Running Save: Difference between revisions

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[[File:RunningSave.jpg|right|thumbnail|200px|[[Clay]] performing the '''Running Save'''.]]
[[File:RunningSave.jpg|right|thumbnail|200px|[[Clay]] performing the '''Running Save'''.]]
The '''Running Save''' is a Defensive [[Power Shot]] in the game ''[[Mario Tennis: Power Tour]]''. It is unlocked after achieving Level 1 speed. Speed can be upgraded by doing the [[Treadmill]] and [[Duck Walk]] mini games. This shot can be used be either [[Clay]] or [[Ace]]. By performing this shot, the player must hold down the {{button|gba|R}} and {{button|gba|A}} buttons simultaneously when the ball is out of reach. After executing this, Clay or Alex will lunge for the ball. When lunging, they dive a little further then they would do for a regular dive for the ball.  
The '''Running Save''' is a [[Defensive Power Shot]] that [[Clay]] and [[Ace]] can use in the game ''[[Mario Tennis: Power Tour]]'', and is also a [[Power Shot]] that is used by [[Roy]], [[Whisker]] and [[Tori]], making it (along with [[Quick Save]], [[Quick-Step Save]] and [[High-Power Shot]]) one of the most frequently used Power Shots in the game. It is unlocked after gaining L1 Speed, and upon activation, the user will run towards the ball and return it to the opposing side of the court.


{{MTPT}}
[[Category:Mario Tennis: Power Tour Power Shots]]
[[Category:Mario Tennis: Power Tour Power Shots]]
[[Category:Mario Tennis: Power Tour]]
[[Category:Mario Tennis: Power Tour]]

Revision as of 10:12, May 7, 2014

File:RunningSave.jpg
Clay performing the Running Save.

The Running Save is a Defensive Power Shot that Clay and Ace can use in the game Mario Tennis: Power Tour, and is also a Power Shot that is used by Roy, Whisker and Tori, making it (along with Quick Save, Quick-Step Save and High-Power Shot) one of the most frequently used Power Shots in the game. It is unlocked after gaining L1 Speed, and upon activation, the user will run towards the ball and return it to the opposing side of the court.