Rocket Launch!
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| Rocket Launch! | |||||||
|---|---|---|---|---|---|---|---|
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| Technique | 10 | ||||||
| Set | Blue | ||||||
| Objective | Make the rocket launch when the countdown reaches "0"! | ||||||
| Edit | Object Rocket, AI 2 Trigger | ||||||
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Rocket Launch! is one of the Assembly Dojo techniques in WarioWare: D.I.Y. It is the second technique in the blue set, and the tenth overall in the game. The goal of this technique is to
Overview[edit]
At the start of Assembly, the stage features a single object named "Rocket" at the bottom of the screen, featuring a rocket labeled with a three on it. When starting the microgame, after a randomized delay, the rocket begins to count down to zero. Once it hits zero, the countdown stops.
Objects[edit]
- Rocket
| AI # | Effect |
|---|---|
| 1 | When a time from 1-1 to 1-3 is hit:
Change art to COUNT. |
| 2 | ?
Go NORTH. Play EXPLOSION sound effect. |
The second trigger of the Object "Rocket" may be modified by the player.
Solution[edit]
To complete the technique, Object "Rocket"'s second trigger must be set to "Art > When art finishes playing".
In-game text[edit]
- Description – "The rocket will automatically count down... Can you make it take off as soon as it hits zero?!"
- Hint #1 – "The countdown numbers are, of course, handled by changing object art."
- Hint #2 – "When the art turns to "0," what has just happened to the art?"
- Notes (Page 1) – "With Art, you can also set the moment it finishes playing as a trigger."
- Notes (Page 2) – "However, this can only be used when you have set the art to play once. Remember that you can't use this trigger if the art is set to loop or hold."
- Notes (Page 3) – "And not to beat this topic into the ground or anything, but... To set a trigger for when specific art has finished playing, you have to first set a trigger to identify which art, then use an "&" and add the finishes-playing trigger."
Names in other languages[edit]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ロケットはっしゃ! Roketto hassha! |
Rocket launch! | [1] | |
| French | Tir de fusée | Rocket launch | [1] | |
| German | Raketenstart! | Rocket launch! | [1] | |
| Italian | Tre secondi al lancio! | Three seconds to launch! | [1] | |
| Spanish | ¡Cohete fuera! | Rocket away! | [1] |
References[edit]
- ^ a b c d e In-game microgame name, via WarioWare, Inc. → Assembly Dojo (29 Apr. 2009–30 Apr. 2010). WarioWare: D.I.Y. by Nintendo SPD and Intelligent Systems. Nintendo.
| Techniques in WarioWare: D.I.Y. | |
|---|---|
| Green set | Stick on Contact! • Drop Like a Rock! • Beep Beep Beep Ding! • Touch Anywhere To... • Victory Confetti • Thud! • Swap Magic! • All or Nothing |
| Blue set | Roll Down the Hill • Rocket Launch! • Go on Green! • Go on Green 2 • Deadly Spikes • Vanishing Magic • Perfect Fit! • Pick Any One |
| Yellow set | Count to Four • Don't Touch! • Once and Done • No Multi-Tapping! • Mid-Air Tap! • Back and Forth • Magnet and Ball • On, Then Off |
| Red set | Count to Eight • Round and Round • One-in-Three Chance • Random Direction • Right or Left • Shoo the Fly Away • Hit in Order • Odd Man Out |
