 감기 레이스
Taeyeop Gamgi Reiseu
Windup Race

Spanish (NOE) Carretera y cuerda
Road and Wind Up, pun on carretera y manta, meaning "hit the road"