No.
|
Name
|
Max LVL
|
HP
|
ATK
|
RCV
|
Attribute(s)
|
Skill
|
Helper/Leader/Awoken Skill
|
1
|
 Small Mario
|
99
|
★★★
|
★★
|
★★
|
Fire
|
Mario Spin: 10 turns Raises your team's ATK by 1.2x for 3 turns.
|
Mario Combo: Raises your team's ATK slightly after attacking with 2+ combos.[note 1]
|
2
|
 Super Mario
|
99
|
★★★★
|
★★★
|
★★★★
|
Light / Fire
|
Super Jump: 12 turns Raises ATK of your Light team members by 1.5x for 1 turn.
|
Super Power: Raises your team's ATK after attacking with 3+ combos.[note 2]
|
3
|
 Fire Mario
|
99
|
★★★★
|
★★★
|
★★★
|
Fire / Fire
|
Fireball: 12 turns Raises ATK of your Fire team members by 1.5x for 1 turn.
|
Fire Power: Raises ATK and RCV of your Fire team members by 1.5x.
|
4
|
 Raccoon Mario
|
99
|
★★★★
|
★★★
|
★★★★
|
Wood / Fire
|
Tail Attack: 12 turns Raises ATK of your Wood team members by 1.5x for 1 turn.
|
Tail Power: Raises ATK and RCV of your Wood team members by 1.5x.
|
5
|
 Ice Mario
|
99
|
★★★★
|
★★
|
★★★★
|
Water / Fire
|
Iceball: 12 turns Raises ATK of your Water team members by 1.5x for 1 turn.
|
Ice Power: Raises ATK and RCV of your Water team members by 1.5x.
|
6
|
 Boo Mario
|
99
|
★★★★
|
★★★★
|
★★★
|
Dark / Fire
|
Ghost Attack: 14 turns Changes all Orbs into Fire, Wood, and Dark Orbs.
|
Ghost Power: Raises your team's ATK by 2.5x after attacking with 3+ attributes at once.
|
7
|
 Statue Mario
|
99
|
★★★★★
|
★★★
|
★★★★
|
Light / Fire
|
Statue Shine: 19 turns Changes all Orbs into Light Orbs and Heart Orbs.
|
Mario's Luck: Raises your team's ATK by 3x as long as your HP is 50% or more.
|
8
|
 Bee Mario
|
99
|
★★★★★
|
★★★★
|
★★★
|
Fire / Fire
|
Bee Dance: 10 turns Changes Light Orbs into Fire Orbs.
|
Honey Beat: Raises ATK and RCV of your Fire team members by 2x.
|
9
|
 Flying Squirrel Mario
|
99
|
★★★★★
|
★★★
|
★★★★
|
Wood / Fire
|
Air Glide: 10 turns Changes Light Orbs into Wood Orbs.
|
Acorn Power: Raises ATK and RCV of your Wood team members by 2x.
|
10
|
 Penguin Mario
|
99
|
★★★★★
|
★★★
|
★★★★★
|
Water / Fire
|
Dive: 10 turns Changes Light Orbs into Water Orbs.
|
Ice Dance: Raises ATK and RCV of your Water team members by 2x.
|
11
|
 Cat Mario
|
99
|
★★★★
|
★★★★
|
★★★★
|
Dark / Fire
|
Cat Walk: 12 turns Raises ATK of your Dark team members by 1.5x for 1 turn.
|
Bell Rhythm: Raises your team's ATK by 3.5x after attacking with 6+ combos.
|
12
|
 Small Luigi
|
99
|
★★
|
★★
|
★★★
|
Wood
|
Luigi Smash: 12 turns Reduces damage received for 3 turns.
|
Luigi Aura: Raises your team's ATK slightly after attacking with 2+ combos.[note 1]
|
13
|
 Super Luigi
|
99
|
★★★
|
★★★★
|
★★★★
|
Light / Wood
|
Super Dash: 11 turns Nullifies Dark damage received for 1 turn.
|
Super Aura: Raises your team's ATK after attacking with 3+ combos.[note 2]
|
14
|
 Fire Luigi
|
99
|
★★★
|
★★★★★
|
★★★
|
Fire / Wood
|
Fire Smash: 11 turns Nullifies Water damage received for 1 turn.
|
Fire Aura: Raises ATK and HP of Fire team members by 1.5x.
|
15
|
 Fox Luigi
|
99
|
★★★
|
★★★★
|
★★★★
|
Wood / Wood
|
Tail Jump: 11 turns Nullifies Fire damage received for 1 turn.
|
Tail Aura: Raises ATK and HP of Wood team members by 1.5x.
|
16
|
 Ice Luigi
|
99
|
★★★
|
★★★★
|
★★★★
|
Water / Wood
|
Ice Smash: 11 turns Nullifies Wood damage received for 1 turn.
|
Ice Aura: Raises ATK and HP of Water team members by 1.5x.
|
17
|
 Boo Luigi
|
99
|
★★★
|
★★★★★
|
★★★
|
Dark / Wood
|
Ghost Trick: 10 turns Lets you move any Orbs anywhere for 6 seconds. No effect in Score Attack.
|
Ghost Aura: Raises your team's ATK by 2.5x after attacking with 3+ attributes at once.
|
18
|
 Statue Luigi
|
99
|
★★★
|
★★★★★
|
★★★★★
|
Light / Wood
|
Statue Flash: 10 turns Changes Heart Orbs into Light Orbs.
|
Luigi's Luck: Raises your team's ATK by 3.5x after attacking with 4+ attributes at once.
|
19
|
 Bee Luigi
|
99
|
★★★★
|
★★★★★
|
★★★
|
Fire / Wood
|
Bumble Hop: 10 turns Changes Heart Orbs into Fire Orbs.
|
Honey Shuffle: Raises ATK and HP of Fire team members by 2x.
|
20
|
 Flying Squirrel Luigi
|
99
|
★★★★
|
★★★★★
|
★★★★
|
Wood / Wood
|
Air Smash: 10 turns Changes Heart Orbs into Wood Orbs.
|
Acorn Miracle: Raises ATK and HP of Wood team members by 2x.
|
21
|
 Penguin Luigi
|
99
|
★★★★
|
★★★★
|
★★★★★
|
Water / Wood
|
Ice Shower: 10 turns Changes Heart Orbs into Water Orbs.
|
Ice Ballet: Raises ATK and HP of Water team members by 2x.
|
22
|
 Cat Luigi
|
99
|
★★★
|
★★★★★
|
★★★★
|
Dark / Wood
|
Cat Dash: 18 turns Lets you move any Orbs anywhere for 10 seconds. No effect in Score Attack.
|
Bell Tempo: Raises your team's ATK by 5.5x after attacking with 5 attributes at once.
|
23
|
 Red Toad
|
99
|
★★
|
★★
|
★★★
|
Fire
|
Water Heart: 10 turns Changes Water Orbs into Heart Orbs.
|
Red Toad's Support: Raises ATK, RCV, and HP of Fire team members.[note 3]
|
24
|
 Blue Toad
|
99
|
★★
|
★
|
★★★★
|
Water
|
Wood Heart: 10 turns Changes Wood Orbs into Heart Orbs.
|
Blue Toad's Support: Raises ATK, RCV, and HP of Water team members.[note 3]
|
25
|
 Green Toad
|
99
|
★★
|
★
|
★★★★
|
Wood
|
Fire Heart: 10 turns Changes Fire Orbs into Heart Orbs.
|
Green Toad's Support: Raises ATK, RCV, and HP of Wood team members.[note 3]
|
26
|
 Yellow Toad
|
99
|
★★
|
★
|
★★★★
|
Light
|
Dark Heart: 10 turns Changes Dark Orbs into Heart Orbs.
|
Yellow Toad's Support: Raises ATK, RCV, and HP of Light team members.[note 3]
|
27
|
 Purple Toad
|
99
|
★★
|
★★
|
★★★★
|
Dark
|
Light Heart: 10 turns Changes Light Orbs into Heart Orbs.
|
Purple Toad's Support: Raises ATK, RCV, and HP of Dark team members.[note 3]
|
28
|
 Peach
|
99
|
★★★
|
★★★
|
★★★★★★
|
Light
|
Peach's Kiss: 12 turns Recovers half of your maximum HP.
|
Princess Aura: Raises your team's ATK by 3x as long as your HP is 50% or more.
|
29
|
 Super Peach
|
99
|
★★★
|
★★★
|
★★★★★★
|
Light / Light
|
Peach's Embrace: 14 turns Fully heals your team's HP and cures paralysis.
|
Princess Power: Raises your team's ATK by 4.5x as long as you have full HP.
|
30
|
 Rosalina
|
99
|
★★★
|
★★★
|
★★★★★★
|
Water
|
Rosalina's Whisper: 18 turns Lets you move any Orbs anywhere for 10 seconds. No effect in Score Attack.
|
Twinkling Star: Raises your team's ATK by 3.5x after attacking with 4 attributes at once.[note 4]
|
31
|
 Super Rosalina
|
99
|
★★★★
|
★★★
|
★★★★★★
|
Water / Light
|
Rosalina's Gaze: 12 turns Changes all Orbs into Fire, Water, Wood, Light, and Dark Orbs.
|
Shining Star: Raises your team's ATK by 5x after attacking with 5 attributes at once.[note 5]
|
32
|
 Red Yoshi
|
99
|
★★★★★
|
★★
|
★★★
|
Fire
|
Yoshi Fire: 12 turns Changes all Orbs into Fire, Wood, and Light Orbs.
|
Friend Power - Fire: Raises your team's ATK by 3x after attacking with Fire, Wood, and Light.
|
33
|
 Red Winged Yoshi
|
99
|
★★★★★
|
★★★
|
★★★★
|
Fire / Wood
|
Yoshi Flame: 12 turns Changes all Orbs into Fire, Wood, Light, and Dark Orbs.
|
Partner Power - Fire: Raises your team's ATK by 4x after attacking with Fire, Wood, Light, and Dark.
|
34
|
 Light-blue Yoshi
|
99
|
★★★★★
|
★
|
★★★★★
|
Water
|
Yoshi Splash: 12 turns Changes all Orbs into Water, Light, and Dark Orbs.
|
Friend Power - Water: Raises your team's ATK by 3x after attacking with Water, Light, and Dark.
|
35
|
 Light-blue Winged Yoshi
|
99
|
★★★★★
|
★★
|
★★★★★
|
Water / Light
|
Yoshi Wave: 12 turns Changes all Orbs into Water, Wood, Light, and Dark Orbs.
|
Partner Power - Water: Raises your team's ATK by 4x after attacking with Water, Wood, Light, and Dark.
|
36
|
 Green Yoshi
|
99
|
★★★★★
|
★★
|
★★★★
|
Wood
|
Yoshi Breath: 12 turns Changes all Orbs into Fire, Wood, and Dark Orbs.
|
Friend Power - Wood: Raises your team's ATK by 3x after attacking with Fire, Wood, and Dark.
|
37
|
 Green Winged Yoshi
|
99
|
★★★★★
|
★★
|
★★★★
|
Wood / Dark
|
Yoshi Gust: 12 turns Changes all Orbs into Fire, Water, Wood, and Dark Orbs.
|
Partner Power - Wood: Raises your team's ATK by 4x after attacking with Fire, Water, Wood, and Dark.
|
38
|
 Yellow Yoshi
|
99
|
★★★★★
|
★★
|
★★★★
|
Light
|
Yoshi Thunder: 12 turns Changes all Orbs into Water, Wood, and Light Orbs.
|
Friend Power - Light: Raises your team's ATK by 3x after attacking with Water, Wood, and Light.
|
39
|
 Yellow Winged Yoshi
|
99
|
★★★★★
|
★★
|
★★★★★
|
Light / Fire
|
Yoshi Lightning: 12 turns Changes all Orbs into Fire, Water, Wood, and Light Orbs.
|
Partner Power - Light: Raises your team's ATK by 4x after attacking with Fire, Water, Wood, and Light.
|
40
|
 Purple Yoshi
|
99
|
★★★★★
|
★★★
|
★★★★
|
Dark
|
Yoshi Tackle: 12 turns Changes all Orbs into Fire, Water, and Dark Orbs.
|
Friend Power - Dark: Raises your team's ATK by 3x after attacking with Fire, Water, and Dark.
|
41
|
 Purple Winged Yoshi
|
99
|
★★★★★
|
★★★
|
★★★★
|
Dark / Water
|
Yoshi Crush: 12 turns Changes all Orbs into Fire, Water, Light, and Dark Orbs.
|
Partner Power - Dark: Raises your team's ATK by 4x after attacking with Fire, Water, Light, and Dark.
|
42
|
 Goomba
|
25
|
★★
|
★
|
★
|
Wood
|
Bash: 10 turns Does 10x Wood damage to a single foe.
|
Wood Boost: Raises ATK of your Wood attribute team members if you clear a horizontal line of Wood Orbs.
|
43
|
 Paragoomba
|
50
|
★★★
|
★★★
|
★★★
|
Wood / Light
|
Tackle: 10 turns Does 20x Wood damage to a single foe.
|
Wood Boost: Raises ATK of your Wood attribute team members if you clear a horizontal line of Wood Orbs.
|
44
|
 Big Paragoomba
|
99
|
★★★★★
|
★★★
|
★★★★
|
Wood / Light
|
Rush: 10 turns Does 50x Wood damage to all foes.
|
Attack Boost: Raises ATK of your team members.
|
45
|
 Green Koopa Troopa
|
25
|
★★★
|
★
|
★
|
Water
|
Green Shell: 10 turns Changes Wood Orbs into Water Orbs.
|
Water Boost: Raises ATK of your Water attribute team members if you clear a horizontal line of Water Orbs.
|
46
|
 Green Koopa Paratroopa
|
50
|
★★★★
|
★
|
★★
|
Water / Light
|
Winged Green Shell: 10 turns Heals 500 HP, and changes Wood Orbs into Water Orbs.
|
Water Boost: Raises ATK of your Water attribute team members if you clear a horizontal line of Water Orbs.
|
47
|
 Big Green Koopa Paratroopa
|
99
|
★★★★★★
|
★★
|
★★★
|
Water / Light
|
Big Shell: 14 turns Changes Fire and Wood Orbs into Water Orbs.
|
Health Boost: Raises HP of your entire team.
|
48
|
 Red Koopa Troopa
|
25
|
★★★
|
★
|
|
Fire
|
Red Shell: 10 turns Changes Water Orbs into Fire Orbs.
|
Fire Boost: Raises ATK of your Fire attribute team members if you clear a horizontal line of Fire Orbs.
|
49
|
 Red Koopa Paratroopa
|
50
|
★★★★
|
★★
|
★
|
Fire / Light
|
Winged Red Shell: 10 turns Heals 500 HP, and changes Water Orbs into Fire Orbs.
|
Fire Boost: Raises ATK of your Fire attribute team members if you clear a horizontal line of Fire Orbs.
|
50
|
 Dry Bones
|
99
|
★★★★★★
|
★★★
|
★★
|
Fire / Dark
|
Bone Shell: 14 turns Changes Water and Wood Orbs into Fire Orbs.
|
Health Boost: Raises HP of your entire team.
|
51
|
 Yellow Koopa Troopa
|
25
|
★★
|
★
|
★
|
Light
|
Yellow Shell: 10 turns Changes Fire Orbs into Light Orbs.
|
Light Boost: Raises ATK of your Light attribute team members if you clear a horizontal line of Light Orbs.
|
52
|
 Yellow Koopa Paratroopa
|
50
|
★★★★
|
★★
|
★★
|
Light / Light
|
Winged Yellow Shell: 10 turns Heals 500 HP, and changes Fire Orbs into Light Orbs.
|
Light Boost: Raises ATK of your Light attribute team members if you clear a horizontal line of Light Orbs.
|
53
|
 Big Yellow Koopa Paratroopa
|
99
|
★★★★★★
|
★★★
|
★★★
|
Light / Light
|
Shining Shell: 14 turns Changes Dark Orbs and Fire Orbs into Light Orbs.
|
Health Boost: Raises HP of your entire team.
|
54
|
 Hammer Bro
|
50
|
★★★
|
★★★★
|
★
|
Light
|
Light Change: 10 turns Changes Dark Orbs into Light Orbs.
|
Light Boost: Raises ATK of your Light attribute team members if you clear a horizontal line of Light Orbs.
|
55
|
 Fire Bro
|
99
|
★★★★
|
★★★★★★
|
★
|
Fire
|
Fire Change: 10 turns Changes Wood Orbs into Fire Orbs.
|
Recovery Boost: Increases HP healed by clearing Heart Orbs.
|
56
|
 Boomerang Bro
|
99
|
★★★★
|
★★★★★★
|
★
|
Wood
|
Wood Change: 10 turns Changes Water Orbs into Wood Orbs.
|
Recovery Boost: Increases HP healed by clearing Heart Orbs.
|
57
|
 Ice Bro
|
99
|
★★★★
|
★★★★★
|
★★
|
Water
|
Water Change: 10 turns Changes Fire Orbs into Water Orbs.
|
Recovery Boost: Increases HP healed by clearing Heart Orbs.
|
58
|
 Sledge Bro
|
99
|
★★★★
|
★★★★★★
|
★
|
Dark
|
Dark Change: 10 turns Changes Light Orbs into Dark Orbs.
|
Recovery Boost: Increases HP healed by clearing Heart Orbs.
|
59
|
 Buzzy Beetle
|
25
|
★★
|
★
|
★
|
Dark
|
Beetle Guard: 12 turns Reduces damage received for 3 turns.
|
Dark Boost: Raises ATK of your Dark attribute team members if you clear a horizontal line of Dark Orbs.
|
60
|
 Bony Beetle
|
50
|
★★★★
|
★★★
|
★
|
Dark
|
Beetle Shield: 12 turns Halves damage received for 2 turns.
|
Dark Boost: Raises ATK of your Dark attribute team members if you clear a horizontal line of Dark Orbs.
|
61
|
 Big Bony Beetle
|
99
|
★★★★★★
|
★★★★
|
★★
|
Dark / Dark
|
Beetle Protection: 12 turns Greatly reduces damage received for 1 turn.
|
Health Boost: Raises HP of your entire team.
|
62
|
 Para-Beetle
|
50
|
★★★★
|
★★
|
★★
|
Light
|
Support: 11 turns Cures your team's paralysis.
|
Light Boost: Raises ATK of your Light attribute team members if you clear a horizontal line of Light Orbs.
|
63
|
 Heavy Para-Beetle
|
99
|
★★★★★★
|
★★★
|
★★★
|
Light / Light
|
Mega Support: 11 turns Cures your team's status defects.
|
Bind Barrier: Prevents paralysis if you're lucky.
|
64
|
 Spiny
|
25
|
★
|
★★★
|
★
|
Fire
|
Spiky Shell: 11 turns Raises your team's ATK by 1.3x for 5 turns.
|
Fire Boost: Raises ATK of your Fire attribute team members if you clear a horizontal line of Fire Orbs.
|
65
|
 Lakitu
|
99
|
★★★★
|
★★★★★
|
★★★★
|
Light
|
Cloud Guard: 12 turns Halves damage received for 1 turn.
|
Auto Heal: Recovers a small amount of your HP on each turn your clear Orbs.
|
66
|
 Bullet Bill
|
25
|
★
|
★★★
|
★
|
Dark
|
Guard Break: 13 turns Halves DEF of all foes for 3 turns.
|
Dark Boost: Raises ATK of your Dark attribute team members if you clear a horizontal line of Dark Orbs.
|
67
|
 Banzai Bill
|
50
|
★★
|
★★★★★★
|
|
Dark / Light
|
Armor Break: 13 turns Greatly lowers DEF of all foes for 2 turns.
|
Dark Boost: Raises ATK of your Dark attribute team members if you clear a horizontal line of Dark Orbs.
|
68
|
 King Bill
|
99
|
★★★
|
★★★★★★
|
★
|
Dark / Fire
|
Shield Break: 13 turns Lowers DEF of all foes to 0 for 1 turn.
|
Attack Boost: Raises ATK of your team members.
|
69
|
 Cheep Cheep
|
25
|
★
|
★
|
★★★
|
Water
|
Heal Bubble: 11 turns Heals 1,000 HP, and changes Wood Orbs into Heart Orbs.
|
Water Boost: Raises ATK of your Water attribute team members if you clear a horizontal line of Water Orbs.
|
70
|
 Big Cheep Cheep
|
50
|
★★
|
★★
|
★★★★★
|
Water / Light
|
Healing: 11 turns Heals 2,000 HP, and changes Wood Orbs into Heart Orbs.
|
Water Boost: Raises ATK of your Water attribute team members if you clear a horizontal line of Water Orbs.
|
71
|
 Cheep Chomp
|
99
|
★★★★★
|
★★
|
★★★★★★
|
Water / Light
|
Heal Wave: 11 turns Heals 3,000 HP, and changes Wood Orbs into Heart Orbs.
|
Auto Heal: Recovers a small amount of your HP on each turn you clear Orbs.
|
72
|
 Blooper
|
25
|
★★
|
★
|
★★
|
Water
|
Ink Attack: 11 turns Raises your team's ATK by 1.5x for 1 turn, but reduces your HP to 1.
|
Water Boost: Raises ATK of your Water attribute team members if you clear a horizontal line of Water Orbs.
|
73
|
 Blooper Nanny & Baby
|
50
|
★★★
|
★★
|
★★★
|
Water / Water
|
Ink Bomb: 11 turns Raises your team's ATK by 1.5x for 2 turns, but reduces your HP to 1.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
74
|
 Blooper Nanny & Babies
|
99
|
★★★★★
|
★★★
|
★★★★★
|
Water / Water
|
Ink Cannon: 11 turns Raises your team's ATK by 1.5x for 3 turns, but reduces your HP to 1.
|
Blind Barrier: Avoids blind status if you're lucky.
|
75
|
 Piranha Plant
|
25
|
★
|
★★
|
★
|
Wood
|
Piranha Drain: 10 turns Changes Water Orbs into Heart Orbs.
|
Wood Boost: Raises ATK of your Wood attribute team members if you clear a horizontal line of Wood Orbs.
|
76
|
 Fire Piranha Plant
|
50
|
★★
|
★★★★★
|
★★
|
Wood / Fire
|
Mega Piranha Drain: 12 turns Changes Water and Dark Orbs into Heart Orbs.
|
Wood Boost: Raises ATK of your Wood attribute team members if you clear a horizontal line of Wood Orbs.
|
77
|
 Petey Piranha
|
99
|
★★★★
|
★★★★★
|
★★
|
Wood / Light
|
Giga Piranha Drain: 14 turns Changes all Orbs into Fire, Wood, and Heart Orbs.
|
Recovery Boost: Increases HP healed by clearing Heart Orbs.
|
78
|
 Bone Piranha Plant
|
50
|
★★
|
★★★★★
|
★
|
Wood / Dark
|
Poison Mist: 19 turns Changes Water Orbs into Wood Orbs, and Fire Orbs into Dark Orbs.
|
Wood Boost: Raises ATK of your Wood attribute team members if you clear a horizontal line of Wood Orbs.
|
79
|
 Big Bone Piranha Plant
|
99
|
★★★★
|
★★★★★★
|
★
|
Wood / Dark
|
Poison Smog: 19 turns Changes all Orbs into Wood and Dark Orbs.
|
Poison Barrier: Avoids poison status if you're lucky.
|
80
|
 Bob-omb
|
25
|
★
|
★★
|
★
|
Light
|
Bomb Attack: 12 turns Raises ATK of your Light team members by 2x for 1 turn, but reduces your HP to 1.
|
Light Boost: Raises ATK of your Light attribute team members if you clear a horizontal line of Light Orbs.
|
81
|
 Chain Chomp
|
25
|
★
|
★★★
|
|
Dark
|
Menace: 13 turns Delays turn count of all foes by 1.
|
Dark Boost: Raises ATK of your Dark attribute team members if you clear a horizontal line of Dark Orbs.
|
82
|
 Flame Chomp
|
99
|
★★★★
|
★★★
|
★★★★★★
|
Fire
|
Flame Dance: 10 turns Raises ATK of your Fire team members by 1.3x for 5 turns.
|
Skill Boost: Reduces number of turns required to first use Skills upon entering a course.
|
83
|
 Green Coin Coffer
|
1
|
★★
|
★
|
★
|
Wood
|
Coin Boost: 12 turns Doubles the coins you get from the battle in which you use this Skill.[note 6]
|
Wood Boost: Raises ATK of your Wood attribute team members if you clear a horizontal line of Wood Orbs.
|
84
|
 King Green Coin Coffer
|
1
|
★★
|
★
|
★
|
Wood / Wood
|
Super Coin Boost: 14 turns Triples the coins you get from the battle in which you use this Skill.[note 6]
|
Wood Boost: Raises ATK of your Wood attribute team members if you clear a horizontal line of Wood Orbs.
|
85
|
 Red Coin Coffer
|
1
|
★★
|
★
|
★
|
Fire
|
Coin Boost: 12 turns Doubles the coins you get from the battle in which you use this Skill.[note 6]
|
Fire Boost: Raises ATK of your Fire attribute team members if you clear a horizontal line of Fire Orbs.
|
86
|
 King Red Coin Coffer
|
1
|
★★
|
★
|
★
|
Fire / Fire
|
Super Coin Boost: 14 turns Triples the coins you get from the battle in which you use this Skill.[note 6]
|
Fire Boost: Raises ATK of your Fire attribute team members if you clear a horizontal line of Fire Orbs.
|
87
|
 Blue Coin Coffer
|
1
|
★★
|
★
|
★
|
Water
|
Coin Boost: 12 turns Doubles the coins you get from the battle in which you use this Skill.[note 6]
|
Water Boost: Raises ATK of your Water attribute team members if you clear a horizontal line of Water Orbs.
|
88
|
 King Blue Coin Coffer
|
1
|
★★
|
★
|
★
|
Water / Water
|
Super Coin Boost: 14 turns Triples the coins you get from the battle in which you use this Skill.[note 6]
|
Water Boost: Raises ATK of your Water attribute team members if you clear a horizontal line of Water Orbs.
|
89
|
 Yellow Coin Coffer
|
1
|
★★
|
★
|
★
|
Light
|
Coin Boost: 12 turns Doubles the coins you get from the battle in which you use this Skill.[note 6]
|
Light Boost: Raises ATK of your Light attribute team members if you clear a horizontal line of Light Orbs.
|
90
|
 King Yellow Coin Coffer
|
1
|
★★
|
★
|
★
|
Light / Light
|
Super Coin Boost: 14 turns Triples the coins you get from the battle in which you use this Skill.[note 6]
|
Light Boost: Raises ATK of your Light attribute team members if you clear a horizontal line of Light Orbs.
|
91
|
 Purple Coin Coffer
|
1
|
★★
|
★
|
★
|
Dark
|
Coin Boost: 12 turns Doubles the coins you get from the battle in which you use this Skill.[note 6]
|
Dark Boost: Raises ATK of your Dark attribute team members if you clear a horizontal line of Dark Orbs.
|
92
|
 King Purple Coin Coffer
|
1
|
★★
|
★
|
★
|
Dark / Dark
|
Super Coin Boost: 14 turns Triples the coins you get from the battle in which you use this Skill.[note 6]
|
Dark Boost: Raises ATK of your Dark attribute team members if you clear a horizontal line of Dark Orbs.
|
93
|
 Boo
|
25
|
★
|
★★
|
★★
|
Dark
|
Curse: 10 turns Changes Heart Orbs into Dark Orbs.
|
Dark Boost: Raises ATK of your Dark attribute team members if you clear a horizontal line of Dark Orbs.
|
94
|
 Big Boo
|
50
|
★★
|
★★★
|
★★★★
|
Dark / Dark
|
Grudge: 10 turns Recovers 500 HP, and changes Heart Orbs into Dark Orbs.
|
Dark Boost: Raises ATK of your Dark attribute team members if you clear a horizontal line of Dark Orbs.
|
95
|
 King Boo
|
99
|
★★★
|
★★★★★
|
★★★★★
|
Dark / Light
|
King's Spite: 10 turns Recovers 1,000 HP, and changes Heart Orbs into Dark Orbs.
|
Orb Time Boost: Increases the time the player can move Orbs by a short amount.
|
96
|
 Thwomp
|
25
|
★★★
|
★
|
|
Light
|
Crush: 13 turns Does damage equal to half of this teammate's ATK to all foes.
|
Light Boost: Raises ATK of your Light attribute team members if you clear a horizontal line of Light Orbs.
|
97
|
 Big Thwomp
|
50
|
★★★★★
|
★★
|
|
Light / Dark
|
Mega Crush: 13 turns Does damage equal to this teammate's ATK to all foes.
|
Light Boost: Raises ATK of your Light attribute team members if you clear a horizontal line of Light Orbs.
|
98
|
 Thwomp & Thwimps
|
99
|
★★★★★★
|
★★★
|
|
Light / Dark
|
Giga Crush: 13 turns Does damage equal to 2x this teammate's ATK to all foes.
|
Health Boost: Raises HP of your entire team.
|
99
|
 Whomp
|
25
|
★
|
★★★
|
|
Fire
|
Attack Stance: 13 turns Changes Wood Orbs into Fire Orbs, and Fire Orbs into Light Orbs.
|
Fire Boost: Raises ATK of your Fire attribute team members if you clear a horizontal line of Fire Orbs.
|
100
|
 Big Whomp
|
50
|
★★
|
★★★★★
|
★
|
Fire / Light
|
Fury Stance: 19 turns Changes all Orbs into Fire and Light Orbs.
|
Fire Boost: Raises ATK of your Fire attribute team members if you clear a horizontal line of Fire Orbs.
|
101
|
 Wiggler
|
25
|
★
|
★
|
★★★
|
Wood
|
Outburst: 11 turns Lowers RCV to 0 but raises ATK by 1.5x for 1 turn.
|
Wood Boost: Raises ATK of your Wood attribute team members if you clear a horizontal line of Wood Orbs.
|
102
|
 Red Magikoopa
|
99
|
★★★★★
|
★★★★★
|
|
Fire
|
Fire Trick: 14 turns Changes Water and Heart Orbs into Fire Orbs.
|
Skill Boost: Reduces number of turns required to first use Skills upon entering a course.
|
103
|
 Blue Magikoopa
|
99
|
★★★★★
|
★★★★★
|
★★
|
Water
|
Water Trick: 14 turns Changes Wood and Heart Orbs into Water Orbs.
|
Skill Boost: Reduces number of turns required to first use Skills upon entering a course.
|
104
|
 Green Magikoopa
|
99
|
★★★★★
|
★★★★★
|
★
|
Wood
|
Wood Trick: 14 turns Changes Fire and Heart Orbs into Wood Orbs.
|
Skill Boost: Reduces number of turns required to first use Skills upon entering a course.
|
105
|
 Yellow Magikoopa
|
99
|
★★★★★
|
★★★★★
|
★
|
Light
|
Light Trick: 14 turns Changes Dark and Heart Orbs into Light Orbs.
|
Skill Boost: Reduces number of turns required to first use Skills upon entering a course.
|
106
|
 Purple Magikoopa
|
99
|
★★★★
|
★★★★★★
|
★
|
Dark
|
Dark Trick: 14 turns Changes Light and Heart Orbs into Dark Orbs.
|
Skill Boost: Reduces number of turns required to first use Skills upon entering a course.
|
107
|
 Boom Boom
|
99
|
★★★★
|
★★★★
|
★★★★
|
Light
|
Orb Refresh: 11 turns Changes Orb attributes randomly.
|
Orb Time Boost: Increases the time the player can move Orbs by a short amount.
|
108
|
 Wiggler & Flame Chomp
|
50
|
★★
|
★★★
|
★★★★
|
Fire / Wood
|
Tantrum: 12 turns Raises ATK of your Fire team members by 1.5x for 1 turn.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
109
|
 Flutter & Flame Chomp
|
99
|
★★★★
|
★★★★
|
★★★★★
|
Fire / Light
|
Big Tantrum: 14 turns Raises ATK of your Fire team members by 2x for 1 turn.
|
Skill Boost: Reduces number of turns required to first use Skills upon entering a course.
|
110
|
 Chain Chomp & Flame Chomp
|
50
|
★★
|
★★★★
|
★★★
|
Fire / Dark
|
Roar: 15 turns Delays turn count of all foes by 2.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
111
|
 Chain Chomp & Flame Chomps
|
99
|
★★★
|
★★★★★
|
★★★★
|
Fire / Dark
|
Fierce Roar: 17 turns Delays turn count of all foes by 3.
|
Bind Barrier: Prevents paralysis if you're lucky.
|
112
|
 Bullet Bill & Goomba
|
50
|
★★
|
★★★★★
|
★★
|
Wood / Dark
|
Rampage: 14 turns Changes Fire Orbs into Wood Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
113
|
 Bullet Bill & Goombas
|
99
|
★★★★
|
★★★★★
|
★★
|
Wood / Dark
|
Reckless Rampage: 12 turns Changes Fire Orbs into Wood Orbs, and Wood Orbs into Dark Orbs.
|
Blind Barrier: Avoids blind status if you're lucky.
|
114
|
 2-Goomba Tower
|
50
|
★★★
|
★★★
|
★★
|
Wood / Wood
|
Duo Power: 12 turns Raises ATK of your Wood team members by 1.5x for 1 turn.
|
Wood Boost: Raises ATK of your Wood attribute team members if you clear a horizontal line of Wood Orbs.
|
115
|
 3-Goomba Tower
|
99
|
★★★★★
|
★★★
|
★★★★
|
Wood / Wood
|
Trio Power: 14 turns Raises ATK of your Wood team members by 2x for 1 turn.
|
Orb Time Boost: Increases the time the player can move Orbs by a short amount.
|
116
|
 Spiny Egg & Lakitu
|
50
|
★★
|
★★★★★
|
★★
|
Light / Fire
|
Cloud Shield: 11 turns Nullifies Light damage received for 1 turn.
|
Light Boost: Raises ATK of your Light attribute team members if you clear a horizontal line of Light Orbs.
|
117
|
 Double Lakitu
|
99
|
★★★★
|
★★★★★★
|
★★
|
Light / Fire
|
Cloud Barrier: 11 turns Absorbs Light damage received for 1 turn.
|
Auto Heal: Recovers a small amount of your HP on each turn you clear Orbs.
|
118
|
 Bob-omb & Lakitu
|
50
|
★★
|
★★★★★
|
★★
|
Light / Light
|
Lost and Found: 11 turns Raises ATK of your Light team members by 2x for 1 turn, but reduces your HP to 1.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
119
|
 Blooper & Cheep Cheep
|
50
|
★★
|
★★
|
★★★★
|
Water / Water
|
Tag Team: 12 turns Raises ATK of your Water team members by 1.5x for 1 turn.
|
Water Boost: Raises ATK of your Water attribute team members if you clear a horizontal line of Water Orbs.
|
120
|
 Blooper & Cheep Cheeps
|
99
|
★★★★★
|
★★
|
★★★★★★
|
Water / Water
|
Mega Tag Team: 14 turns Raises ATK of your Water team members by 2x for 1 turn.
|
Poison Barrier: Avoids poison status if you're lucky.
|
121
|
 Red Koopa Troopa & Cheep Cheep
|
50
|
★★★
|
★
|
★★★★★
|
Water / Fire
|
Sea Support: 12 turns Changes Fire and Wood Orbs into Heart Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
122
|
 Dry Bones & Cheep Cheep
|
99
|
★★★★★
|
★★
|
★★★★★★
|
Water / Fire
|
Ocean Support: 14 turns Changes all Orbs into Fire, Water, and Heart Orbs.
|
Health Boost: Raises HP of your entire team.
|
123
|
 Whomp & Boos
|
99
|
★★★
|
★★★★★★
|
★★
|
Dark / Fire
|
Uproar: 10 turns Reduces number of turns needed to use Skills by 1 turn.
|
Skill Boost: Reduces number of turns required to first use Skills upon entering a course.
|
124
|
 Boo Trio
|
50
|
★★
|
★★★
|
★★★★
|
Dark / Dark
|
Boo Trick: 11 turns Lets you move any Orbs anywhere for 6 seconds. No effect in Score Attack.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
125
|
 Boo Crew
|
99
|
★★★
|
★★★★★
|
★★★★★
|
Dark / Dark
|
Boo Mischief: 12 turns Lets you move any Orbs anywhere for 7 seconds. No effect in Score Attack.
|
Orb Time Boost: Increases the time the player can move Orbs by a short amount.
|
126
|
 Larry
|
99
|
★★★★★
|
★★★★
|
★★★★
|
Wood
|
Larry's Tornado: 12 turns Changes Light Orbs into Wood Orbs, and Heart Orbs into Fire Orbs.
|
Skill Boost: Reduces number of turns required to first use Skills upon entering a course.
|
127
|
 Lemmy
|
99
|
★★★★★
|
★★★★★
|
★★★★
|
Dark
|
Lemmy's Nightmare: 12 turns Changes Wood Orbs into Dark Orbs, and Heart Orbs into Fire Orbs.
|
Skill Boost: Reduces number of turns required to first use Skills upon entering a course.
|
128
|
 Morton
|
99
|
★★★★★
|
★★★★
|
★★★
|
Fire
|
Morton's Flame: 12 turns Changes Water Orbs into Fire Orbs, and Heart Orbs into Wood Orbs.
|
Skill Boost: Reduces number of turns required to first use Skills upon entering a course.
|
129
|
 Wendy
|
99
|
★★★★★
|
★★★
|
★★★★★
|
Water
|
Wendy's Splash: 12 turns Changes Fire Orbs into Water Orbs, and Hearts Orbs into Light Orbs.
|
Skill Boost: Reduces number of turns required to first use Skills upon entering a course.
|
130
|
 Iggy
|
99
|
★★★★★
|
★★★★
|
★★★★
|
Wood
|
Iggy's Hurricane: 19 turns Changes all Orbs into Wood Orbs.
|
Skill Boost: Reduces number of turns required to first use Skills upon entering a course.
|
131
|
 Roy
|
99
|
★★★★★
|
★★★★
|
★★★★
|
Light
|
Roy's Lightning: 12 turns Changes Dark Orbs into Light Orbs, and Heart Orbs into Wood Orbs.
|
Skill Boost: Reduces number of turns required to first use Skills upon entering a course.
|
132
|
 Ludwig
|
99
|
★★★★★
|
★★★★
|
★★★
|
Fire
|
Ludwig's Volcano: 19 turns Changes all Orbs into Fire Orbs.
|
Skill Boost: Reduces number of turns required to first use Skills upon entering a course.
|
133
|
 Bowser Jr.
|
99
|
★★★★★★
|
★★★★★★
|
★
|
Light
|
Junior Smash: 12 turns Changes Heart Orbs into Light Orbs, and Light Orbs into Dark Orbs.
|
Skill Boost: Reduces number of turns required to first use Skills upon entering a course.
|
134
|
 Bowser
|
99
|
★★★★★
|
★★★★★
|
|
Dark
|
Bowser Breath: 20 turns Reduces HP of all foes.
|
Bowser's Mighty Power: Raises your team's ATK by 3.5x after attacking with 6+ combos.
|
135
|
 Dry Bowser
|
99
|
★★★★★
|
★★★★★★
|
|
Dark / Fire
|
Bowser Smash: 23 turns Greatly reduces HP of all foes.
|
Flame of Vengeance: Raises your team's ATK by 4x after attacking with 7+ combos.
|
136
|
 Bowser the Koopa King
|
99
|
★★★★★
|
★★★★★
|
|
Dark / Water
|
Bowser's Blow: 14 turns Changes all Orbs into Light, Dark, and Heart Orbs.
|
Chain of Destruction: Raises your team's ATK by 4.5x after attacking with 8+ combos.
|
137
|
 Gold Goomba
|
99
|
★★★★★
|
★★★★
|
★★★★
|
Light
|
Super Boost: 11 turns Changes 1 Orb into a Super Orb.
|
Orb Time Boost: Increases the time the player can move Orbs by a short amount.
|
138
|
 Metal Mario
|
99
|
★★★★
|
★★★★★
|
★★
|
Dark / Dark
|
Metal Walk: 10 turns Changes Water Orbs into Dark Orbs.
|
Metal Shine: Raises ATK by 3x if you clear 2 Dark combos, or by 4x for 3+ Dark combos.
|
139
|
 Gold Mario
|
99
|
★★★★
|
★★★
|
★★★★★
|
Light / Light
|
Gold Shine: 10 turns Changes Wood Orbs into Light Orbs.
|
Gold Sunshine: Raises ATK by 3x if you clear 2 Light combos, or by 4x for 3+ Light combos.
|
140
|
 Double Mario
|
99
|
★★★
|
★★★★
|
★★★★
|
Fire / Fire
|
Double Attack: 14 turns Changes Light and Heart orbs into Fire Orbs.
|
Double Dance: Raises ATK by 2.5x if you clear a Fire combo, or by 4x for 2+ Fire combos.
|
141
|
 Boomerang Mario
|
99
|
★★★★★
|
★★★
|
★★★★
|
Water / Fire
|
Boomerang Attack: 10 turns Recovers 3,000 HP, and changes Light Orbs into Heart Orbs.
|
Spin Control: Raises ATK if you clear Orbs of 3+ attributes, for a maximum of 5.5x for 5 attributes plus Heart Orbs.[note 7]
|
142
|
 Rock Mario
|
99
|
★★★
|
★★★★★
|
★★★
|
Wood / Light
|
Rock Guard: 12 turns Slightly reduces damage received for 5 turns.
|
Rock Hard: Reduces damage received by 80% if your HP is at 100%.
|
143
|
 Metal Luigi
|
99
|
★★★
|
★★★★★
|
★★★
|
Dark / Dark
|
Metal Dash: 10 turns Changes Light Orbs into Dark Orbs.
|
Metal Shine: Raises ATK by 3x if you clear 2 Dark combos, or by 4x for 3+ Dark combos.
|
144
|
 Gold Luigi
|
99
|
★★★★★
|
★★★
|
★★★
|
Light / Light
|
Gold Flash: 10 turns Changes Water Orbs into Light Orbs.
|
Gold Sunshine: Raises ATK by 3x if you clear 2 Light combos, or by 4x for 3+ Light combos.
|
145
|
 Double Luigi
|
99
|
★★★★
|
★★★★
|
★★★
|
Wood / Wood
|
Double Jump: 14 turns Changes Water and Dark Orbs into Wood Orbs.
|
Double Step: Raises ATK by 2.5x if you clear a Wood combo, or by 4x for 2+ Wood combos.
|
146
|
 Boomerang Luigi
|
99
|
★★★
|
★★★★★★
|
★★★
|
Water / Wood
|
Boomerang Trick: 11 turns Cures your team's paralysis.
|
Spin Control: Raises ATK if you clear Orbs of 3+ attributes, for a maximum of 5.5x for 5 attributes plus Heart Orbs.[note 7]
|
147
|
 Rock Luigi
|
99
|
★★★★
|
★★★
|
★★★★
|
Wood / Dark
|
Rock Tackle: 20 turns Reduces HP of all foes.
|
Rock Hard: Reduces damage received by 80% if your HP is at 100%.
|
148
|
 Red Magikoopas
|
99
|
★★★★★
|
★★★★★
|
|
Fire / Fire
|
Fire Trick: 14 turns Changes Water and Heart Orbs into Fire Orbs.
|
Fire Boost: Raises ATK of your Fire attribute team members if you clear a horizontal line of Fire Orbs.
|
149
|
 Red/Green Magikoopas
|
99
|
★★★★★
|
★★★★★
|
|
Fire / Wood
|
Fire Trick: 14 turns Changes Water and Heart Orbs into Fire Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
150
|
 Red/Purple Magikoopas
|
99
|
★★★★★
|
★★★★★
|
★
|
Fire / Dark
|
Fire Trick: 14 turns Changes Water and Heart Orbs into Fire Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
151
|
 Blue/Red Magikoopas
|
99
|
★★★★★
|
★★★★★
|
★★
|
Water / Fire
|
Water Trick: 14 turns Changes Wood and Heart Orbs into Water Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
152
|
 Blue Magikoopas
|
99
|
★★★★★
|
★★★★★
|
★★
|
Water / Water
|
Water Trick: 14 turns Changes Wood and Heart Orbs into Water Orbs.
|
Water Boost: Raises ATK of your Water attribute team members if you clear a horizontal line of Water Orbs.
|
153
|
 Blue/Yellow Magikoopas
|
99
|
★★★★★★
|
★★★★★
|
★★
|
Water / Light
|
Water Trick: 14 turns Changes Wood and Heart Orbs into Water Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
154
|
 Green/Blue Magikoopas
|
99
|
★★★★★
|
★★★★★
|
★
|
Wood / Water
|
Wood Trick: 14 turns Changes Fire and Heart Orbs into Wood Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
155
|
 Green Magikoopas
|
99
|
★★★★★★
|
★★★★★
|
★
|
Wood / Wood
|
Wood Trick: 14 turns Changes Fire and Heart Orbs into Wood Orbs.
|
Wood Boost: Raises ATK of your Wood attribute team members if you clear a horizontal line of Wood Orbs.
|
156
|
 Green/Yellow Magikoopas
|
99
|
★★★★★
|
★★★★★
|
★
|
Wood / Light
|
Wood Trick: 14 turns Changes Fire and Heart Orbs into Wood Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
157
|
 Yellow/Green Magikoopas
|
99
|
★★★★★
|
★★★★★
|
★★
|
Light / Wood
|
Light Trick: 14 turns Changes Dark and Heart Orbs into Light Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
158
|
 Yellow Magikoopas
|
99
|
★★★★★
|
★★★★★
|
★
|
Light / Light
|
Light Trick: 14 turns Changes Dark and Heart Orbs into Light Orbs.
|
Light Boost: Raises ATK of your Light attribute team members if you clear a horizontal line of Light Orbs.
|
159
|
 Yellow/Purple Magikoopas
|
99
|
★★★★★
|
★★★★★
|
★
|
Light / Dark
|
Light Trick: 14 turns Changes Dark and Heart Orbs into Light Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
160
|
 Purple/Red Magikoopas
|
99
|
★★★★★
|
★★★★★★
|
★
|
Dark / Fire
|
Dark Trick: 14 turns Changes Light and Heart Orbs into Dark Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
161
|
 Purple/Yellow Magikoopas
|
99
|
★★★★★
|
★★★★★★
|
★
|
Dark / Light
|
Dark Trick: 14 turns Changes Light and Heart Orbs into Dark Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
162
|
 Purple Magikoopas
|
99
|
★★★★★
|
★★★★★★
|
★
|
Dark / Dark
|
Dark Trick: 14 turns Changes Light and Heart Orbs into Dark Orbs.
|
Dark Boost: Raises ATK of your Dark attribute team members if you clear a horizontal line of Dark Orbs.
|
163
|
 Gold 2-Goomba Tower
|
99
|
★★★★★
|
★★★★
|
★★★★
|
Light / Light
|
Hyper Boost: 12 turns Changes 2 Orbs into Super Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
164
|
 Gold 3-Goomba Tower
|
99
|
★★★★★
|
★★★★
|
★★★★
|
Light / Light
|
Mega Boost: 13 turns Changes 3 Orbs into Super Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
165
|
 Larry & Red Koopa Troopa
|
99
|
★★★★★
|
★★★★
|
★★★★
|
Wood / Fire
|
Larry's Tornado: 12 turns Changes Light Orbs into Wood Orbs, and Heart Orbs into Fire Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
166
|
 Larry & Goombas
|
99
|
★★★★★★
|
★★★★
|
★★★★
|
Wood / Wood
|
Larry's Tornado: 12 turns Changes Light Orbs into Wood Orbs, and Heart Orbs into Fire Orbs.
|
Wood Boost: Raises ATK of your Wood attribute team members if you clear a horizontal line of Wood Orbs.
|
167
|
 Lemmy & Red Koopa Paratroopa
|
99
|
★★★★★
|
★★★★★
|
★★★★
|
Dark / Fire
|
Lemmy's Nightmare: 12 turns Changes Wood Orbs into Dark Orbs, and Heart Orbs into Fire Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
168
|
 Lemmy & Buzzy Beetles
|
99
|
★★★★★
|
★★★★★
|
★★★★
|
Dark / Dark
|
Lemmy's Nightmare: 12 turns Changes Wood Orbs into Dark Orbs, and Heart Orbs into Fire Orbs.
|
Dark Boost: Raises ATK of your Dark attribute team members if you clear a horizontal line of Dark Orbs.
|
169
|
 Morton & Spinies
|
99
|
★★★★★
|
★★★★★
|
★★★
|
Fire / Fire
|
Morton's Flame: 12 turns Changes Water Orbs into Fire Orbs, and Heart Orbs into Wood Orbs.
|
Fire Boost: Raises ATK of your Fire attribute team members if you clear a horizontal line of Fire Orbs.
|
170
|
 Morton & Paragoombas
|
99
|
★★★★★★
|
★★★★
|
★★★
|
Fire / Wood
|
Morton's Flame: 12 turns Changes Water Orbs into Fire Orbs, and Heart Orbs into Wood Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
171
|
 Wendy & Green Koopa Troopa
|
99
|
★★★★★★
|
★★★
|
★★★★★
|
Water / Water
|
Wendy's Splash: 12 turns Changes Fire Orbs into Water Orbs, and Hearts Orbs into Light Orbs.
|
Water Boost: Raises ATK of your Water attribute team members if you clear a horizontal line of Water Orbs.
|
172
|
 Wendy & Bob-ombs
|
99
|
★★★★★
|
★★★★
|
★★★★★
|
Water / Light
|
Wendy's Splash: 12 turns Changes Fire Orbs into Water Orbs, and Hearts Orbs into Light Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
173
|
 Iggy & 2-Goomba Tower
|
99
|
★★★★★
|
★★★★
|
★★★★
|
Wood / Wood
|
Iggy's Hurricane: 19 turns Changes all Orbs into Wood Orbs.
|
Wood Boost: Raises ATK of your Wood attribute team members if you clear a horizontal line of Wood Orbs.
|
174
|
 Iggy & Bony Beetles
|
99
|
★★★★★★
|
★★★★
|
★★★★
|
Wood / Dark
|
Iggy's Hurricane: 19 turns Changes all Orbs into Wood Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
175
|
 Roy & Cheep Cheep
|
99
|
★★★★★
|
★★★★
|
★★★★
|
Light / Water
|
Roy's Lightning: 12 turns Changes Dark Orbs into Light Orbs, and Heart Orbs into Wood Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|
176
|
 Roy & Yellow Koopa Troopa
|
99
|
★★★★★
|
★★★★
|
★★★★
|
Light / Light
|
Roy's Lightning: 12 turns Changes Dark Orbs into Light Orbs, and Heart Orbs into Wood Orbs.
|
Light Boost: Raises ATK of your Light attribute team members if you clear a horizontal line of Light Orbs.
|
177
|
 Ludwig & Dry Bones
|
99
|
★★★★★
|
★★★★★
|
★★★
|
Fire / Fire
|
Ludwig's Volcano: 19 turns Changes all Orbs into Fire Orbs.
|
Fire Boost: Raises ATK of your Fire attribute team members if you clear a horizontal line of Fire Orbs.
|
178
|
 Ludwig & Yellow Koopa Paratroopa
|
99
|
★★★★★★
|
★★★★
|
★★★
|
Fire / Light
|
Ludwig's Volcano: 19 turns Changes all Orbs into Fire Orbs.
|
Twin Target: Raises ATK and attacks two foes for each of this ally's attributes that you clear 4 Orbs for.
|