Paper Mario: Sticker Star: Difference between revisions

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[[File:PM3DS15.png|thumb|200px|[[Mario]] stomping on a [[Goomba]].]]
[[File:PM3DS15.png|thumb|200px|[[Mario]] stomping on a [[Goomba]].]]
After forgoing the classic battle system in favor of a sidescrolling platformer-style system in ''[[Super Paper Mario]]'', ''Paper Mario: Sticker Star'' returns to the turn-based system from the first two installments. A screenshot shows [[Mario]]'s original [[Jump]] and [[Hammer]] commands in the form of [[Stickers]] and a redesigned layout for the system's touch screen. Partners also return after being replaced by the [[Pixl]]s, with screenshots showing a [[Chain Chomp]] which is assumed to be a partner of [[Mario]]. A clip of gameplay footage has shown this Chain Chomp being thrown by its chain in the overworld, not unlike one of [[Bowser]]'s attacks in ''[[Super Mario RPG: Legend of the Seven Stars]]'' (and loosely similar to [[Kooper]] and [[Koops]] from the first two games). Players will have to gather stickers, each needed to solve puzzles to advance through the game. Stickers are a major part of the gameplay and storyline. Some objects appear in the form of stickers, and they will also have the ability to give power ups to Mario, such as the [[Frog Suit]]. They can also be used to overcome obstacles. A new feature include a "Battle Spin" slot machine, which is similar to [[Bingo!]] in ''[[Paper Mario: The Thousand-Year Door]]''; it allows Mario to get set of extra stickers or coins<ref>[http://www.officialnintendomagazine.co.uk/32564/paper-mario-3ds-preview/]</ref>.
After forgoing the classic battle system in favor of a sidescrolling platformer-style system in ''[[Super Paper Mario]]'', ''Paper Mario: Sticker Star'' returns to the turn-based system from the first two installments. A screenshot shows [[Mario]]'s original [[Jump]] and [[Hammer]] commands in the form of [[Stickers]] and a redesigned layout for the system's touch screen. Partners also return after being replaced by the [[Pixl]]s, with screenshots showing a [[Chain Chomp]] which is assumed to be a partner of [[Mario]]. A clip of gameplay footage has shown this Chain Chomp being thrown by its chain in the overworld, not unlike one of [[Bowser]]'s attacks in ''[[Super Mario RPG: Legend of the Seven Stars]]'' (and loosely similar to [[Kooper]] and [[Koops]] from the first two games). Players will have to gather stickers, each needed to solve puzzles to advance through the game. Stickers are a major part of the gameplay and storyline. Some objects appear in the form of stickers, and they will also have the ability to give power ups to Mario, such as the [[Frog Suit]]. They can also be used to overcome obstacles. A new feature include a "Battle Spin" slot machine, which is similar to [[Bingo!]] in ''[[Paper Mario: The Thousand-Year Door]]''; it allows Mario to get set of extra stickers or coins.  It is also confirmed that the game will have a map just like in [[Super Mario RPG: Legend of the Seven Stars]].<ref>[http://www.officialnintendomagazine.co.uk/32564/paper-mario-3ds-preview/]</ref>.
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Revision as of 05:30, August 19, 2012

This article is about an upcoming game. Editors must cite sources for all contributions to this article. Edits that do not follow this standard may be reverted without notice.

Template:Infobox Paper Mario: Sticker Star is an upcoming RPG for the Nintendo 3DS developed by Intelligent Systems. As the fourth installment in the Paper Mario series, it is the first Paper Mario title to be released for a handheld console.

Storyline

From the game mini-site[1]:

On the day of the annual Sticker Fest, Bowser decides to pull a prank and scatters six Royal Stickers across the land. To retrieve these mysterious, magical stickers, which are now stuck onto Bowser and his underlings, Mario sets off on an adventure with Kersti, a sticker fairy, visiting prairies, deserts, forests, snowy mountains and volcanoes around the world.

Nintendo eShop Description

Launching this holiday, this classic action role-playing franchise gets a fresh 3D look in its hand-held debut as Mario uses stickers found in the game to win battles and solve puzzles.

Gameplay

Mario stomping on a Goomba.

After forgoing the classic battle system in favor of a sidescrolling platformer-style system in Super Paper Mario, Paper Mario: Sticker Star returns to the turn-based system from the first two installments. A screenshot shows Mario's original Jump and Hammer commands in the form of Stickers and a redesigned layout for the system's touch screen. Partners also return after being replaced by the Pixls, with screenshots showing a Chain Chomp which is assumed to be a partner of Mario. A clip of gameplay footage has shown this Chain Chomp being thrown by its chain in the overworld, not unlike one of Bowser's attacks in Super Mario RPG: Legend of the Seven Stars (and loosely similar to Kooper and Koops from the first two games). Players will have to gather stickers, each needed to solve puzzles to advance through the game. Stickers are a major part of the gameplay and storyline. Some objects appear in the form of stickers, and they will also have the ability to give power ups to Mario, such as the Frog Suit. They can also be used to overcome obstacles. A new feature include a "Battle Spin" slot machine, which is similar to Bingo! in Paper Mario: The Thousand-Year Door; it allows Mario to get set of extra stickers or coins. It is also confirmed that the game will have a map just like in Super Mario RPG: Legend of the Seven Stars.[2].

Confirmed Characters

Protagonists

Supporters

Enemies

Bosses

  • Boss Goomba[6] - A group of Goombas that have a Goomba boss on the back of them. Note: One of the Goombas has a crown that looks exactly like the Goomba King's
  • Unnamed crowned Monty Mole
  • Giant crowned Pokey

Partners

Other

Confirmed Features

Items

Mario with a variety of items, or stickers.

Objects

Stickers

Attacks

Other

Obstacles

  • Podoboo
  • Stickers which must be pulled off by pressing A Button. "Bowser" is written on it and it has Bowser's emblem.[14] It should be noted that it is similar to the paper that can be blown off by Flurrie in Paper Mario: The Thousand-Year Door.

Confirmed Locations

  • A pale green grass plain, with mountains in the background.
  • A desert with pyramids.
    • A desertic dry area similar Dry Dry Desert.
    • A sphinx which resembles a Yoshi with a treasure chest on its tongue.
  • A dark dense forest.
    • An area with a Toxic Water lagoon and a Wiggler.
    • A river where Mario can use a raft.
    • A very dark place where the player finds a Boomerang Bro..
    • A room with a book and a radio.
  • A mountainous world which resembles World 6 from New Super Mario Bros. Wii.
    • A mountain where Mario finds a dry tree.
    • A castle with a bridge and a Goomba boss.
  • A snowy world.
    • A snowy mountain inhabited by Snow Spikes.
    • A snow plains similar to Shiver Mountain from Paper Mario, or World 3 of New Super Mario Bros. Wii.
  • A Lava area similar to Barrel Volcano or Mt. Lavalava.
  • A wooden tower resembling a Ghost House.
  • A castle inhabited by Goombas and a Whomp.
  • A maze made out of giant playing cards.
  • A cave area.
  • A sticker shop.

Gallery

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Media

References

External Links

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