Loco Motives: Difference between revisions

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==Gameplay==
==Gameplay==
The players have to tap their trains to reverse the direction they go so that they do not pop their colored balloons. Each player has three trains and five balloons to watch. If a train gets near a balloon, its siren goes off. A train stops moving once it pops a balloon, but it starts moving again after five seconds. A burst balloon comes back after 11 seconds. A player cannot pop their opponent's balloons, as the player must pop their own first. The trains speed up the longer they avoid the balloons. The first player to pop three of their balloons loses. If both players pop one of their balloons on their final try simultaneously, the minigame ends in a tie.
The players have to tap their trains to reverse the direction they go so that they do not pop their colored balloons. Each player has three trains and five balloons to watch. If a train gets near a balloon, its siren goes off. A train stops moving once it pops a balloon, but it starts moving again after five seconds. A burst balloon comes back after 10 seconds. A player cannot pop their opponent's balloons, as the player must pop their own first. Although the trains move at different speeds, they move faster the longer they avoid the balloons. The first player to pop three of their balloons loses. It is possible for the minigame to end in a tie.


==Ending==
==Ending==
Line 28: Line 28:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Fra=Train-Train Électrique
|Fre=Train-Train Électrique
|FraM=Electric Trains
|FreM=Electric Trains
|Ger=Pendelverkehr
|Ger=Pendelverkehr
|GerM=Pendulum Traffic
|GerM=Pendulum Traffic

Revision as of 10:07, January 8, 2024

Loco Motives
Loco Motives from Mario Party 8
Appears in Mario Party 8
Type Duel minigame
Music track Friendly Competition
Music sample

Loco Motives is a Duel minigame found in Mario Party 8. Its name is a pun on "locomotives."

Introduction

A train track with the players' trains and balloons is shown. Each player points at a train with their cursor, reversing its direction. The game then starts.

Gameplay

The players have to tap their trains to reverse the direction they go so that they do not pop their colored balloons. Each player has three trains and five balloons to watch. If a train gets near a balloon, its siren goes off. A train stops moving once it pops a balloon, but it starts moving again after five seconds. A burst balloon comes back after 10 seconds. A player cannot pop their opponent's balloons, as the player must pop their own first. Although the trains move at different speeds, they move faster the longer they avoid the balloons. The first player to pop three of their balloons loses. It is possible for the minigame to end in a tie.

Ending

The winner does their victory pose while the loser does their losing pose. The screen then cuts to the winner's train, which is traveling around the track. If the minigame ends in a tie, both players do their losing poses.

Controls

  • Wii Remote: Use the Pointer to move the cursor.
  • Buttons
    • A Button / B Button – Switch target's direction

In-game text

  • Rules"Keep your trains from hitting your balloons. Point-select your trains to reverse their direction."
  • Hint"When a train's light comes on, it means that the train is approaching a balloon. Reverse its direction fast!"

Names in other languages

Language Name Meaning
Japanese ふうせんをわらないで
Fūsen o Waranaide
Don't Pop the Balloon

French Train-Train Électrique
Electric Trains
German Pendelverkehr
Pendulum Traffic
Italian Mini-Trenini
Mini Toy Trains
Korean 풍선을 지켜라!
Pungseon-eul Jikyeola!
Defend the Balloons!

Spanish Locomotoras locas
Crazy Locomotives