Thrash 'n' Crash: Difference between revisions

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{{minigame-infobox
{{minigame infobox
| image = [[File:ThrashandCrash 8.png|260px]]
|image=[[File:ThrashandCrash 8.png|260px]]
| appeared_in = ''[[Mario Party 8]]''
|appears_in=''[[Mario Party 8]]''
| type = 1-vs.-3 minigame
|type=1-vs.-3 minigame
| time = 30 seconds
|time=30 seconds
| song = All Messed Up
|track=All Messed Up
|sample=[[File:MP8 All Messed Up.oga]]
}}
}}
'''Thrash 'n' Crash''' is a 1-vs.-3 [[minigame]] in ''[[Mario Party 8]]''.
'''Thrash 'n' Crash''' is a 1-vs.-3 [[minigame]] in ''[[Mario Party 8]]''.


==Introduction==
==Introduction==
The team players ride in on skateboards, while the solo player follows them in a hovercraft.
The team players ride in on skateboards, while the solo player follows them in a flying vehicle.


==Gameplay==
==Gameplay==
The trio rides skateboards down a lane and must turn the {{button|wii|wiimote}} forward, backward, left, or right to move and avoid traps. The solo player, riding a flying vehicle behind the trio, activates traps by pointing at them on the screen and pressing {{button|wii|a}}. The traps include tumbling barrels, [[Bullet Bill]]s, and giant rolling wheels; walls and [[Whomp]]s also act as obstacles. Players who run into traps and obstacles are eliminated. The solo player wins if they eliminate all the team players. The team players win if at least one of them survives for 30 seconds.
The team players ride skateboards down a lane and must turn {{button|wii|wiimote}} forward, backward, left, or right to move and avoid traps. The solo player, riding a flying vehicle behind the team, activates traps by pointing at them on the screen and pressing {{button|wii|a}} or {{button|wii|b}}. The traps include tumbling barrels, [[Bullet Bill]]s, and giant rolling wheels; walls and [[Whomp]]s also act as obstacles. Players who run into traps and obstacles are eliminated. The solo player wins if they eliminate all the team players. The team players win if at least one of them survives for 30 seconds.
 
Below is a list of all the obstacles that the team must avoid:
*Walls
*Stack of barrels – When activated, the barrels fall over and act as a wall for the team.
*Pipes – When one is activated, it fires a slow-moving Bullet Bill that explodes when it hits a team member.
*Wheels – When activated, they roll to the opposite side at a faster speed than a Bullet Bill. Wheels are capable of hitting multiple opponents unlike Bullet Bills.
*Whomps – These stand in the way and act as walls. They cannot be activated by the solo player.


==Ending==
==Ending==
If the group players win, they ride under a bridge that the solo player stops at and perform small victory poses. If the solo player wins, they float past the gate, leaving the trio behind, and perform a victory pose.
If the group players win, they ride under a bridge that the solo player stops and does their losing pose at, and perform small victory poses. If the solo player wins, they float past the gate, leaving the trio behind, and perform a victory pose.


==Controls==
==Controls==
Line 32: Line 40:
* '''Rules''' – ''"Three players try to survive a booby-trapped skateboard course. The solo player shoots traps to activate 'em!"''
* '''Rules''' – ''"Three players try to survive a booby-trapped skateboard course. The solo player shoots traps to activate 'em!"''
* '''Hint''' – ''"Looking for booby traps? Watch your cursor's color! On the run? Teamwork tip: Stay separated!"''
* '''Hint''' – ''"Looking for booby traps? Watch your cursor's color! On the run? Teamwork tip: Stay separated!"''
==Gallery==
<gallery>
MP8 P1 Activating Cursor.gif|Player 1's cursor
MP8 P2 Activating Cursor.gif|Player 2's cursor
MP8 P3 Activating Cursor.gif|Player 3's cursor
MP8 P4 Activating Cursor.gif|Player 4's cursor
Thrash 'n' Crash BG.png|Background
</gallery>


==Names in other languages==
==Names in other languages==
Line 38: Line 55:
|JapR=Sukebō de kakenukero
|JapR=Sukebō de kakenukero
|JapM=Run Through on a Skateboard
|JapM=Run Through on a Skateboard
|Kor=요리조리 스케이트보드
|KorR=Yorijori Seukeiteubodeu
|KorM=Skateboard Here and There
|Spa=Circuito truncado
|Spa=Circuito truncado
|SpaM=Truncated Circuit
|SpaM=Truncated Circuit
|Ger=Skateboardjagd
|Ger=Skateboardjagd
|GerM=Skateboard Chase
|GerM=Skateboard Chase
|Fra=Pièges en Skate
|Fre=Pièges en Skate
|FraM=Skateboard Traps
|FreM=Skateboard Traps
|Ita=Skateboard
|Ita=Skateboard
|ItaM=-}}
|ItaM=-
}}


==Trivia==
==Trivia==
*If one of the veteran playable characters wins on the solo team, they will do one of their victory poses from ''[[Mario Party 7]]'' instead of the new ones they got in this game. [[Blooper]] and [[Hammer Bro]] will do a different victory pose as opposed to their normal ones. This is also the case in [[Surf's Way Up]].
*If one of the veteran playable characters wins as the solo player, they will perform one of their small victory poses from the [[Nintendo GameCube|GameCube]]-era ''[[Mario Party (series)|Mario Party]]'' games (with [[Mario]]'s and [[Luigi]]'s being slightly different) instead of the new ones they received in this game. [[Blooper]] and [[Hammer Bro]] will perform a different victory pose as opposed to their normal ones. This is also the case in [[Surf's Way Up]].


{{MP8 Minigames}}
{{MP8 minigames}}
[[Category:1-vs-3 Minigames]]
[[Category:1-vs-3 minigames]]
[[Category:Mario Party 8 Minigames]]
[[Category:Mario Party 8 minigames]]

Revision as of 04:26, January 8, 2024

Thrash 'n' Crash
Thrash 'n' Crash from Mario Party 8
Appears in Mario Party 8
Type 1-vs.-3 minigame
Time limit 30 seconds
Music track All Messed Up
Music sample

Thrash 'n' Crash is a 1-vs.-3 minigame in Mario Party 8.

Introduction

The team players ride in on skateboards, while the solo player follows them in a flying vehicle.

Gameplay

The team players ride skateboards down a lane and must turn Wii Remote forward, backward, left, or right to move and avoid traps. The solo player, riding a flying vehicle behind the team, activates traps by pointing at them on the screen and pressing A Button or B Button. The traps include tumbling barrels, Bullet Bills, and giant rolling wheels; walls and Whomps also act as obstacles. Players who run into traps and obstacles are eliminated. The solo player wins if they eliminate all the team players. The team players win if at least one of them survives for 30 seconds.

Below is a list of all the obstacles that the team must avoid:

  • Walls
  • Stack of barrels – When activated, the barrels fall over and act as a wall for the team.
  • Pipes – When one is activated, it fires a slow-moving Bullet Bill that explodes when it hits a team member.
  • Wheels – When activated, they roll to the opposite side at a faster speed than a Bullet Bill. Wheels are capable of hitting multiple opponents unlike Bullet Bills.
  • Whomps – These stand in the way and act as walls. They cannot be activated by the solo player.

Ending

If the group players win, they ride under a bridge that the solo player stops and does their losing pose at, and perform small victory poses. If the solo player wins, they float past the gate, leaving the trio behind, and perform a victory pose.

Controls

Shooter

  • Wii Remote: Use the Pointer to move the cursor.
  • Buttons
    • A Button / B Button – Activate trap

Survivors

  • Wii Remote
    • Move ahead/back
    • Move left/right
  • Buttons: None

In-game text

  • Rules"Three players try to survive a booby-trapped skateboard course. The solo player shoots traps to activate 'em!"
  • Hint"Looking for booby traps? Watch your cursor's color! On the run? Teamwork tip: Stay separated!"

Gallery

Names in other languages

Language Name Meaning Notes
Japanese スケボーでかけぬけろ[?]
Sukebō de kakenukero
Run Through on a Skateboard
French Pièges en Skate[?] Skateboard Traps
German Skateboardjagd[?] Skateboard Chase
Italian Skateboard[?] -
Korean 요리조리 스케이트보드[?]
Yorijori Seukeiteubodeu
Skateboard Here and There
Spanish Circuito truncado[?] Truncated Circuit

Trivia

  • If one of the veteran playable characters wins as the solo player, they will perform one of their small victory poses from the GameCube-era Mario Party games (with Mario's and Luigi's being slightly different) instead of the new ones they received in this game. Blooper and Hammer Bro will perform a different victory pose as opposed to their normal ones. This is also the case in Surf's Way Up.