Pick Any One

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Pick Any One
The Technique "Pick Any One" in WarioWare: D.I.Y.
Technique 16
Set Blue
Objective Allow the game to be won even if only one object is tapped.
Edit Win Conditions
Technique Progression
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List of techniques

Pick Any One is one of the Assembly Dojo techniques in WarioWare: D.I.Y. It is the eighth and final technique in the blue set, and the sixteenth overall in the game. The goal of this technique is to set the Win Conditions such that the microgame is won once any one of the three objects has been tapped.

Overview[edit]

At the start of Assembly, three Objects, labeled "1", "2", and "3" appear in the center of the stage. Each of the objects have the same design and AI, being white squares that, when tapped, display a star inside them, play a confirmation sound, and turn their switch on.

Objects[edit]

1
AI # Effect
1 When 1 is tapped:
Turn 1 switch ON.
Change art to .
Play CORRECT sound effect.
2
AI # Effect
1 When 2 is tapped:
Turn 2 switch ON.
Change art to .
Play CORRECT sound effect.
3
AI # Effect
1 When 3 is tapped:
Turn 3 switch ON.
Change art to .
Play CORRECT sound effect.

None of the objects may be modified by the player. Instead, the Win Conditions may be modified by the player.

Solution[edit]

To complete the technique, the player must set three different Win Conditions, each containing one of the following, separate from one another:

  • When "1"'s switch is ON.
  • When "2"'s switch is ON.
  • When "3"'s switch is ON.

In-game text[edit]

  • Description"The condition for winning is for one of three squares to tapped. That means ANY of them can be tapped to win!"
  • Hint #1"You pretty much have to create three different conditions."
  • Hint #2"It's important to know where to write the three conditions."
  • Notes (Page 1)""Tap all three to in." "Tap any of the three to win." You see the difference between these two sentences, right?"
  • Notes (Page 2)"To require that all conditions are met to win, monitor all switches using "&" in one condition. On the other hand, to require that any one of several conditions is satisfied to win, monitor each switch using a different win condition. This difference is very important!"

Names in other languages[edit]

Language Name Meaning Note(s) Ref.
Japanese どれでもOK
Dore demo OK
Any one is OK [1]
French N'importe lequel Any one [1]
German Such dir eins aus! Pick one! [1]
Italian Uno qualunque (Pick) any one [1]
Spanish Escoge cualquiera Choose any [1]

References[edit]

  1. ^ a b c d e In-game microgame name, via WarioWare, Inc. → Assembly Dojo (29 Apr. 2009–30 Apr. 2010). WarioWare: D.I.Y. by Nintendo SPD and Intelligent Systems. Nintendo.