Big Kamukamu: Difference between revisions

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Tag: Rollback
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Tag: Rollback
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|first_appearance=''[[Wario Land II]]'' ([[List of games by date#1998|1998]])
|first_appearance=''[[Wario Land II]]'' ([[List of games by date#1998|1998]])
}}
}}
'''Big Kamukamu''' (ビッグカムカム)<ref>Character cameo as Problem L in ''[[Picross NP]] Vol.7''</ref> is an optional mini-[[List of bosses|boss]] fought in one of the secret chapters of ''[[Wario Land II]]''. Its name comes from「噛む」(''kamu'', to bite). It is a purple, spiked fish that attacks [[Wario]] and tries to eat him. After each hit, he will swim faster and become more enraged. After the third hit, he will turn red. The fourth and final hit will defeat the boss.
'''Big Kamukamu''' is an optional mini-[[List of bosses|boss]] fought in one of the secret chapters of ''[[Wario Land II]]''. It is a purple, spiked fish that attacks [[Wario]] and tries to eat him. After each hit, he will swim faster and become more enraged. After the third hit, he will turn red. The fourth and final hit will defeat the boss.


During the boss's first hit, it will charge Wario and rebound off the edge of the screen until it reaches the top of the water, at which point Wario can ram his jaw from below. During the next hit, he will not rebound off the wall, and on the third hit, he will only rise halfway up the water. On the final hit, he will change to red (on Game Boy Color) and not go up past halfway. He also will not cease chomping (where other times he would stop chomping and float down) and will continuously move back and forth. Wario must carefully time his hit and hit him in the tiny amount of chin he has that is not part of his mouth.
During the boss's first hit, it will charge Wario and rebound off the edge of the screen until it reaches the top of the water, at which point Wario can ram his jaw from below. During the next hit, he will not rebound off the wall, and on the third hit, he will only rise halfway up the water. On the final hit, he will change to red (on Game Boy Color) and not go up past halfway. He also will not cease chomping (where other times he would stop chomping and float down) and will continuously move back and forth. Wario must carefully time his hit and hit him in the tiny amount of chin he has that is not part of his mouth.
==Name in other languages==
{{foreign names
|Jap=ビッグカムカム<ref>Character cameo as Problem L in ''[[Picross NP]] Vol.7''</ref>
|JapR=Biggu Kamukamu
|JapM=From "big" and「噛む」(''kamu'', to bite)
}}


==Trivia==
==Trivia==

Revision as of 05:24, October 21, 2021

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

Template:Character-infobox Big Kamukamu is an optional mini-boss fought in one of the secret chapters of Wario Land II. It is a purple, spiked fish that attacks Wario and tries to eat him. After each hit, he will swim faster and become more enraged. After the third hit, he will turn red. The fourth and final hit will defeat the boss.

During the boss's first hit, it will charge Wario and rebound off the edge of the screen until it reaches the top of the water, at which point Wario can ram his jaw from below. During the next hit, he will not rebound off the wall, and on the third hit, he will only rise halfway up the water. On the final hit, he will change to red (on Game Boy Color) and not go up past halfway. He also will not cease chomping (where other times he would stop chomping and float down) and will continuously move back and forth. Wario must carefully time his hit and hit him in the tiny amount of chin he has that is not part of his mouth.

Name in other languages

Language Name Meaning
Japanese ビッグカムカム[1]
Biggu Kamukamu
From "big" and「噛む」(kamu, to bite)

Trivia

  • The Big Kamukamu appears to be a boss version of the Kamukamu enemy. However, the smaller version is only found in the Game Boy version of the game, whereas the boss is present in both versions.

References

  1. ^ Character cameo as Problem L in Picross NP Vol.7