Don't Wake Wiggler!
All four characters walk slowly to the sleeping Wiggler. They turn to face the screen, as a floating arrow randomly selects one character to go first.
In an order from left to right where the first player is randomly set, players take turns petting a sleeping Wiggler. Each player is given five seconds per turn, during which they can pet Wiggler several times for points. For each player, the timer does not start until they pet Wiggler at least once. Wiggler can be agitated in two ways: when it opens one eye, and when it jerks and has a pulsing nerve (the player character also sighs in relief). The more agitated it is, the more likely it will wake up. Eventually, the Wiggler will wake up all of a sudden, in a fit of blind anger; the player who wakes the Wiggler has their score reset to 0, and the game ends once the Wiggler wakes up. It takes at least 25 points for the Wiggler to wake up.
If a player does nothing while the Wiggler is still sleeping, it will eventually wake up and that player automatically loses.
The player with the most points perform their winning animation, while the others can be seen in the background being chased by the angry Wiggler.
"Pet Wiggler without waking it!"
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