Players attempt to find hidden Jump Blocks by jumping and punching them. There are 20 Jump Blocks. However, the blocks are invisible, so players must jump around until they hit one, at which point it becomes solid for a second, indicating it has been hit. Additionally, Brick Blocks are hidden among the Jump Blocks; hitting one accomplishes nothing. The blocks periodically glisten every five seconds, giving the players a general idea of where they are. After fifteen seconds, or when all blocks have been hit, the player with more ♩ Blocks hit wins. If players hit the same number of Jump Blocks at the end of the time limit, the minigame ends in a draw. If a player does not hit any Jump Blocks, they fall through a hole in the cloud formed underneath them.