The solo player, riding on a machine, falls into a dark arena onto a small circle. The landing triggers the arena to light up, tile by tile. Then, the team players are shown, and the minigame begins.
The solo player controls a large mechanical robot that resembles a blue elephant, and the team controls scooters that resemble green dragons (complete with eyes, wings, legs, and spiked tails). Each player has a health bar that can be depleted by being shot. The solo player's goal is to eliminate the team, while the team tries to destroy the solo player. The team players have arrows that point in the direction of the solo player, allowing them to keep an eye on them. The team players can also dash in their scooters to avoid the solo player's shots. The solo player also has a shock beam that hits any players in its radius. If the team fails to defeat the solo player and the solo player fails to eliminate each member of the team within 60 seconds, the minigame ends in a draw.
The winning side celebrates as the losing side sulks, while the arena shuts down, leaving it as it began. If the minigame ends in a draw, all players sulk.