Don't Wake Wiggler!
All four characters walk slowly to the sleeping Wiggler. They turn to face the screen, as a floating arrow randomly selects one character to go first.
In an order from left to right where the first player is randomly set, players take turns petting a sleeping Wiggler. Each player is given five seconds per turn, during which they can pet the Wiggler several times for points. For each player, the timer does not start until they pet the Wiggler at least once. The Wiggler can be agitated in two ways: when it opens one eye, and when it jerks and has a pulsing nerve (the player character also sighs in relief). The more agitated it is, the more likely it will wake up. Eventually, the Wiggler will abruptly wake up in anger; the player who wakes the Wiggler has their score reset to 0, and the game ends. It takes at least 25 points for the Wiggler to wake up.
If a player does nothing while the Wiggler is still sleeping, it will eventually wake up and that player automatically loses.
The player with the most points performs their winning animation, while the Wiggler angrily chases the other players in the background.
"Pet Wiggler without waking it!"
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