Level 3-5 (Mario vs. Donkey Kong): Difference between revisions

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{{italic title|id=yes}}
{{italic title|id=yes}}
{{level infobox
{{level infobox
|image = [[File:MVDK 3-5 1.png]]
|image=[[File:MVDK 3-5 1.png]]
|code= Level 3-5
|code= Level 3-5
|world= [[Fire Mountain (world)|Fire Mountain]]
|world=[[Fire Mountain (world)|Fire Mountain]]
|game= ''[[Mario vs. Donkey Kong]]''
|game= ''[[Mario vs. Donkey Kong]]''
|limit= 120
|limit=120
|before_alt=
|before_alt=
|before= [[Level 3-4 (Mario vs. Donkey Kong)|<<]]
|before=[[Level 3-4 (Mario vs. Donkey Kong)|<<]]
|after= [[Level 3-6 (Mario vs. Donkey Kong)|>>]]
|after=[[Level 3-6 (Mario vs. Donkey Kong)|>>]]
}}
}}
'''Level 3-5''' is the fifth level of [[Fire Mountain (world)|Fire Mountain]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 29000.
'''Level 3-5''' is the fifth level of [[Fire Mountain (world)|Fire Mountain]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 29000.
==Overview==
==Overview==
[[File:MVDK 3-5 2.png|frame|left|The second area]]
[[File:MVDK 3-5 2.png|frame|left|The second area]]
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The first area has rising lava the player needs to avoid as they climb up the stage. Past the first moving [[lift]] is a couple of platforms with a [[1-Up Mushroom]], followed by two more moving lifts. After the third lift is the [[Key]], which the player needs to carry back across the two lifts and continue upward. Riding across a sideways moving lift, the player then has to use a [[Springboard]] to reach platforms that lead to the locked door.
The first area has rising lava the player needs to avoid as they climb up the stage. Past the first moving [[lift]] is a couple of platforms with a [[1-Up Mushroom]], followed by two more moving lifts. After the third lift is the [[Key]], which the player needs to carry back across the two lifts and continue upward. Riding across a sideways moving lift, the player then has to use a [[Springboard]] to reach platforms that lead to the locked door.


In the second area, there are two [[Firebird]]s that fly around the bottom half of the area. The player first needs to ride a [[Kurasshā]] up to reach a platform, and then ride another Kurasshā to reach a pair of [[rope]]s the player needs to climb. The player can then ride the next Kurasshā upward to reach the [[Mini Mario (toy)|Mini-Mario]].
In the second area, there are two [[Fire Bird]]s that fly around the bottom half of the area. The player first needs to ride a [[Kurasshā]] up to reach a platform, and then ride another Kurasshā to reach a pair of [[rope]]s the player needs to climb. The player can then ride the next Kurasshā upward to reach the [[Mini Mario (toy)|Mini-Mario]].
{{br|left}}
{{br|left}}
==Enemies==
==Enemies==
*[[Kurasshā]]s
*[[Kurasshā]]s
*[[Firebird]]s
*[[Fire Bird]]s


==Present locations==
==Present locations==
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*'''Yellow:''' In the second area, on the platform directly above where the player starts.
*'''Yellow:''' In the second area, on the platform directly above where the player starts.
*'''Blue:''' In the second area. Instead of taking the Kurasshā to the Mini-Mario, the player should continue left past another Kurasshā and use a Springboard (or ride the Kurasshā that leads to the Mini-Mario, but instead of jumping right, the player needs to jump left) to reach a pair of ropes the [[Present (Mario vs. Donkey Kong)|Present]] is located between.
*'''Blue:''' In the second area. Instead of taking the Kurasshā to the Mini-Mario, the player should continue left past another Kurasshā and use a Springboard (or ride the Kurasshā that leads to the Mini-Mario, but instead of jumping right, the player needs to jump left) to reach a pair of ropes the [[Present (Mario vs. Donkey Kong)|Present]] is located between.
{{MVDK levels}}
{{MVDK levels}}
[[Category:Mario vs. Donkey Kong levels]]
[[Category:Mario vs. Donkey Kong levels]]

Revision as of 09:16, March 6, 2024

Level
Level 3-5
Level 3-5 in Mario vs. Donkey Kong
Level code Level 3-5
World Fire Mountain
Game Mario vs. Donkey Kong
Time limit 120
<< Directory of levels >>

Level 3-5 is the fifth level of Fire Mountain in Mario vs. Donkey Kong. The high score for this level is 29000.

Overview

Level 3-5 in Mario vs. Donkey Kong
The second area

The level opens with a cinematic showing Mario doing a Backflip onto a platform to avoid rising lava.

The first area has rising lava the player needs to avoid as they climb up the stage. Past the first moving lift is a couple of platforms with a 1-Up Mushroom, followed by two more moving lifts. After the third lift is the Key, which the player needs to carry back across the two lifts and continue upward. Riding across a sideways moving lift, the player then has to use a Springboard to reach platforms that lead to the locked door.

In the second area, there are two Fire Birds that fly around the bottom half of the area. The player first needs to ride a Kurasshā up to reach a platform, and then ride another Kurasshā to reach a pair of ropes the player needs to climb. The player can then ride the next Kurasshā upward to reach the Mini-Mario.

Enemies

Present locations

  • Red: In the first area, between the ropes above the Key.
  • Yellow: In the second area, on the platform directly above where the player starts.
  • Blue: In the second area. Instead of taking the Kurasshā to the Mini-Mario, the player should continue left past another Kurasshā and use a Springboard (or ride the Kurasshā that leads to the Mini-Mario, but instead of jumping right, the player needs to jump left) to reach a pair of ropes the Present is located between.