|Appears in||Mario Party 5|
|Time limit||5 seconds to select a machine per turn|
|Music track||Battle Match (choosing a ride)|
How Far? (racing)
The minigame is mostly luck-based. The audience consists of Goombas and Koopa Troopas sitting on pink and yellow bleachers. According to the Koopa Troopa (host), each player has to pick a name from a list of competitors for a race (randomized). Generally, the more positive a machine's name, the better the chance that a player will win the race. When this minigame is played in a Battle Royal board game, the player in last place picks their machine first, with the player in first place picking last; in Free Play mode or Team Match, the players pick their machines in a random order. Players who choose early gain an advantage, and vice versa.
The possible names for the machines include the following:
- Perfect Conditions
- At Its Best
- Daily Routine
- So-So, I Suppose
- Almost-Guaranteed Victory
- Totally Terrible
- Feeling Good
- Difficulties Ahead
- General Long Shot
- Nothing's Right
- Miracles Do Happen
- Fate's Decision
After everyone has chosen their machine, a race plays by itself. The competitors soar across the ocean; they pass through blue-, pink-, yellow-, and orange-striped hot air balloons with Whomps, Shy Guys, Goombas, and Koopa Troopas cheering for them. Players get eliminated throughout the race through various misfortunes, such as engine blowouts or collisions with Banzai Bills. Eventually, one player is left; that player is declared the winner.
- – Move cursor
- – Confirm
- Rules – "Select the machine you think will reach the finish line. Use the names as best as you can to predict the winner."
- Advice – "Any machine with a positive name has a better chance at winning the race than a machine with a negative name."
Names in other languages
|French||Gymkhana Aérien||Aerial Gymkhana|
|Italian||La gara della fortuna||The luck competition|
|Spanish||En manos del azar||In Fate's Hands|