Tick Tock Hop
The players stand on the hour hand, and have to dodge the minute hand by simply jumping over it as it comes spinning around toward the players. As the game progresses, the minute hand may be the only hand rotating, the hour hand may be the only one rotating, both hands may be rotating, and they may also reverse direction and change speeds. The last standing player wins. If the players are knocked off by the minute hand at the same time, the minigame ends in a draw. The game also ends in a draw if both players manage to jump over the hand 99 times.
Although it does not say in the instructions, players can use the to angle their character or run in place. However, they will stay in the same place, so there is no functional use for this.
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