Talk:List of unreleased media

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Tech Demos[edit]

This article list a few tech demos which were never intended to be turned into full games, things that are not really vaporware at all. I'll make a separate Tech Demo page and move the relevant entries, if nobody minds. --Glowsquid 14:00, 1 August 2011 (EDT)

I agree. - Cobold (talk · contribs) 14:04, 1 August 2011 (EDT)

Move the page to "List of Cancelled Games and Vaporware"[edit]

Brown Block This talk page proposal has already been settled. Please do not edit this section or its subsections. If you wish to discuss the article, please do so in a new section below the proposal.

move page 11-0
The page lists all sorts of cancelled or unreleased projects, which doesn't synch with the name. "Vaporware" has a specific definition, it refers to projects that were never released but not officially cancelled, or products with long and bloated developpement cycles and no concrete release in sight. Futhermore, not all vapoware projects are cancelled - games such as Duke Nukem Forever and Team Fortress 2 eventually ended up being released despite being vaporware for most of their production. With this in mind, the wiki's usage of "Vaporware" as a catch-all umbrella term for any cancelled or unreleased game is inaccurate and rather abusive.

I propose moving the page to "List of Cancelled Games and Vaporware" as it suits the content more and I don't feel there are enough cancelled/unreleased games to make creating different pages worthwhile.

Proposer:Glowsquid (talk)
Deadline: December 9, 2011, 23:59 (UTC)

Move the page to "List of Cancelled Games and Vaporware"[edit]

  1. Glowsquid (talk) - per proposal.
  2. Mariomario64 (talk) – I never really knew there was a difference between the two terms. Per proposal.
  3. Mario & Luigi (talk) Per Glowsquid.
  4. M&SG (talk) - Per Glowsquid.
  5. Mario4Ever (talk) Per proposal.
  6. Nintendo64Fan (talk)↑What Mario4Ever said.
  7. Technickal (talk) Per Glowsquid.
  8. Magikrazy51 (talk)All those in favor, I salute per you!
  9. Toad85 (talk) Per Nintendo64Fan
  10. ThePremiumYoshi (talk) Per proposal
  11. Walkazo (talk) - Per Glowsquid.

Leave it as is[edit]

Comments[edit]

Something feels that the name would just not sound right. I don't really like the word and in articles. New Super Yoshi (talk)

I think the name is serviceable enough, but if anyone proposes a better name before the three days limit, then sure, I'll change it. --Glowsquid 16:19, 25 November 2011 (EST)

Merge with Mario (series)?[edit]

The Mario (franchise) article has a subsection "Cancelled Games and Tech Demos". It is currently incomplete, but I planned to expand the subsection (see here. I wanted to do it, but I thought about something: if we add descriptions and even pictures if there are any in the Mario series article, the List of cancelled games and vaporware article would be redundant. Should we merge this article in Mario (series)?
Banon (talk · edits) 16:14, 5 April 2013 (EDT)

I think the section in the Mario series article should link here because the Mario series article is very huge, and I don't want it to be any bigger than it already is. Sprite of Mario's icon in Mario Party DS It's me, Mario! (Talk / Stalk) 19:51, 5 April 2013 (EDT)
Ok so, we should expand this article with images and bigger descriptions (as in the Mario series article), and in the Mario series article put a link to this article with a short description (according to the empty section policy)
Banon (talk · edits) 11:08, 6 April 2013 (EDT)

Complaint[edit]

This shouldn't have stuff that was turned into a game (wario land 2, luigi's mansion, mario rpg 2). The info on that should be on the respective prerelease/unused pages.--Hiccup (talk) 15:53, 8 October 2015 (EDT)

I think these have a reason to be there. Reworked games are technically canceled, even if they technically end up in a different console (the original game may end up a whole lot different, such as Kirby Air Ride, which started as a drastically different N64 game). I'm not sure about Wario Land 2's case, but for the others, it should be there for the sake of completion. Sprite of Mario's icon in Mario Party DS It's me, Mario! (Talk / Stalk) 16:01, 8 October 2015 (EDT)

yeah, cancelled versions are worth mentioning ("List of cancelled games, ports and vaporware" would be too wordy, lol).. Wario Land 2's shouldn't be listed since it was just the JP GB release that got canned, but the rest, yes. --Glowsquid (talk) 16:25, 8 October 2015 (EDT)

Super Paper Mario (film)[edit]

Should this be listed here? According to Super Paper Mario it was planned at one point by Seth Gordon but never came to be.--Fawfulthegreat64Logo.png 07:47, 2 April 2017 (EDT)

The reports of it made it sound like it was more wishful thinking on Gordon's part than something that ever went into any step of production. --Glowsquid (talk) 15:13, 2 April 2017 (EDT)

Well, now it's on here. I put it here, where it belongs. Lord Falafel (talk) 12:14, July 18, 2019 (EDT)

Donkey Kong IV[edit]

I believe I may have found the elusive "Donkey Kong IV" that magazine referred to...Kong Strikes Back. Its a game from 1984 by Ocean, which is clearly trying to resemble donkey kong (even featuring a ripoff mario on the cover), but is actually a clone of Mr. Do's Wild Ride. It matches the description pretty well, and ocean somehow got the mario rights shortly after, which could've led to confusion by the publication. Still not enough to entirely end the mystery though... --Ireallydontcare123456789 (talk) 23:15, July 17, 2019 (EDT)ireallydontcare123456789

Mario Factory[edit]

I guess Mario Factory should be mentioned SOMEWHERE (exactly where, I'm, uh, not there yet) but I think listing it among other things that were proposed with the idea of making them real things you can buy is a bit misleading. The way the patent describes it make it sounds like "Mario Factory" was not a real game (or at least not in the form described) but something made up for the purpose of explaining how the read/write feature of the patented device works.

"a title screen is displayed such as the exemplary screen shown in FIG. 5 entitled "Mario Factory". [...]The description herein sets forth the details of an exemplary game authoring tool referred to herein as "Mario Factory" which is designed primarily for game fabrication by those uninitiated with video game program design and authoring." --Glowsquid (talk) 19:55, September 7, 2019 (EDT)

Cancelled TV shows / Unreleased episodes[edit]

I have outlines of unreleased episodes for The Super Mario Bros. Super Show! and The Adventures of Super Mario Bros. 3. I even have a script for a proposed but ultimately cancelled Super Mario TV show that would have preceded the Super Show (the Super Show integrated some of its concepts, such as the Ratigator). Where should I post about this content? It comes from the original DiC Writer's Bible, production outlines, scripts, and a rejected TV proof-of-concept proposal that I own, all never-before-seen. There are no articles on this Wiki or even online about them. (I also own the heavily revised Super Mario Bros. film script with many cut scenes.) Please advise. --The Ultimate Mario Fan (talk) 18:00, September 13, 2020 (EDT)

You can publish the material you have in the General Discussion or Marioverse boards on the Mario Boards if you have an account. It's better to expose it in a fan forum and discuss it with others in there before anything else. -- KOOPA CON CARNE 12:41, September 14, 2020 (EDT)
I think that's a great idea. SONIC123CDMANIA+&K(B&ATSA) (talk) 10:05, January 24, 2023 (CST)

Section proposal[edit]

Would it be worth adding a section for games which had canceled localizations? As in, where games were exclusive to certain territories, but were originally planned to release in others as well (and never did)? Stuff like the Japanese version of Game & Watch Gallery 4, the North American version of Mario & Wario, the numerous canceled iQue GBA games, etc.

I wanted to ask about this on the talk page first, since I'm not sure if it fits the right criteria for the article. Ireallydontcare123456789 (talk) 14:56, August 16, 2021 (EDT)Ireallydontcare123456789

Look what i found![edit]

https://pbs.twimg.com/media/ElRd1-zXYAEWls3?format=jpg Lucoshi (talk) 21:03, October 7, 2021 (EDT)

The link doesn't work. Niiue - Who has lost his tail? 21:08, October 7, 2021 (EDT)
Mario Factory
I found this too https://www.gamesthatwerent.com/gtw64/mario-bros/

Video for you all![edit]

https://youtu.be/6vru_wvGS6U Lucoshi (talk) 16:08, December 11, 2021 (EST)

Split[edit]

Super Mario 64DD has been dumped and it shows that the game has differences from the original game for that reason it should get it's own article. I want to start a proposal to split the article since just arguing with random people isn't gonna do anything but I don't know how to start a proposal so uhhhh... yeah. help. I'manumber1 (talk) 15:30, December 22, 2021 (EST)

Everything is explained here. Mario jumping Nightwicked Bowser Bowser emblem from Mario Kart 8 15:39, December 22, 2021 (EST)

Super Mario 64DD Split[edit]

Brown Block This talk page proposal has already been settled. Please do not edit this section or its subsections. If you wish to discuss the article, please do so in a new section below the proposal.

failed 2-7
Super Mario 64DD has many differences from the original game including different textures, a completely different title screen,different Peach's Castle music and some other edited sound effects,plus an oddly glitched wiggler boss fight. Super Mario 64DD also has enough info to support it's own article. For these reasons Super Mario 64DD should get it's own article.

Proposer: I'manumber1 (talk)
Deadline: January 5, 2022, 23:59 (UTC)

Support[edit]

  1. I'manumber1 (talk) per proposal
  2. Niiue (talk) Per proposal.

Oppose[edit]

  1. Swallow (talk) Per Waluigi Time's comment, opposing unless this gets elaborated to my satisfaction. Sources for these claims would be nice too.
  2. Waluigi Time (talk) After reading The Cutting Room Floor article I'm convinced that any differences in this version aren't significant enough to make it worth splitting.
  3. Hewer (talk) These differences don't sound like the kind of thing we'd need a whole article for.
  4. RHG1951 (talk) The differences listed on TCRF doesn't seem substantial enough to warrant the creation of an article for it.
  5. Archivist Toadette (talk) Super Mario 64DD can easily be covered here.
  6. Somethingone (talk) I do not think that a duplicated sound effect oddity, one extra music track, and a few unused images of MK64 renders, a bus and some unknown Nintendo employee are enough to warrant a split.
  7. WildWario (talk) An article doesn't seem required. Per all.

Comments[edit]

Can you elaborate on what else is different? From the information you've given so far I'm inclined to oppose, there just doesn't seem to be a whole lot here that can't be covered on the current list article and there aren't significant differences from the original game. --Waluigi's head icon in Mario Kart 8 Deluxe. Too Bad! Waluigi Time! 17:20, December 22, 2021 (EST)

The Cutting Room Floor has some more info if you're interested. I'manumber1 (talk) 18:55, December 22, 2021 (EST)

SM64DD.[edit]

I don't see a list of changes or anything close to that. Please add something like that. SONIC123CDMANIA+&K(B&ATSA) (talk) 15:25, December 15, 2022 (CST)

Decide how canceled games and vaporware are organized[edit]

Brown Block This talk page proposal has already been settled. Please do not edit this section or its subsections. If you wish to discuss the article, please do so in a new section below the proposal.

leave as-is 0-0-5
The sorting of the text that says "Game Boy Advance / Nintendo GameCube" makes no sense. I was wondering if there's a possibility to decide how canceled games and vaporware can be organized. Here are three options:

Option #1: Organize using a new table style.

Game System Description and/or reason
NES CD-i VB N64DD GBA GCN Wii
Return of Donkey Kong A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A follow-up to Donkey Kong, canceled for unknown reasons.
Mario Takes America A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A Super Mario platformer, canceled due to financial issues caused by Philips being unsatisfied with the development's progress. Attempts to rework the title into a Sonic the Hedgehog game and even later with original characters fell through, with developer Cigam going bankrupt in 1994.
VB Mario Land A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A sequel to Super Mario Land 2: 6 Golden Coins, otherwise known as Mario Adventure; scrapped in favor of Mario Clash, based on the Mario Bros.-esque mini-game but with extensive variety.
Super Mario 64 2 A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A sequel to Super Mario 64, abandoned due to a lack of progress and the 64DD's late release and commercial failure. Certain aspects were carried over to Super Mario Sunshine and Super Mario 64 DS. It may be related to Super Mario 64 Disk Version, a similarly-unreleased working port of the previous game demonstrated at Nintendo Space World 1996.
Donkey Kong Plus A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable. A remake of the Game Boy version of Donkey Kong, replaced by Mario vs. Donkey Kong, an original game based on the classic Donkey Kong gameplay. Although the game was shown at E3 2002 as a proof-of-concept for connectivity between Game Boy Advance and Nintendo GameCube systems, its intended system is unclear.
Super Mario Spikers A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. A volleyball-wrestling hybrid game that was being developed by Next Level Games, canceled in favor of Punch-Out!! due to aspects of the game clashing with Nintendo's code of honor.

Option #2: Organize using sections; same as the low-information games and rejected game pitches section, abiet with the {{Main}} template used on top of every section.

Donkey Kong Plus

Main section: Mario vs. Donkey Kong § Development

Donkey Kong Plus was a remake of the Game Boy version of Donkey Kong. Although the game was shown at E3 2002 as a proof-of-concept for connectivity between Game Boy Advance and Nintendo GameCube systems, its intended system—either the Game Boy Advance or the GameCube—is unclear. However, both versions were replaced by Mario vs. Donkey Kong, an original game based on the classic Donkey Kong gameplay.

Option #3: Do nothing.

Proposer: GuntherBB (talk) (blocked)
Deadline: December 16, 2023, 23:59 (UTC)

Organize using a new table style[edit]

#GuntherBB (talk) Per proposal

Organize using sections[edit]

Do nothing[edit]

  1. Camwoodstock (talk) Correct us if we're wrong, but this seems to only impact Donkey Kong Plus (no other game on that table seems to be tied to multiple consoles), so part of our vote here is with that in mind. But looking at the information we have on it, it seems like Donkey Kong Plus was intended to be a little bit like a Four Swords Adventures deal where, at least in the level editor mode, gameplay would be split betwixt both a GameCube and a Game Boy Advance. We don't really see anything particularly nonsensical in listing this as both Game Boy Advance and GameCube--it's accurate, and while you could argue there's a bit of ambiguity as to the "main" console, the description does a good enough job clarifying it, and both options don't really do a better job than the description already does; the checkmark list has the same problem of relying on the description, and divvying up into sections effectively leaves only the description.
  2. MegaBowser64 (talk) ...Per Camwoodstock. Seems pointless.
  3. Swallow (talk) All games are on different systems, Donkey Kong Plus is the only one on more that one (which neither are shared with any other games). The table in its current state is far better for this.
  4. Sdman213 (talk) Per all.
  5. Power Flotzo (talk) Per all.

Comments[edit]

Donkey Kong Freedom[edit]

https://www.dkvine.com/?p=news_body&post=6697 Lucoshi (talk) 18:56, February 3, 2024 (EST)

Unannounced sequel to DK64[edit]

A sequel to Donkey Kong 64 for the Nintendo GameCube was canceled after the acquisition. Not much is known about the game, as it wasn't enough developed before Rare was acquired by Microsoft. How do list a work that has been canceled without being announced? Windy (talk) 10:57, April 11, 2024 (EDT)

Then... how do you know it existed in any form? Doc von Schmeltwick (talk) 11:00, April 11, 2024 (EDT)
Development began in late 1999 or early 2000, immediately after Donkey Kong 64 was released. According to DK fandom and its comments, there is no information other than that it was in development. The name Donkey Kong Racing existed in the newspaper in February 2000. Windy (talk) 11:10, April 11, 2024 (EDT)
Another wiki is not a reliable source. We need something concrete from Rare at the very least. Doc von Schmeltwick (talk) 11:38, April 11, 2024 (EDT)

More info about the cancelled games[edit]

https://youtu.be/A7II7Xns3No --Lucoshi (talk) 15:21, May 12, 2024 (EDT)

Yossy[edit]

[1]
— The preceding unsigned comment was added by Perfection (talk).

It's already there. See List of unreleased media#Super Yoshi no Tamago.--Platform (talk) 05:23, November 16, 2024 (EST)

Split rejected pitches and titles that never began development into a List of proposed media[edit]

Brown Block This talk page proposal has already been settled. Please do not edit this section or its subsections. If you wish to discuss the article, please do so in a new section below the proposal.

Split 5-2
Technically, if a piece of media never went into development (i.e. Elon Musk's proposed Tesla-based Mario Kart game, then it only counts as unreleased due to the fact that it was planned to enter development at one point. However, I believe that projects such as the aforementioned Telsa-based Mario Kart game differ from unreleased media, as unreleased media did go through a period of active development with intent to release the final product, while rejected pitches were simply proposed to Nintendo, with the product never undergoing any official development at all. Occasionally, Nintendo would also have rejected ideas that also underwent little to no official development (such as Dance Dance Revolution: Mario Mix 2). Because of this, I believe the rejected pitches listed in this article, alongside any media that was proposed to or by Nintendo yet never underwent any official development, should be split from this article into a list of proposed media. This proposal would affect the following sections:

Proposer: Nelsonic (talk)
Deadline: March 16, 2025, 23:59 (UTC)

Split[edit]

  1. Nelsonic (talk) Per proposal.
  2. Camwoodstock (talk) With id Software's Mario 3 excluded, the current list sounds reasonable enough to us. The only possible sticking point we can even think of is Wario Pool; though admittedly, we're a lot less familiar with 3D Pocket Pool than we are the existence of the entire Commander Keen series.
  3. Ahemtoday (talk) Makes sense to me.
  4. EvieMaybe (talk) they are two different things, after all
  5. Power Flotzo (talk) Per all.

Don't split[edit]

  1. Lucoshi (talk) Why don't add a new list?
  2. Rykitu (talk) I would support if this list was too large, but we haven't gotten to that point yet. Also per Lucoshi.

Comments[edit]

We disagree that id's Mario 3 pitch should be included, as it did actually start development as a tech demo, and that demo even later spiraled into the Commander Keen series; that's about as far away from "only proposed" as you can get. If that was rectified, we'd be happy to support. Camwoodstock-sigicon.png~Camwoodstock ( talk contribs ) Camwoodstock-sigicon2.png 17:16, March 2, 2025 (EST)

Sounds good. I'll modify the proposal accordingly. Nelsonic (talk) 17:18, March 2, 2025 (EST)

DKC4[edit]

Is the source referencing Donkey Kong Country 4 reliable? Attempts to find credible information about the existence of Donkey Kong Country 4 have proven extremely difficult, and available references appear scarce or potentially fabricated. Fox de Quintal (talk) 21:48, April 11, 2025 (EDT)

Split Mario Factory and give it its own page[edit]

Brown Block This talk page proposal has already been settled. Please do not edit this section or its subsections. If you wish to discuss the article, please do so in a new section below the proposal.

Split, create new page 6-1-0
For awhile now, Mario Factory has been on this page for unreleased media. It never saw a wide-spread release or nothing, but we know it existed thanks to patents. So, it goes here, right? This is sound reasoning... if not for that load-bearing "wide-spread".

As it turns out, Mario Factory did actually release, and saw limited usage in Japanese schools. Indeed, Mario Factory is actually the main software used by the Game Processor, which you might know from this video by Akfamilyhome, and we even have a bit of surviving information on titles made with it, including a game that actually meets our coverage requirements; namely, Easy Racer! Easy Racer is a simplistic racing game featuring Mario and Luigi, that was distributed via the Satellaview, and was directly created using Mario Factory.

So, uh... Why exactly is Mario Factory in "unreleased media" if it was not only distributed, but a game made using it was even given its own distribution? Sure, Mario Factory is presently lost media, as no surviving units have surfaced, and even Easy Racer itself is currently lost with only footage to show it existed. But lost doesn't mean unreleased, does it? It's not like Easy Racer being AWOL means that it just never broadcast in the first place, and it's not like Mario Factory currently being AWOL means it never got used by universities. This entire thing being here feels like quite the misnomer, and we think it's time to reconcile that.

There's three paths forward:

  • Split Mario Factory, and remove the mention here: It released, however limited its release may be and despite being lost media at the moment, ergo, it's not unreleased, ergo, it should just have its own page. Simple-as.
  • Split Mario Factory, but keep a mention here with a {{Main}} tag: Similar to above, but we give a summary of the situation here and link to the actual page.
  • Keep here/do nothing: The status quo option; Mario Factory remains on this page. We... Dislike this, as we genuinely cannot see a reason to do this, but a status quo option is mandatory, so we're happy to oblige.

Proposer: Camwoodstock (talk)
Deadline: April 28, 2025, 23:59 (UTC)

Split and remove it (build a new plant!)[edit]

  1. Camwoodstock (talk) Per proposal. It ain't unreleased; it's so released, it released other games! Lost, yes, absolutely. But unreleased?
  2. Rykitu (talk) Per proposal. I would also like to mention that there was an official Mario-themed arcade in Japan also called "Mario Factory" that deserves its own article, so if this page gets made, we might need an identifier.
  3. Pseudo (talk) Seems like it's not unreleased, so it doesn't belong here. Per proposal!
  4. EvieMaybe (talk) per all. why was this here in the first place?
  5. Jdtendo (talk) Per Pseudo.
  6. Nelsonic (talk) Per proposal. Nintendo Puzzle Collection was also once considered for release in the U.S., as both IGN and the Player's Poll can tell us, yet the U.S. localization was cancelled. The same thing has happened here.

Split, but keep a mention here (just in case!)[edit]

  1. Fox de Quintal (talk) In case more information is added.

Keep Here (limited, schlimited.)[edit]

Comments (Mario Factory split/removal)[edit]

@Rykitu - That makes sense to us. How's about Mario Factory (game) for this, and Mario Factory (arcade) for that? Camwoodstock-sigicon.png~Camwoodstock ( talk contribs ) Camwoodstock-sigicon2.png 21:03, April 14, 2025 (EDT)

Sure! That works! Sprite of Lakitu from Super Mario Bros.RykituSprite of Lakitu from Super Mario Bros.

Question: Will the change add new information to the article? If so, split the information and add a note indicating where to read the main article. But if it’s just repeating what’s already here, it’s better not to change anything. — Fox de Quintal (talk) 21:15, April 15, 2025 (EDT)

Our hope is that the resulting split page will be able to explain the situation with the universities-only release of the Game Processor, discussing what little we know about the Mario Factory software, and of course, mentioning how it was used to make games that appeared on Satellaview, namely Easy Racer. Camwoodstock-sigicon.png~Camwoodstock ( talk contribs ) Camwoodstock-sigicon2.png 18:02, April 16, 2025 (EDT)
If you can pull it off, it’ll turn out great. One way to find sources is by using the Perplexity AI, though I recommend reviewing each source carefully, as it doesn’t always pick the most reliable ones — and of course, double-check to make sure it hasn’t hallucinated anything. Fox de Quintal (talk) 21:45, April 16, 2025 (EDT)

Heads up, we've written a draft for an article and it's currently sitting on our userpage right here, on its own dedicated subpage, but we do have a few questions for it since this seems on pace to pass in favor of its own article:

  • Should we handle the Game Processor as though it was its own console/accessory, or should we handle it as just being a Super Famicom title?
  • The Game Processor used its own keyboard and microphone, which we only have images for via patent. For the input part of the infobox, should we include these as text, or use images, or what?
  • How do we put an approximate date into an infobox like this? We don't have a specific date the Game Processor was first distributed to Japanese universities, but it's as late as 1994.
  • How the hey do we handle the "format" parameter? It's unclear if Mario Factory was a BIOS, or an individual cartridge, or what. Do we mention the RAM Cassettes there?

Camwoodstock-sigicon.png~Camwoodstock ( talk contribs ) Camwoodstock-sigicon2.png 17:25, April 17, 2025 (EDT)

Moved to list of proposed media[edit]

I moved “(admin note: this was just a direct copy-paste of the Donkey Kong Country 4 and Freedom sections slammed into a quotation with no regard for formatting, truncating for legibility)” To the list of proposed media, since there’s just concepts and no work was done on them. 174.253.88.99 17:54, July 15, 2026 (UTC)

It looks to me like you're describing two different games. By 2015, the Game Boy Advance had been decommissioned for years. What does "Freedom" have to do with anything? Wandering Poplin (talk) 18:03, July 15, 2026 (UTC)
They were discussing the Donkey Kong Country 4 section, but presumably clumped in the entirely-unrelated "Freedom" prototype (Freedom presumably being a codename for the pitch) just because both happen to have Donkey Kong in them. The Donkey Kong Country 4 section definitely fits for "proposed media" as it was just a pitch, but the fact it's called the "'Freedom' prototype" should tell you that one definitely shouldn't be moved; it got much further than a pitch if it was programmed. Camwoodstock-sigicon.png~Camwoodstock ( talk contribs ) Camwoodstock-sigicon2.png 18:08, July 15, 2026 (UTC)

Remove the Switch 2 games that started on Switch 1 from the table of canceled games and vaporware[edit]

Brown Block This talk page proposal has already been settled. Please do not edit this section or its subsections. If you wish to discuss the article, please do so in a new section below the proposal.

remove from list 11-0
This concerns the following entries on this table:

So, uh... Why are these here? Yeah, sure, they weren't released on the Switch 1, but they absolutely released. We don't think we need to be the ones to tell you that they're all directly on the Switch 2. All three of these games have the exact same description and text, mostly because what happened is really straight-forward. Nintendo decided to make a few games that were going to otherwise just be late releases for the Switch 1 into launch (or early) titles for the Switch 2.

We feel like these were mostly added due to a precedent set by Super Paper Mario, and you might've noticed that we excluded it from the list of entries we want to remove. Before the three Switch 1-to-Switch 2 games, Super Paper Mario was the only game we knew of that was being developed for a console, before a newer console released, and it moved to that console. The reason we think Super Paper Mario can keep its entry is mostly down to the fact that, for a brief period of time, it was actually promoted as receiving a similar "GameCube and Wii" dual-release as something like what The Legend of Zelda: Twilight Princess got. There were actual plans to still release it on the GameCube after the release of the Wii, even if those fell through.

In the case of the Switch games, though, there is no such safety net in the form of a promised dual-release on the older console that simply never was. There were no promised or, as far as we can tell, planned Switch 1 versions for these games for the public, with the Switch 2 editions being, well, Switch 2 editions. Games migrating consoles mid-development isn't entirely unheard of, and most people absolutely wouldn't refer to games that did that as "canceled" or "vaporware". They weren't canceled. They aren't vaporware. They just released on a different console than what the developers originally developed it on.

Proposer: Camwoodstock (talk)
Deadline: August 6, 2026, 23:59 (UTC) Closed early on July 30, 2026, 23:59 (UTC)

Remove the three Switch 2 games specified[edit]

  1. Camwoodstock (talk) Per proposal.
  2. The Dab Master (talk) Per proposal. Like, what????
  3. Illuminoid (talk) Per proposal. The games released; they are playable; why are they vaporware?
  4. Wandering Poplin (DSi) If they were originally announced for the Switch and then moved back to the Switch 2, it would be different. (Example: Super Paper Mario (GCN) & Super Paper Mario (Wii)) But if they were only developed on the Switch for a short time, or was only briefly considered to be released on there in the first place, it shouldn't count. (Example: Luigi's Mansion, which was only briefly considered to start development on the N64, but was swiftly moved to the more powerful Nintendo GameCube console instead.)
  5. Wilben (talk) Per all.
  6. Rykitu: Nintendo Switch 2 Edition for Nintendo Switch (talk) Per all.
  7. Yoshi18 on Nintendo GameCube (talk) Per proposal.
  8. Dominoes (talk) Per the proposal's unreleased Notepad++ version. Uh, well... Per proposal.
  9. Mario (talk) Not unreleased.
  10. IanD255: Nintendo Wii U Edition + Meetup in Super Bell Park (talk) Per all; these games absolutely do not count as canceled or vaporware. Though I do personally believe games that started development on a console and got pushed back to the next absolutely deserve a mention on the wiki; they should either be dedicated to their own smaller, less important list, or given the light of day on the game's main page, unless the version for the console it originally started development on was announced publicly at one point to be releasing, like with Super Paper Mario on the GameCube, or there is enough evidence of the original console's version of the game being different enough to warrant being considered separate from the released version of the game; therefore making it vaporware.
  11. Arend (talk) To be honest, I'm not even sure if games such as Super Paper Mario or DK Bongo Blast should count as "vaporware" either just because it was initially planned for a different console. The games didn't even look that much different from their final products, compared to other games we've gotten pre-release content of. It's like counting Yoshi's Island 64 as vaporware just because it used to have a different title. Irregardless, I don't think these Switch 2 titles should count as Switch 1 vaporware.

Keep the three Switch 2 games specified/Status quo[edit]

Comments - Nintendo Switch 1 Edition + Originally Written In Notepad++ But Moved To The On-Site Editor[edit]

With not only the three NS2 games and Super Paper Mario, but also DK Bongo Blast and Yoshi Touch & Go listed, I personally think they're more useful to be listed in a separate table listing games that were planned for different consoles and/or under different titles and concepts such as Super Mario RPG 2. Also not sure why the entirety of Mario Artist is listed as an entry when only a couple games were vaporware and a majority of the series did get released in Japan, but that's a different can of worms ArendLogoTransparent.pngrend (talk) (edits) 05:15, July 28, 2026 (UTC)

Mario Artist series = vaporware???[edit]

I've already mentioned it in the comments of the above proposal, but this specific entry on the canceled games and vaporware list bothers me particularly. The particular entry's title of "Mario Artist series" makes it appear like the entire series was canceled, despite the fact that it did release - four entries, in fact. So I decided to read the description for details, and uh, it's a bit of a hodgepodge.

From what I can gather, the entry only lists two games that you can truly call vaporware: Mario Artist: Sound Studio, and a version of Mario Artist: Paint Studio developed by Software Creations. Additionally, the source for the latter game stated that Nintendo planned more entries and that "Game Maker, Graphical Message Maker, Sound Maker, Video Jockey Maker and Creator remained unreleased"; however, the Wiki doesn't really mention any of those entries anywhere, so I don't know whether or not this is actually true.

The other things in the description? Irrelevant. The entry stated that the series was originally going to be called Mario Paint 64 or Mario Paint 3D. A name change hardly means it's vaporware, or else we'd refer to Yoshi's Island 64 as vaporware as well; it still came out. Alternatively, it originally being one game instead of multiple, I could kinda see that being vaporware, but it should've been made clearer if that was the case, plus I think that claim contradicts with the idea that there were originally supposed to be many more entries.

Then it also mentions that Mario Artist: Paint Studio was originally going to have a Gnat Attack mode, and that the Mario head from the Mario 64 title screen was from a Mario Artist: Paint Studio prototype? How are unused game modes regarded as vaporware? Mario Kart Wii was originally going to have a proper Mission Mode like Mario Kart DS, yet we're not regarding Mario Kart Wii as vaporware too, either.

I think it'd be better to leave all those things out and just focus on the unreleased games (the Mario Paint 64 and Mario Paint 3D titles, the Gnat Attack mode, and the Mario head thing are all mentioned in the Mario Artist: Paint Studio article, anyway). Additionally, if Game Maker, Graphical Message Maker, Sound Maker, Video Jockey Maker, Creator and such are true entries, we should have those mentioned in the description and have the entry renamed to "Unreleased Mario Artist titles" to avoid confusion; if not, have the entry split into two: "Mario Artist: Sound Studio", and "Mario Artist: Paint Studio (Software Creations)" (plus find a better source for the latter). ArendLogoTransparent.pngrend (talk) (edits) 17:50, July 29, 2026 (UTC)

This is something we wanted to tackle once we got done with vacation, but honestly, if someone else got to it, we wouldn't complain. There's basically zero reason that entry should be like that; it should just be the entry for Sound Studio. The part about Paint Studio is a borderline telephone game, treating a prototype build that happened to feature Gnat Attack as if it's some bespoke vaporware version of a game. You probably don't need us to tell you that, if we treated any prototypes of games as "canceled", the table would be unusably clogged. Anyone down for counting Virus as vaporware? We'd hope not. ;P Camwoodstock-sigicon.png~Camwoodstock ( talk contribs ) Camwoodstock-sigicon2.png 20:38, July 29, 2026 (UTC)
Game Maker, Graphical Message Maker, Sound Maker, and Video Jockey Maker are actually part of a different game series unrelated from the Mario Artist series and developed by RandnetDD. They were mistakenly considered part of Mario Artist for years until the fact was debunked in this YouTube video by DYKG. 1468z (talk) 07:11, July 30, 2026 (UTC)