Special World 6 (Puzzle & Dragons: Super Mario Bros. Edition): Difference between revisions
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==Secret exit== | ==Secret exit== | ||
===★World 6-6=== | ===★World 6-6=== | ||
To reach the secret exit in this course, the player must first reach the branching path (where there is a signpost and a green [[Warp Pipe]]). Upon reaching the branching path, the player may notice a Gold [[Brick Block|Brick]] in the center, between the Warp Pipe and the sign. In order to trigger the block, the player needs to clear more Dark Orbs than both Wood Orbs and Light Orbs. However, the course does not contain any Dark Orbs, so the player must bring an ally that can create Dark Orbs. Upon defeating the boss at the end of the secret path, the player will unlock {{world|sp6| | To reach the secret exit in this course, the player must first reach the branching path (where there is a signpost and a green [[Warp Pipe]]). Upon reaching the branching path, the player may notice a Gold [[Brick Block|Brick]] in the center, between the Warp Pipe and the sign. In order to trigger the block, the player needs to clear more Dark Orbs than both Wood Orbs and Light Orbs. However, the course does not contain any Dark Orbs, so the player must bring an ally that can create Dark Orbs. Upon defeating the boss at the end of the secret path, the player will unlock {{world|sp6|ghosthousep}}. | ||
{{BoxTop}} | {{BoxTop}} |
Revision as of 17:04, August 26, 2015
- Not to be confused with Special 6.
Special World 6, known as ★World 6 in-game, is the sixth Special World in Puzzle & Dragons: Super Mario Bros. Edition, and is a more difficult version of World 6, with brown-colored skies instead of blue. This world consists of fourteen levels and a Toad House. Roy Koopa is the boss of this Special World and is fought in his castle and airship. Clearing ★World 6- unlocks Yellow Winged Yoshi; ★World 6- unlocks Roy Koopa as an ally and the final upgrade for the Lucky ? Blocks spot at Toad Toad Houses, where players can have an even better chance at winning rare Skill items.
Courses
This section is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Course maps
For a listing of course maps in ★World 6, see here.
Enemies
- Paragoombas
- Red Koopa Paratroopas
- Bullet Bills
- Lakitus
- Yellow Coin Coffers
- Spinies
- Hammer Bros
- Para-Beetles
- Spiny Egg & Lakitu
- Bone Piranha Plants
- Chain Chomps
- Big Bony Beetles
- Goombas
- Bullet Bill & Goomba
- Double Lakitu
- 2-Goomba Tower
- Dry Bones
- Bony Beetles
- Heavy Para-Beetles
- Bonzai Bills
- Bob-ombs
- Bob-omb & Lakitu
- Thwomps
- Big Whomps
- King Bills
- Boom Boom (Fortress 1 Boss)
- Bowser Jr. (Fortress 2 Boss)
- Roy Koopa (Castle/Airship Boss)
Secret exit
★World 6-6
To reach the secret exit in this course, the player must first reach the branching path (where there is a signpost and a green Warp Pipe). Upon reaching the branching path, the player may notice a Gold Brick in the center, between the Warp Pipe and the sign. In order to trigger the block, the player needs to clear more Dark Orbs than both Wood Orbs and Light Orbs. However, the course does not contain any Dark Orbs, so the player must bring an ally that can create Dark Orbs. Upon defeating the boss at the end of the secret path, the player will unlock ★World 6-Ghost House.