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[[Image:MPDS_StudyFall.jpg|thumb|'''Study Fall''' as a 4-player mini-game.]]
{{minigame infobox
'''Study Fall''' is a 4-player and a duel [[mini-game]] that is found in the game ''[[Mario Party DS]]''.
|image=[[File:Study Fall MPDS.png]]<br>4-Player minigame version
|appears_in=''[[Mario Party DS]]''
|type=4-Player minigame<br>Duel minigame
|record=50.0 cm/in.
|track=Get Into It
|sample=[[File:MPDS Get Into It.oga]]
}}
'''Study Fall''' is a 4-Player and Duel [[minigame]] that is found in ''[[Mario Party DS]]''. Its name is a pun on "study hall," which is where students can go to study after classes end. This is the fourth minigame in [[Score Scuffle]].


==Introduction==
==Introduction==
In the scene, the camera shows the red line above from the two erasers. The player hears some applause as the camera moves up, showing various math lessons and problems shown on the board from bottom to the top of the two chalkboards. Then the players are being applaused for a short moment, equipped with magnets on their backs. After that, the mini-game starts.
In the scene, the camera shows the red line above the two erasers. The player hears some applause as the camera moves up, showing various math lessons and problems shown on the board from the bottom to the top of the two chalkboards. The players are then being applauded for a short moment, equipped with magnets on their backs. After that, the minigame starts.


==Gameplay==
==Gameplay==
[[Image:Studyduel.jpg|thumb|left|120px|Study Fall as a duel mini-game.]]
[[File:Study Fall MPDS duel.png|thumb|left|150px|Duel minigame version]]
In this mini-game, the players attempt to jump off from the ledge of the first chalkboard equipped with magnets. The players have to get close red line as possible before the players hit the erasers. If the players are close to it, the players have to halt themselves by using the magnets they are helding. If the player gets too close and gets knocked off from the erasers, the player does not receive a score.
In this minigame, the players attempt to jump off the ledge of the first chalkboard while equipped with magnets. The players have to get as close to the red line as possible before they hit the erasers. If players are close to it, they have to halt themselves by using the magnets they are holding. Any player who stops closest to the red line without hitting the erasers is the winner. If a player gets too close and gets knocked off by the erasers, that player does not receive a score. If all the players get knocked off by the erasers or if both players get the same score in the Duel variant, the minigame ends in a tie.


The player who is closest near to the red line or even the erasers wins.
As with other minigames with a record system, if both players break the current record in the Duel variant by tying, it counts as a new record even though neither player won, as the screen says "Tie" after the "New Record" fanfare.


This is one of the mini-games that has a record system. If the player beats the record by getting a lower number then the previous lower number, the player makes a new record.
The staff record for Study Fall is 1.2 cm/in., but it is possible for players to achieve 0.0 cm/in.
{{br|left}}


==In-Game Instructions==
==Controls==
''Plunge down the magnetic board as far as you can. Stop as close to the red line as possible, and don't hit the erasers at the bottom.
*{{button|ds|A}} &ndash; Activate magnet to stop


'''Tips'''<br>
==In-game text==
''You'll get a score of zero if you overshoot the red line and hit the erasers, so be careful.''
*'''Rules''' &ndash; ''"Plunge down the magnetic board as far as you can. Stop as close to the red line as possible, and don't hit the erasers at the bottom."''
*'''Rules (Score Scuffle)''' &ndash; ''"Plunge down the magnetic board as far as you can. Stop as close to the red line as possible to get more points, and don't hit the erasers at the bottom."''
*'''Tips''' &ndash; ''"You'll get a score of zero if you overshoot the red line and hit the erasers, so be careful."''


==Records==
==Names in other languages==
The Staff Record for Study Fall is 1.200cm, but players have managed a 0.000 before.
{{foreign names
 
|Jap=すれすれストップ
==Controls==
|JapR=Suresure Sutoppu
*'''A Button''' &ndash; Activate magnet to stop
|JapM=Close Stop
|Spa=Al filo de la pizarra
|SpaM=At the edge of the board
|Fre=La Brosse des maths
|FreM=Pun on ''bosse des maths'' (math prodigies) and ''brosse'' (duster).
|Ger=Magnet-Athleten
|GerM=Magnet Athletes
|Kor=아슬아슬 멈춰라
|KorR=Aseul-aseul meomchwora
|KorM=Close Stop
|Ita=Lavagniadi
|ItaM=Blackboarders
}}


<br clear=all>
==Trivia==
{{Mario Party DS mini-games}}
*The blackboard height is about 62 inches/centimeters.


[[Category:4-player mini-games]]
{{MPDS minigames}}
[[Category:Duel mini-games]]
[[Category:4-player minigames]]
[[Category:Duel minigames]]
[[Category:Mario Party DS minigames]]
[[de:Magnet-Athleten]]
[[it:Lavagniadi]]

Latest revision as of 01:37, March 28, 2024

Study Fall
4-player mode for Study Fall in Mario Party DS
4-Player minigame version
Appears in Mario Party DS
Type 4-Player minigame
Duel minigame
Initial record 50.0 cm/in.
Music track Get Into It
Music sample

Study Fall is a 4-Player and Duel minigame that is found in Mario Party DS. Its name is a pun on "study hall," which is where students can go to study after classes end. This is the fourth minigame in Score Scuffle.

Introduction[edit]

In the scene, the camera shows the red line above the two erasers. The player hears some applause as the camera moves up, showing various math lessons and problems shown on the board from the bottom to the top of the two chalkboards. The players are then being applauded for a short moment, equipped with magnets on their backs. After that, the minigame starts.

Gameplay[edit]

Duel mode for Study Fall in Mario Party DS
Duel minigame version

In this minigame, the players attempt to jump off the ledge of the first chalkboard while equipped with magnets. The players have to get as close to the red line as possible before they hit the erasers. If players are close to it, they have to halt themselves by using the magnets they are holding. Any player who stops closest to the red line without hitting the erasers is the winner. If a player gets too close and gets knocked off by the erasers, that player does not receive a score. If all the players get knocked off by the erasers or if both players get the same score in the Duel variant, the minigame ends in a tie.

As with other minigames with a record system, if both players break the current record in the Duel variant by tying, it counts as a new record even though neither player won, as the screen says "Tie" after the "New Record" fanfare.

The staff record for Study Fall is 1.2 cm/in., but it is possible for players to achieve 0.0 cm/in.

Controls[edit]

  • A Button – Activate magnet to stop

In-game text[edit]

  • Rules"Plunge down the magnetic board as far as you can. Stop as close to the red line as possible, and don't hit the erasers at the bottom."
  • Rules (Score Scuffle)"Plunge down the magnetic board as far as you can. Stop as close to the red line as possible to get more points, and don't hit the erasers at the bottom."
  • Tips"You'll get a score of zero if you overshoot the red line and hit the erasers, so be careful."

Names in other languages[edit]

Language Name Meaning
Japanese すれすれストップ
Suresure Sutoppu
Close Stop

French La Brosse des maths
Pun on bosse des maths (math prodigies) and brosse (duster).
German Magnet-Athleten
Magnet Athletes
Italian Lavagniadi
Blackboarders
Korean 아슬아슬 멈춰라
Aseul-aseul meomchwora
Close Stop

Spanish Al filo de la pizarra
At the edge of the board

Trivia[edit]

  • The blackboard height is about 62 inches/centimeters.