Rocket Launch!

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Rocket Launch!
The Technique "Rocket Launch!" in WarioWare: D.I.Y.
Technique 10
Set Blue
Objective Make the rocket launch when the countdown reaches "0"!
Edit Object Rocket, AI 2 Trigger
Technique Progression
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Roll Down the Hill
Next →
Go on Green!
List of techniques

Rocket Launch! is one of the Assembly Dojo techniques in WarioWare: D.I.Y. It is the second technique in the blue set, and the tenth overall in the game. The goal of this technique is to make the object move after its animation concludes.

Overview[edit]

At the start of Assembly, the stage features a single object named "Rocket" at the bottom of the screen, featuring a rocket labeled with a three on it. When starting the microgame, after a randomized delay, the rocket begins to count down to zero. Once it hits zero, the countdown stops.

Objects[edit]

Rocket
AI # Effect
1 When a time from 1-1 to 1-3 is hit:
Change art to COUNT.
2 ?
Go NORTH.
Play EXPLOSION sound effect.

The second trigger of the Object "Rocket" may be modified by the player.

Solution[edit]

To complete the technique, Object "Rocket"'s second trigger must be set to "Art > When art finishes playing".

In-game text[edit]

  • Description – "The rocket will automatically count down... Can you make it take off as soon as it hits zero?!"
  • Hint #1 – "The countdown numbers are, of course, handled by changing object art."
  • Hint #2 – "When the art turns to "0," what has just happened to the art?"
  • Notes (Page 1) – "With Art, you can also set the moment it finishes playing as a trigger."
  • Notes (Page 2) – "However, this can only be used when you have set the art to play once. Remember that you can't use this trigger if the art is set to loop or hold."
  • Notes (Page 3) – "And not to beat this topic into the ground or anything, but... To set a trigger for when specific art has finished playing, you have to first set a trigger to identify which art, then use an "&" and add the finishes-playing trigger."

Names in other languages[edit]

LanguageNameMeaningNote(s)Ref.
Japaneseロケットはっしゃ!
Roketto hassha!
Rocket launch![1]
French (Europe)Tir de fuséeRocket launch[1]
GermanRaketenstart!Rocket launch![1]
ItalianTre secondi al lancio!Three seconds to launch![1]
Spanish (Europe)¡Cohete fuera!Rocket away![1]

References[edit]

  1. ^ a b c d e In-game microgame name, via WarioWare, Inc. → Assembly Dojo (29 Apr. 2009–30 Apr. 2010). WarioWare: D.I.Y. by Nintendo SPD and Intelligent Systems. Nintendo.