E. Gadd's Garage: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(already mentioned)
No edit summary
Line 2: Line 2:
'''E. Gadd's Garage''' is a [[board]] from ''[[Mario Party 6]]''. As the name implies, this board is owned by [[Professor Elvin Gadd]]. All of the machines here were created by the professor, for they all have his company's symbol on it (like the one on the back of [[F.L.U.D.D.]] and the nozzle boxes from ''[[Super Mario Sunshine]]''). He also seems to have a [[Nintendo GameCube]] is seen on the bottom-left corner of the board.
'''E. Gadd's Garage''' is a [[board]] from ''[[Mario Party 6]]''. As the name implies, this board is owned by [[Professor Elvin Gadd]]. All of the machines here were created by the professor, for they all have his company's symbol on it (like the one on the back of [[F.L.U.D.D.]] and the nozzle boxes from ''[[Super Mario Sunshine]]''). He also seems to have a [[Nintendo GameCube]] is seen on the bottom-left corner of the board.


Landing on a [[Green Space]] on a conveyor belt causes it to move, sending all players on the conveyor to the space in front of the first junction (the players get coins from this). Three Green Spaces are next to three teleporters. Landing on one there makes E. Gadd appear to ask the player if they want to use the teleporter. Accepting makes the player go in and be teleported to one of the other two teleporters on the board. The Green Space in front of the giant fan makes E. Gadd appear to ask if the player wants to use the fan. Accepting lets the player use it to suck [[coin]]s away from the other players (who have to tap A repetitively so they wouldn't lose as much).
Landing on a [[Green Space]] on a conveyor belt causes it to move, sending all players on the conveyor to the space in front of the first junction (the players get coins from this). Three Green Spaces are next to three teleportation units. Landing on one there makes E. Gadd appear to ask the player if they want to use the teleportation units. Accepting makes the player go in and be teleported to one of the other two teleporters on the board. The Green Space in front of the giant fan makes E. Gadd appear to ask if the player wants to use the fan. Accepting lets the player use it to suck [[coin]]s away from the other players (who have to tap A repetitively so they wouldn't lose as much).


[[Image:GGnight.JPG|200px|left|thumb|The Garage at night.]] The Green Space next to rocket ship summons E. Gadd to ask the player if they want to use his Orb Blaster to put [[Character Space]]s on the board for them. If they want to, they had to pay a certain number of coins to determine how many Character Spaces would be placed. The last two Green Spaces are located next to a huge structure shaped like Professor E. Gadd. Again, landing on one of these calls the professor down to ask the player if they want to use this machine. During the day, if accepted, the players put all their [[orb]]s in the machine, and they are transformed into different Orbs. But by night, the orbs are transformed into coins equal to the same price sold at Orb Shops put together. Note that the player has to choose all or none to use the machine, for example the player cannot sell one out of his or her three orbs.
[[Image:GGnight.JPG|200px|left|thumb|The Garage at night.]] The Green Space next to rocket ship summons E. Gadd to ask the player if they want to use his Calamity Launcher to put [[Character Space]]s on the board for them. If they want to, they had to pay a certain number of coins to determine how many Character Spaces would be placed. The last two Green Spaces are located next to the Shuffle-o-tron, a huge structure shaped like Professor E. Gadd. Again, landing on one of these calls the professor down to ask the player if they want to use this machine. During the day, if accepted, the players put all their [[orb]]s in the machine, and they are transformed into different Orbs. But by night, the orbs are transformed into coins equal to the same price sold at Orb Shops put together. Note that the player has to choose all or none to use the machine, for example the player cannot sell one out of his or her three orbs.


Another thing happens on the board concerning the shifts of day and night. The platform with the two paths in the middle of the board turns around clockwise every time the time of day shifts.
Another thing happens on the board concerning the shifts of day and night. The platform with the two paths in the middle of the board turns around clockwise every time the time of day shifts.

Revision as of 22:39, March 1, 2011

File:GGday.JPG
E. Gadd's Garage.

E. Gadd's Garage is a board from Mario Party 6. As the name implies, this board is owned by Professor Elvin Gadd. All of the machines here were created by the professor, for they all have his company's symbol on it (like the one on the back of F.L.U.D.D. and the nozzle boxes from Super Mario Sunshine). He also seems to have a Nintendo GameCube is seen on the bottom-left corner of the board.

Landing on a Green Space on a conveyor belt causes it to move, sending all players on the conveyor to the space in front of the first junction (the players get coins from this). Three Green Spaces are next to three teleportation units. Landing on one there makes E. Gadd appear to ask the player if they want to use the teleportation units. Accepting makes the player go in and be teleported to one of the other two teleporters on the board. The Green Space in front of the giant fan makes E. Gadd appear to ask if the player wants to use the fan. Accepting lets the player use it to suck coins away from the other players (who have to tap A repetitively so they wouldn't lose as much).

File:GGnight.JPG
The Garage at night.

The Green Space next to rocket ship summons E. Gadd to ask the player if they want to use his Calamity Launcher to put Character Spaces on the board for them. If they want to, they had to pay a certain number of coins to determine how many Character Spaces would be placed. The last two Green Spaces are located next to the Shuffle-o-tron, a huge structure shaped like Professor E. Gadd. Again, landing on one of these calls the professor down to ask the player if they want to use this machine. During the day, if accepted, the players put all their orbs in the machine, and they are transformed into different Orbs. But by night, the orbs are transformed into coins equal to the same price sold at Orb Shops put together. Note that the player has to choose all or none to use the machine, for example the player cannot sell one out of his or her three orbs.

Another thing happens on the board concerning the shifts of day and night. The platform with the two paths in the middle of the board turns around clockwise every time the time of day shifts.