Level 6-2+: Difference between revisions

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{{Levelbox
{{level infobox
|title = Level 6-2+
|title=Level 6-2+
|image = [[File:MVDK Level 6-2+.png]]
|image=[[File:MVDK Level 6-2+.png]]
|code= Level 6-2+
|code=Level 6-2+ (GBA)<br>Level 8-2+ (Switch)
|world= [[Twilight City Plus]]
|world=[[Twilight City Plus]]
|game= ''[[Mario vs. Donkey Kong]]''
|game=''[[Mario vs. Donkey Kong]]''
|limit= 150
|limit=150
|before= [[Level 6-1+|<<]]
|before=[[Level 6-1+|<<]]
|after= [[Level 6-3+|>>]]
|after=[[Level 6-3+|>>]]
}}
}}
'''Level 6-2+''' is the second level of [[Twilight City Plus]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 21000.
'''Level 6-2+''' is the second level of [[Twilight City Plus]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 21000.
==Overview==
==Overview==
The player first has to use a [[wire]] to swing up to the [[Mini Mario (toy)|Mini-Mario]], and then fall back down with it. After passing below a [[Brickman]] and its debris, the player has to continue right and use a [[Springboard]] to get onto the upper platform. While avoiding the [[Katakata Spanner Heihō]]'s projectiles, the player has to move left and use another Springboard, allowing them to reach the locked door.
The player first has to use a [[rope|wire]] to swing up to the [[Mini Mario (toy)|Mini-Mario]], and then fall back down with it. After passing below a [[Brickman]] and its debris, the player has to continue right and use a [[springboard]] to get onto the upper platform. While avoiding the [[Wrench Shy Guy]]'s projectiles, the player has to move left and use another springboard, allowing them to reach the locked door.


==Enemies==
==Enemies==
*[[Brickman]]
*[[Brickman]]
*[[Katakata Spanner Heihō]]
*[[Wrench Shy Guy]]


==Present locations==
==Present locations==
*'''Red:''' Directly above the Mini-Mario's starting position.
*'''Red:''' Directly above the Mini-Mario's starting position.
*'''Yellow:''' In a small passage, next to the second Springboard. The Mini-Mario has to collect it.
*'''Yellow:''' In a small passage, next to the second springboard. The Mini-Mario has to collect it.
*'''Blue:''' Above the yellow [[Present (Mario vs. Donkey Kong)|Present]], between the ropes.
*'''Blue:''' Above the yellow [[present (Mario vs. Donkey Kong)|present]], between the ropes.
 
{{MVDK levels}}
{{MVDK Levels}}
[[Category:Cities]]
[[Category:Mario vs. Donkey Kong Levels]]
[[Category:Mario vs. Donkey Kong levels]]

Latest revision as of 10:08, March 28, 2024

Level
Level 6-2+
Level 6-2+ in Mario vs. Donkey Kong
Level code Level 6-2+ (GBA)
Level 8-2+ (Switch)
World Twilight City Plus
Game Mario vs. Donkey Kong
Time limit 150
<< Directory of levels >>

Level 6-2+ is the second level of Twilight City Plus in Mario vs. Donkey Kong. The high score for this level is 21000.

Overview[edit]

The player first has to use a wire to swing up to the Mini-Mario, and then fall back down with it. After passing below a Brickman and its debris, the player has to continue right and use a springboard to get onto the upper platform. While avoiding the Wrench Shy Guy's projectiles, the player has to move left and use another springboard, allowing them to reach the locked door.

Enemies[edit]

Present locations[edit]

  • Red: Directly above the Mini-Mario's starting position.
  • Yellow: In a small passage, next to the second springboard. The Mini-Mario has to collect it.
  • Blue: Above the yellow present, between the ropes.