Level 3-3 (Mario vs. Donkey Kong)
Level | |||||||
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Level 3-3 | |||||||
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Level code | Level 3-3 | ||||||
World | Fire Mountain | ||||||
Game | Mario vs. Donkey Kong Mario vs. Donkey Kong (Nintendo Switch) | ||||||
Time limit | 120 (first area) 150 (second area) | ||||||
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Level 3-3 is the third level of Fire Mountain in Mario vs. Donkey Kong and its remake. The high score for this level in the original version is 30500. In the Nintendo Switch remake, the target time for this level's Time Attack is 48.00.
Overview[edit]
In the GBA version only, the level opens with a cinematic showing Mario climbing up ropes to avoid rising lava.
The first area has lava that rises at regular intervals, which the player needs to avoid falling into as they climb up the stage. The player first has to cross a falling bridge and then climb up ropes to reach a group of platforms with Fire Shy Guys on them. To the right is a spring that the player can use to reach a ladder. Next is a moving platform that the player needs to crouch on to move under the spiked platform above, and then the player needs to jump onto a hopping Ninji to reach ropes that lead to a platform with the Key. Carrying the Key across two more jumping Ninjis will allow the player to reach the locked door.
In the second area, has to first cross a red bridge with a Lava Bubble jumping up in the center. Next are some more platforms with Lava Bubbles jumping up between them, followed by a ladder, a moving platform, and a rope the player needs to use to reach a blue Color Switch. With the blue Color Switch active, the player can reach a 1-Up Mushroom on the left. Progressing to the right, there is a Hammer the player can use to defeat some Fireballs, followed by the Mini-Mario immediately after.
In the first area, there are two differences between the GBA version and its remake:
- There is a platform with two Ninjis close to the door. In the GBA version, the player is able to fall safely onto the platform close to the Ninjis. However, in the remake, the platform has been replaced with spikes so the player is unable to land safely anymore.
- In the GBA version, the lava rises until it is just above the platform where the door is, which can result in the player being stuck until they run out of time or fall in the lava. In the remake, the lava will instead keep rising and the player will lose a life when they get in contact with the lava.
Enemies[edit]
Present locations[edit]
Color | Location |
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In the first area, next to the Fire Shy Guy on the left. |
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In the first area, behind the Fire Shy Guy on the right. |
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In the second area, above the first red bridge. Either the blue Color Switch needs to be active, or the player can do a Handstand Double Jump when the red Color Switch is active. |