Hanger Management: Difference between revisions

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{{Minigame-infobox
{{minigame infobox
| image = [[File:Hanger Management MPDS.png]] <br> 2-vs.-2 mini-game version
|image=[[File:Hanger Management MPDS.png]]<br>2-vs.-2 minigame version
| appeared_in = ''[[Mario Party DS]]''
|appears_in=''[[Mario Party DS]]''
| type = 2-vs-2 mini-game <br> Duel mini-game
|type=2-vs.-2 minigame<br>Duel minigame
| record = 1'00"00
|record=1'00"00
| song = Fresh as Mint
|track=Fresh as Mint
|sample=[[File:MPDS Fresh as Mint.oga]]
}}
}}
'''Hanger Management''' is a 2 vs. 2 and duel [[minigame]] in ''[[Mario Party DS]]''. The name is a pun on "[[wikipedia:Anger management|anger management]]". Despite not being a 4-player minigame, this minigame appears on [[Score Scuffle]] as the second to last minigame, making it appear in a 4-player format only in this mode.
'''Hanger Management''' is a 2-vs.-2 and Duel [[minigame]] in ''[[Mario Party DS]]''. The name is a pun on "{{wp|anger management}}" and/or "hunger management." Despite not being a 4-Player minigame, this minigame appears in Score Scuffle as the second-to-last minigame, making it appear in a 4-Player format only in this mode.


==Gameplay==
==Gameplay==
[[File:Hanger Management MPDS duel.png|thumb|150px|left|Duel mini-game]]
[[File:Hanger Management MPDS duel.png|thumb|150px|left|Duel minigame version]]
The players hang on hangers and have to move them along a wire to the end while avoiding various objects (they are marked with a '!' icon). If the players hit an object, they will slow down. The player can go faster by balancing the weight of the hanger. The first player or team to get to the finish line wins, and if both players or teams reach the finish line at the same time or if five minutes pass, the minigame is considered a tie. In [[Score Scuffle]], the minigame ends once all players finish.
The players hang on hangers and have to move them along a wire to the end while avoiding various objects (they are marked with a "!"). If the players hit an object, they slow down. The player can go faster by balancing the weight of the hanger. The first team or player to get to the finish line wins. If both teams or players reach the finish line at the same time or if five minutes pass, the minigame is considered a tie. In Score Scuffle, the minigame ends once all players finish.


If both players get the same score in the Duel variant that breaks the current record, it counts as a new record even though no one won, as it will say "Tie" after the "New Record" fanfare. This also applies to the other Duel minigames with a record system.
If both teams or players break the current record by tying, it counts as a new record even though no one won, as the screen says "Tie" after the "New Record" fanfare.


This minigame is not in the Simple Set
This minigame is not in the Simple Set.


==Controls==
==Controls==
*{{button|Padleftright}} &ndash; Move
*{{button|Padleftright}} &ndash; Move
{{br|left}}
{{br|left}}
==In-game text==
==In-game text==
*'''Rules'''
*'''Rules'''
**'''2 vs. 2:''' ''"Balance your weight on the wire hanger to assist your partner as you both zing through a clothesline course. Shift left and right to avoid obstacles."''
**'''2-vs.-2:''' ''"Balance your weight on the wire hanger to assist your partner as you both zing through a clothesline course. Shift left and right to avoid obstacles."''
**'''Duel:''' ''"Balance your weight on the wire hanger as you zing through a clothesline course. Shift left and right to avoid obstacles."''
**'''Duel:''' ''"Balance your weight on the wire hanger as you zing through a clothesline course. Shift left and right to avoid obstacles."''
**'''[[Score Scuffle]]:''' ''"Balance your weight on the wire hanger as you zing through a clothesline course. You'll earn points the faster you get to the finish."''
**'''Score Scuffle:''' ''"Balance your weight on the wire hanger as you zing through a clothesline course. You'll earn points the faster you get to the finish."''
*'''Tips''' &ndash; ''"You should stay in the middle to move the fastest. But shift position quickly when you see an "!" to avoid a collision."''
*'''Tips''' &ndash; ''"You should stay in the middle to move the fastest. But shift position quickly when you see an "!" to avoid a collision."''


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|Spa=Percha deslizante
|Spa=Percha deslizante
|SpaM=Sliding Hanger
|SpaM=Sliding Hanger
|Fra=Penderie en Folie
|Fre=Penderie en Folie
|FraM=Wardrobe Madness
|FreM=Wardrobe Madness
|Ger=Kleiderbügel-Gleitfahrt
|Ger=Kleiderbügel-Gleitfahrt
|GerM=Coat Hanger Sailing
|GerM=Coat Hanger Sailing
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|Kor=흔들흔들 옷걸이
|Kor=흔들흔들 옷걸이
|KorR=Heundeulheundeul Otgeori
|KorR=Heundeulheundeul Otgeori
|KorM=Swinging Hanger}}
|KorM=Swinging Hanger
}}


{{MPDS Minigames}}
{{MPDS minigames}}
[[Category:4-player Minigames]]
[[Category:4-player minigames]]
[[Category:2-vs-2 Minigames]]
[[Category:2-vs-2 minigames]]
[[Category:Duel Minigames]]
[[Category:Duel minigames]]
[[Category:Mario Party DS Minigames]]
[[Category:Mario Party DS minigames]]
[[de:Kleiderbügel-Gleitfahrt]]
[[de:Kleiderbügel-Gleitfahrt]]
[[it:Appesi a un Filo (Mario Party DS)]]

Latest revision as of 02:24, January 8, 2024

Hanger Management
2 vs. 2 mode for Hanger Management in Mario Party DS
2-vs.-2 minigame version
Appears in Mario Party DS
Type 2-vs.-2 minigame
Duel minigame
Initial record 1'00"00
Music track Fresh as Mint
Music sample

Hanger Management is a 2-vs.-2 and Duel minigame in Mario Party DS. The name is a pun on "anger management" and/or "hunger management." Despite not being a 4-Player minigame, this minigame appears in Score Scuffle as the second-to-last minigame, making it appear in a 4-Player format only in this mode.

Gameplay[edit]

Duel mode for Hanger Management in Mario Party DS
Duel minigame version

The players hang on hangers and have to move them along a wire to the end while avoiding various objects (they are marked with a "!"). If the players hit an object, they slow down. The player can go faster by balancing the weight of the hanger. The first team or player to get to the finish line wins. If both teams or players reach the finish line at the same time or if five minutes pass, the minigame is considered a tie. In Score Scuffle, the minigame ends once all players finish.

If both teams or players break the current record by tying, it counts as a new record even though no one won, as the screen says "Tie" after the "New Record" fanfare.

This minigame is not in the Simple Set.

Controls[edit]

  • +Control Pad left or right – Move

In-game text[edit]

  • Rules
    • 2-vs.-2: "Balance your weight on the wire hanger to assist your partner as you both zing through a clothesline course. Shift left and right to avoid obstacles."
    • Duel: "Balance your weight on the wire hanger as you zing through a clothesline course. Shift left and right to avoid obstacles."
    • Score Scuffle: "Balance your weight on the wire hanger as you zing through a clothesline course. You'll earn points the faster you get to the finish."
  • Tips"You should stay in the middle to move the fastest. But shift position quickly when you see an "!" to avoid a collision."

Names in other languages[edit]

Language Name Meaning
Japanese ゆらゆらハンガー
Yurayura Hangā
Swinging Hanger

French Penderie en Folie
Wardrobe Madness
German Kleiderbügel-Gleitfahrt
Coat Hanger Sailing
Italian Appesi a un Filo
Hanging by a Thread
Korean 흔들흔들 옷걸이
Heundeulheundeul Otgeori
Swinging Hanger

Spanish Percha deslizante
Sliding Hanger