Traced Memories: Difference between revisions

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{{quote2|Trace the image before time runs out. If you touch a laser, you'll get zapped!|In-game text}}
{{quote2|Trace the image before time runs out. If you touch a laser, you'll get zapped!|In-game text}}
'''Traced Memories''' is a [[minigame]] in ''[[Wario: Master of Disguise]]''. Using the touchscreen, the player must trace the entire picture before the time runs out. Meanwhile, several laser beams move up and down in various patterns; touching one causes the player to lose a [[Wario Cap|hat]]. More lasers are added to the minigame in later levels of the game, increasing its difficulty. If the player loses all the caps available, or if they have not correctly traced the image when the time runs out, the game ends. The player cannot erase or undo once they trace on the screen. Once the player has finished tracing, they can tap on the OK button at the top of the touchscreen to see the results. The results depend on how good the player traces the image and how many mistakes were made.
'''Traced Memories''' is a [[minigame]] in ''[[Wario: Master of Disguise]]''. Using the touchscreen, the player must trace the entire picture before the time runs out. Meanwhile, several laser beams move up and down in various patterns; touching one causes the player to lose a [[Wario Cap|hat]]. More lasers are added to the minigame in later levels of the game, increasing its difficulty. If the player loses all the caps available, or if they have not correctly traced the image when the time runs out, the game ends. The player cannot erase or undo once they trace on the screen. Once the player has finished tracing, they can tap on the OK button at the top of the touchscreen to see the results. The results depend on how well the player has traced the image and how many mistakes were made.


In the main game, the pattern that the player has to trace is chosen at random. There are 12 patterns in total; when one of them is encountered in the main game, it becomes playable anytime in the third tab of the extras menu. Here, every pattern has five different difficulty levels, each having a score requirement to pass to the next level. However, the requirements, high scores and time limits that vary between difficulty levels are the same for every pattern.
In the main game, the pattern that the player has to trace is chosen at random. There are 12 patterns in total; when one of them is encountered in the main game, it becomes playable anytime in the third tab of the extras menu. Here, every pattern has five different difficulty levels, each having a score requirement to pass to the next level. However, the requirements, high scores and time limits that vary between difficulty levels are the same for every pattern.

Revision as of 09:13, July 10, 2019

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Template:Minigame-infobox

“Trace the image before time runs out. If you touch a laser, you'll get zapped!”
In-game text

Traced Memories is a minigame in Wario: Master of Disguise. Using the touchscreen, the player must trace the entire picture before the time runs out. Meanwhile, several laser beams move up and down in various patterns; touching one causes the player to lose a hat. More lasers are added to the minigame in later levels of the game, increasing its difficulty. If the player loses all the caps available, or if they have not correctly traced the image when the time runs out, the game ends. The player cannot erase or undo once they trace on the screen. Once the player has finished tracing, they can tap on the OK button at the top of the touchscreen to see the results. The results depend on how well the player has traced the image and how many mistakes were made.

In the main game, the pattern that the player has to trace is chosen at random. There are 12 patterns in total; when one of them is encountered in the main game, it becomes playable anytime in the third tab of the extras menu. Here, every pattern has five different difficulty levels, each having a score requirement to pass to the next level. However, the requirements, high scores and time limits that vary between difficulty levels are the same for every pattern.

Level Requirement to pass High scores Time limit
1 Trace the entire image with 10 seconds left in the timer.

Bronze medal icon used to represent some treasures. It is also rewarded in minigames for passing the required high score. 10 seconds left
Silver medal icon used to represent some treasures. It is also rewarded in minigames for passing the intermediary high score. 15 seconds left
Gold medal icon used to represent Wishstone fragments in the treasure list. It is also rewarded in minigames for passing a very high score. 20 seconds left

45 seconds
2 Trace the entire image with 10 seconds left in the timer.

Bronze medal icon used to represent some treasures. It is also rewarded in minigames for passing the required high score. 10 seconds left
Silver medal icon used to represent some treasures. It is also rewarded in minigames for passing the intermediary high score. 15 seconds left
Gold medal icon used to represent Wishstone fragments in the treasure list. It is also rewarded in minigames for passing a very high score. 20 seconds left

40 seconds
3 Trace the entire image with 10 seconds left in the timer.

Bronze medal icon used to represent some treasures. It is also rewarded in minigames for passing the required high score. 10 seconds left
Silver medal icon used to represent some treasures. It is also rewarded in minigames for passing the intermediary high score. 15 seconds left
Gold medal icon used to represent Wishstone fragments in the treasure list. It is also rewarded in minigames for passing a very high score. 20 seconds left

40 seconds
4 Trace the entire image with 5 seconds left in the timer.

Bronze medal icon used to represent some treasures. It is also rewarded in minigames for passing the required high score. 5 seconds left
Silver medal icon used to represent some treasures. It is also rewarded in minigames for passing the intermediary high score. 10 seconds left
Gold medal icon used to represent Wishstone fragments in the treasure list. It is also rewarded in minigames for passing a very high score. 15 seconds left

40 seconds
5 N/A

Bronze medal icon used to represent some treasures. It is also rewarded in minigames for passing the required high score. 3 seconds left
Silver medal icon used to represent some treasures. It is also rewarded in minigames for passing the intermediary high score. 7 seconds left
Gold medal icon used to represent Wishstone fragments in the treasure list. It is also rewarded in minigames for passing a very high score. 10 seconds left

35 seconds