|Appears in||Mario Party 5|
|Time limit||60 seconds|
|Music track||Serious Competition|
There are twelve switches in a circle. By ground-pounding these switches, players attempt to find the one that does not hurt them. Hitting a wrong switch will hurt the player with a poison liquid spill, zapper, ten-pound weight, or spring. The switches reset after being pressed, making it harder to find the correct one. Players can also punch and ground-pound each other to stun them temporarily. If a player ground-pounds the correct switch, a jingling sound will be heard from the spotlight and confetti will appear. If neither player finds the correct switch in the time limit, the minigame ends in a draw.
- – Move
- – Jump
- – Punch
- → – Ground Pound
- Rules – "Find the one switch of the twelve that will not inflict any harm. The other eleven are hidden surprises of pain and misery."
- Advice – "The switches reset after they're pressed, making it harder to remember which ones have or haven't been pressed."
Names in other languages
Hippu de Suitchi!
|Switch with Ground Pound!|
|French||Saute-Bouton||Pun with "Bouton" (Button) and "Saute-Mouton" (French name of Leapfrog)|
|Italian||Interruttore traditore||Traitor switch|
|Spanish||¿Qué interruptor es?||Which Switch is It?|