Stage 6 (DK: Jungle Climber): Difference between revisions

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{{Levelbox
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|image=[[File:Stage 6 DKJC.png]]
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|code=7-6
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'''Stage 6''' is the sixth extra stage of ''[[DK: Jungle Climber]]''. It is unlocked after completing the main game, after sixty [[Banana Coin]]s have been collected.
'''Stage 6''' is the sixth extra stage of ''[[DK: Jungle Climber]]''. It is unlocked after completing the main game, after sixty [[Banana Coin]]s have been collected.
==Overview==
==Overview==
The level starts off with a propellor between two corn panels, either of which [[Donkey Kong]] may use to swing upward as the sign directs. Doing this with the propellor launches him at a good height, where he may reach the ledge as well as knock a bomb onto that platform. After it blows up the stone block in his way, DK may move on to find another propellor which launches him higher upward. Along the way, he must snag a small moon rock and chuck it at the [[Question Barrel]] up ahead to clear the way, allowing him to use another propellor to reach a panel.
The level starts off with a propellor between two corn panels, either of which [[Donkey Kong]] may use to swing upward as the sign directs. Doing this with the propellor launches him at a good height, where he may reach the ledge as well as knock a [[bomb]] onto that platform. After it blows up the stone block in his way, DK may move on to find another propellor which launches him higher upward. Along the way, he must snag a small moon rock and chuck it at the [[Question Barrel]] up ahead to clear the way, allowing him to use another propellor to reach a panel.


After this, Donkey Kong finds a propellor which launches him into the air. Due to not being able to reach the platform with the [[DK Coin]] right there, DK must grab one or two of the bombs placed in the air and insert them into the blocks above, then swing off of them before they explode to reach and collect the coin and complete the level.
After this, Donkey Kong finds a propellor which launches him into the air. Due to not being able to reach the platform with the [[DK Coin]] right there, DK must grab one or two of the bombs placed in the air and insert them into the blocks above, then swing off of them before they explode to reach and collect the coin and complete the level.
 
{{DKJC levels}}
{{DKJC Levels}}
[[Category:DK: Jungle Climber levels]]
[[Category:DK: Jungle Climber levels]]

Latest revision as of 13:45, April 24, 2023

Level
Stage 6
Stage 6 in DK: Jungle Climber
Level code 7-6
Game DK: Jungle Climber
<< Directory of levels >>

Stage 6 is the sixth extra stage of DK: Jungle Climber. It is unlocked after completing the main game, after sixty Banana Coins have been collected.

Overview[edit]

The level starts off with a propellor between two corn panels, either of which Donkey Kong may use to swing upward as the sign directs. Doing this with the propellor launches him at a good height, where he may reach the ledge as well as knock a bomb onto that platform. After it blows up the stone block in his way, DK may move on to find another propellor which launches him higher upward. Along the way, he must snag a small moon rock and chuck it at the Question Barrel up ahead to clear the way, allowing him to use another propellor to reach a panel.

After this, Donkey Kong finds a propellor which launches him into the air. Due to not being able to reach the platform with the DK Coin right there, DK must grab one or two of the bombs placed in the air and insert them into the blocks above, then swing off of them before they explode to reach and collect the coin and complete the level.