Get a Rope
The mini-game is extremely simple. All the player has to do is select a rope from three and pull it. The object is to pull the rope they think contains the best result, making the minigame luck-based. Ropes can contain three "results": an enormous weight can crush the player (worst result), little or no confetti can fall (average result) or a lot of confetti can fall (best result). The winner is the player who gets the best result of the three.
This minigame takes place in a common place for simple Duel minigames, which is a western setting. The characters are on an wooden arena, surrounded by cacti and several buildings. In the far-off distance, there is a simple, wooden windmill and a few hills and mountains.
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