Ashley (minigame): Difference between revisions

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==Story==
==Story==
At [[Ashley's Mansion|her mansion]], Ashley reads a book and eventually comes across a page depicting monsters and a surreal landscape. The illustration catch her interest and she decides to cast a spell to be materialised inside the book page. However, as she performs it, winds blows, turning the book to a page depicting sweets and candies. Ashley and Red are then transported inside the candy-themed page. Red is pleased by this development, but a furious Ashley orders him to transform into a broom in order to escape the candy world.
At [[Ashley's Mansion|her mansion]], Ashley reads a book and eventually comes across a page depicting monsters and a surreal landscape. The illustration catch her interest and she decides to cast a spell to be materialised inside the book page. However, as she performs it, winds blows, turning the book to a page depicting desserts. Ashley and Red are then transported inside the dessert-themed page. Red is pleased by this development, but a furious Ashley orders him to transform into a broom in order to escape the dessert world.


==Gameplay==
==Gameplay==
[[File:Ashley minigame screenshot.png|thumb|left|190px|Ashley shooting pastries.]]
[[File:Ashley minigame screenshot.png|thumb|left|190px|Ashley shooting pastries.]]
The game is an horizontally-scrolling shoot'em up. Movement is controlled by angling the [[GamePad]] upward and downward. The objective is to progress through the levels while collecting purple candies and presents, and shooting floating pastries with magic blasts. Collecting items give points, and progressing without being hit increases the score multiplier. In addition to shooting magic blasts, Ashley can collect spells, which when activated, destroy every enemies on-screen and collect any item present. A certain number of points is needed in order to move on to the next stage.
The game is an horizontally-scrolling shoot'em up. Movement is controlled by angling the [[GamePad]] upward and downward. The objective is to progress through the levels while collecting purple candies and presents, and shooting floating pastries with magic blasts. Collecting items give points, and progressing without being hit increases the score multiplier. In addition to shooting magic blasts, Ashley can collect spell orbs, which when activated, destroy every enemies on-screen and collect any item present. A certain number of points is needed in order to move on to the next stage.


Ashley can be hit an unlimited number of times, but being hit substracts points and resets the multiplier. Additionally, if she is hit too many times in a row, the scrolling stops and the player will have to pat her on the head via the GamePad's screen in order to continue.
Ashley can be hit an unlimited number of times, but being hit substracts points and resets the multiplier. Additionally, if she is hit too many times in a row, the scrolling stops and the player will have to pat her on the head via the GamePad's screen in order to continue.
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*{{button|wiiu|GamePad}}: Steer the broom.
*{{button|wiiu|GamePad}}: Steer the broom.
*{{button|wii|CCZL}}/{{button|wii|CCZR}}: Loop upward/downward.  
*{{button|wii|CCZL}}/{{button|wii|CCZR}}: Loop upward/downward.  
*{{button|3ds|Stylus}}: Activate spell / pat Ashley on the head/ select path (when prompted).
*{{button|3ds|Stylus}}: Activate spell power/ pat Ashley on the head/ select path (when prompted).
*{{button|A}}: Speed up/skip dialogue.
*{{button|A}}: Speed up/skip dialogue.



Revision as of 11:28, May 22, 2013

Ashley title screen
Ashley title screen.

Ashley is a minigame hosted by Ashley and Red in Game & Wario. It is a single player game

Story

At her mansion, Ashley reads a book and eventually comes across a page depicting monsters and a surreal landscape. The illustration catch her interest and she decides to cast a spell to be materialised inside the book page. However, as she performs it, winds blows, turning the book to a page depicting desserts. Ashley and Red are then transported inside the dessert-themed page. Red is pleased by this development, but a furious Ashley orders him to transform into a broom in order to escape the dessert world.

Gameplay

A screenshot of Ashley (minigame).
Ashley shooting pastries.

The game is an horizontally-scrolling shoot'em up. Movement is controlled by angling the GamePad upward and downward. The objective is to progress through the levels while collecting purple candies and presents, and shooting floating pastries with magic blasts. Collecting items give points, and progressing without being hit increases the score multiplier. In addition to shooting magic blasts, Ashley can collect spell orbs, which when activated, destroy every enemies on-screen and collect any item present. A certain number of points is needed in order to move on to the next stage.

Ashley can be hit an unlimited number of times, but being hit substracts points and resets the multiplier. Additionally, if she is hit too many times in a row, the scrolling stops and the player will have to pat her on the head via the GamePad's screen in order to continue.

At certain points, the player is prompted to select between two paths. There are three stages in total, each of which conclude with a boss battle.

Controls

  • GamePad: Steer the broom.
  • Classic Controller ZL Button/Classic Controller ZR Button: Loop upward/downward.
  • Stylus: Activate spell power/ pat Ashley on the head/ select path (when prompted).
  • A Button: Speed up/skip dialogue.

Trivia

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